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Merge branch 'RC-57' of https://github.com/highfidelity/hifi into wearItButton
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commit
b3acdfa9d8
2 changed files with 7 additions and 1 deletions
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@ -594,7 +594,9 @@ void MyAvatar::simulate(float deltaTime) {
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if (success) {
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if (success) {
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moveOperator.addEntityToMoveList(entity, newCube);
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moveOperator.addEntityToMoveList(entity, newCube);
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}
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}
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if (packetSender) {
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// send an edit packet to update the entity-server about the queryAABox. If it's an
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// avatar-entity, don't.
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if (packetSender && !entity->getClientOnly()) {
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EntityItemProperties properties = entity->getProperties();
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EntityItemProperties properties = entity->getProperties();
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properties.setQueryAACubeDirty();
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properties.setQueryAACubeDirty();
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properties.setLastEdited(now);
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properties.setLastEdited(now);
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@ -994,10 +994,12 @@ glm::quat Avatar::getAbsoluteJointRotationInObjectFrame(int index) const {
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glm::mat4 finalMat = glm::inverse(avatarMatrix) * sensorToWorldMatrix;
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glm::mat4 finalMat = glm::inverse(avatarMatrix) * sensorToWorldMatrix;
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return glmExtractRotation(finalMat);
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return glmExtractRotation(finalMat);
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}
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}
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case CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX:
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case CONTROLLER_LEFTHAND_INDEX: {
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case CONTROLLER_LEFTHAND_INDEX: {
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Transform controllerLeftHandTransform = Transform(getControllerLeftHandMatrix());
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Transform controllerLeftHandTransform = Transform(getControllerLeftHandMatrix());
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return controllerLeftHandTransform.getRotation();
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return controllerLeftHandTransform.getRotation();
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}
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}
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case CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX:
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case CONTROLLER_RIGHTHAND_INDEX: {
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case CONTROLLER_RIGHTHAND_INDEX: {
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Transform controllerRightHandTransform = Transform(getControllerRightHandMatrix());
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Transform controllerRightHandTransform = Transform(getControllerRightHandMatrix());
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return controllerRightHandTransform.getRotation();
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return controllerRightHandTransform.getRotation();
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@ -1032,10 +1034,12 @@ glm::vec3 Avatar::getAbsoluteJointTranslationInObjectFrame(int index) const {
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glm::mat4 finalMat = glm::inverse(avatarMatrix) * sensorToWorldMatrix;
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glm::mat4 finalMat = glm::inverse(avatarMatrix) * sensorToWorldMatrix;
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return extractTranslation(finalMat);
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return extractTranslation(finalMat);
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}
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}
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case CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX:
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case CONTROLLER_LEFTHAND_INDEX: {
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case CONTROLLER_LEFTHAND_INDEX: {
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Transform controllerLeftHandTransform = Transform(getControllerLeftHandMatrix());
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Transform controllerLeftHandTransform = Transform(getControllerLeftHandMatrix());
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return controllerLeftHandTransform.getTranslation();
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return controllerLeftHandTransform.getTranslation();
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}
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}
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case CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX:
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case CONTROLLER_RIGHTHAND_INDEX: {
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case CONTROLLER_RIGHTHAND_INDEX: {
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Transform controllerRightHandTransform = Transform(getControllerRightHandMatrix());
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Transform controllerRightHandTransform = Transform(getControllerRightHandMatrix());
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return controllerRightHandTransform.getTranslation();
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return controllerRightHandTransform.getTranslation();
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