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Bug fix for MyAvatar.getEyeHeight()
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@ -1579,7 +1579,7 @@ float Avatar::getEyeHeight() const {
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if (QThread::currentThread() != thread()) {
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if (QThread::currentThread() != thread()) {
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float result = DEFAULT_AVATAR_EYE_HEIGHT;
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float result = DEFAULT_AVATAR_EYE_HEIGHT;
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getHeight", Q_RETURN_ARG(float, result));
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getEyeHeight", Q_RETURN_ARG(float, result));
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return result;
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return result;
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}
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}
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