stage 0 of fooling around with image compression....

This commit is contained in:
samcake 2016-10-29 22:43:42 -07:00
parent c65269e72d
commit b38f69dc78
3 changed files with 53 additions and 27 deletions

View file

@ -23,15 +23,16 @@ template <> void compress(const PB_RGB32& src, CB_BC1& dst) {
template <> void uncompress(const CB_BC1& src, PB_RGB32& dst) {
auto bc1 = src.bc;
auto c0 = bc1.color0;
auto c1 = bc1.color1;
for (auto& p : dst.pixels) {
auto c0 = bc1.color0.val;
auto c1 = bc1.color1.val;
for (int i = 0; i < PB_RGB32::SIZE; ++i) {
//dst.pixels[i] = ;
auto r = pixel::mix(
c0,
c1,
(pixel::Byte)bc1.table);
///p.val =
}
}

View file

@ -7,19 +7,25 @@
namespace image {
// Storage types
using Byte = uint8_t;
using Byte2 = uint16_t;
using Byte4 = uint32_t;
static const Byte BLACK8 { 0 };
static const Byte WHITE8 { 255 };
template <int N> int bitVal() { return 1 << N; }
template <int Tn, int An> int bitProduct() { return bitVal<Tn>() * bitVal<An>(); }
template <int Tn, int An, typename T = Byte, typename A = T> T mix(const T x, const T y, const A a) { return T(((bitVal<An>() - a) * x + a * y) / bitProduct<Tn, An>()); }
Byte mix5_4(const Byte x, const Byte y, const Byte a) { return mix<5, 4>(x, y, a); }
Byte mix6_4(const Byte x, const Byte y, const Byte a) { return mix<6, 4>(x, y, a); }
namespace pixel {
using Byte = uint8_t;
using Byte2 = uint16_t;
using Byte4 = uint32_t;
static const Byte BLACK8 { 0 };
static const Byte WHITE8 { 255 };
template <int N> int bitVal() { return 1 << N; }
template <int Tn, int An> int bitProduct() { return bitVal<Tn>() * bitVal<An>(); }
template <int Tn, int An, typename T = Byte, typename A = T> T mix(const T x, const T y, const A a) { return T(((bitVal<An>() - a) * x + a * y) / bitProduct<Tn, An>()); }
struct RGB32 {
Byte r { BLACK8 };
Byte g { BLACK8 };
@ -43,16 +49,9 @@ namespace image {
RGB16_565() : b(BLACK8), g(BLACK8), r(BLACK8) {}
RGB16_565(Byte pR, Byte pG, Byte pB) : b(pB), g(pG), r(pR) {}
};
Byte mix5_4(const Byte x, const Byte y, const Byte a) { return mix<5, 4>(x, y, a); }
Byte mix6_4(const Byte x, const Byte y, const Byte a) { return mix<6, 4>(x, y, a); }
template <typename P, typename S> const P mix(const P p0, const P p1, const S alpha) { return p0; }
template <> const RGB16_565 mix(const RGB16_565 p0, const RGB16_565 p1, const Byte alpha);
};
@ -62,8 +61,8 @@ namespace image {
using Storage = S;
union {
Format val;
Storage raw;
Format val{ Format() }; // Format last to be initialized by Format's default constructor
};
Pixel() {};
@ -75,11 +74,16 @@ namespace image {
using PixRGB32 = Pixel<pixel::RGB32, pixel::Byte4>;
using PixRGBA32 = Pixel<pixel::RGBA32, pixel::Byte4>;
template <typename P> class PixelBlock {
public:
using Format = typename P::Format;
using Storage = typename P::Storage;
static const uint32_t WIDTH { 4 };
static const uint32_t HEIGHT { WIDTH };
static const uint32_t SIZE { WIDTH * HEIGHT };
uint32_t getSize() const { return SIZE * sizeof(P); }
P pixels[SIZE];
@ -94,6 +98,8 @@ namespace image {
void setPixels(const P* srcPixels) {
memcpy(pixels, srcPixels, getSize());
}
const Storage* getStorage() const { return static_cast<const Storage*> (&pixels->raw); }
};
class BC {
@ -104,6 +110,9 @@ namespace image {
PixRGB565 color0;
PixRGB565 color1;
pixel::Byte4 table;
Byte
};
struct BC4 {
PixRGB565 color0;

View file

@ -248,10 +248,26 @@ gpu::Texture* TextureUsage::process2DTextureColorFromImage(const QImage& srcImag
theTexture->assignStoredMip(0, formatMip, image.byteCount(), image.constBits());
image::PB_RGB32 pb;
image::CB_BC1 cb;
image::PixRGB32 pix0;
image::compress(pb, cb);
image::PixRGBA32 pix1;
image::PixRGB565 pix3;
image::PB_RGB32 pb0;
image::CB_BC1 cb;
image::PB_RGB32 pb1;
auto pix0_s = sizeof(pix0);
auto pix1_s = sizeof(pix1);
auto pix3_s = sizeof(pix3);
auto pb0_s = sizeof(pb0);
auto cb_s = sizeof(cb);
auto cb_bytes = pb0.getStorage();
image::compress(pb0, cb);
image::uncompress(cb, pb1);
if (generateMips) {
::generateMips(theTexture, image, formatMip);