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don't send create assignment request until connection to DS
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parent
774eef1c12
commit
b3bd159d09
2 changed files with 46 additions and 29 deletions
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@ -13,7 +13,6 @@
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#include <QDebug>
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#include <QString>
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#include <QStringList>
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#include <Logging.h>
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#include <OctalCode.h>
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@ -50,7 +49,8 @@ void attachVoxelNodeDataToNode(Node* newNode) {
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VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location location) :
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Assignment(command, Assignment::VoxelServerType, location),
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_serverTree(true) {
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_serverTree(true),
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_multiConfigList() {
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_argc = 0;
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_argv = NULL;
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@ -72,7 +72,8 @@ VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location locat
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}
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VoxelServer::VoxelServer(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuffer, numBytes),
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_serverTree(true) {
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_serverTree(true),
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_multiConfigList() {
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_argc = 0;
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_argv = NULL;
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@ -116,34 +117,11 @@ void VoxelServer::setArguments(int argc, char** argv) {
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void VoxelServer::parsePayload() {
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if (getNumPayloadBytes() > 0) {
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QString multiConfig((const char*)getPayload());
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QStringList multiConfigList = multiConfig.split(";");
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// There there are multiple configs, then this instance will run the first
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// config, and launch Assignment requests for the additional configs.
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if (multiConfigList.size() > 1) {
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qDebug("Voxel Server received assignment for multiple Configs... config count=%d\n", multiConfigList.size());
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// skip 0 - that's the one we'll run
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for (int i = 1; i < multiConfigList.size(); i++) {
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QString config = multiConfigList.at(i);
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qDebug(" config[%d]=%s\n", i, config.toLocal8Bit().constData());
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Assignment voxelServerAssignment(Assignment::CreateCommand,
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Assignment::VoxelServerType,
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getLocation()); // use same location as we were created in.
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int payloadLength = config.length() + sizeof(char);
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voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
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qDebug("Requesting additional Voxel Server assignment to handle config %d\n", i);
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NodeList::getInstance()->sendAssignment(voxelServerAssignment);
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}
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}
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QString multiConfig((const char*) _payload);
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_multiConfigList = multiConfig.split(";");
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// Now, parse the first config
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QString config = multiConfigList.at(0);
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QString config = _multiConfigList.at(0);
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QStringList configList = config.split(" ");
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int argCount = configList.size() + 1;
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@ -166,6 +144,31 @@ void VoxelServer::parsePayload() {
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}
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}
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void VoxelServer::parseOtherServerConfigs() {
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// There there are multiple configs, then this instance will run the first
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// config, and launch Assignment requests for the additional configs.
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if (_multiConfigList.size() > 1) {
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qDebug("Voxel Server received assignment for multiple Configs... config count=%d\n", _multiConfigList.size());
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// skip 0 - that's the one we'll run
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for (int i = 1; i < _multiConfigList.size(); i++) {
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QString config = _multiConfigList.at(i);
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qDebug(" config[%d]=%s\n", i, config.toLocal8Bit().constData());
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Assignment voxelServerAssignment(Assignment::CreateCommand,
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Assignment::VoxelServerType,
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getLocation()); // use same location as we were created in.
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int payloadLength = config.length() + sizeof(char);
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voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
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qDebug("Requesting additional Voxel Server assignment to handle config %d\n", i);
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NodeList::getInstance()->sendAssignment(voxelServerAssignment);
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}
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}
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}
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//int main(int argc, const char * argv[]) {
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void VoxelServer::run() {
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@ -354,6 +357,8 @@ void VoxelServer::run() {
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_voxelServerPacketProcessor->initialize(true);
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}
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bool isFirstDomainPacket = true;
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// loop to send to nodes requesting data
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while (true) {
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@ -393,6 +398,14 @@ void VoxelServer::run() {
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// If the packet is a ping, let processNodeData handle it.
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NodeList::getInstance()->processNodeData(&senderAddress, packetData, packetLength);
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} else if (packetData[0] == PACKET_TYPE_DOMAIN) {
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if (isFirstDomainPacket) {
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// this is the first packet we've received from the DS, parse the other server configs
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// so we can make the appropriate create assignment requests
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parseOtherServerConfigs();
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isFirstDomainPacket = false;
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}
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NodeList::getInstance()->processNodeData(&senderAddress, packetData, packetLength);
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} else if (packetData[0] == PACKET_TYPE_VOXEL_JURISDICTION_REQUEST) {
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if (_jurisdictionSender) {
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@ -10,6 +10,8 @@
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#ifndef __voxel_server__VoxelServer__
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#define __voxel_server__VoxelServer__
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#include <QStringList>
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#include <Assignment.h>
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#include <EnvironmentData.h>
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@ -78,8 +80,10 @@ private:
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EnvironmentData _environmentData[3];
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NodeWatcher _nodeWatcher; // used to cleanup AGENT data when agents are killed
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QStringList _multiConfigList;
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void parsePayload();
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void parseOtherServerConfigs();
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};
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#endif // __voxel_server__VoxelServer__
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