From b37b9fb09745f6468904c22df80ae97b14bb3f76 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Tue, 17 Jun 2014 11:59:26 -0700 Subject: [PATCH] remove warnings about unused variables --- interface/src/Menu.cpp | 2 -- interface/src/ui/ApplicationOverlay.cpp | 3 --- 2 files changed, 5 deletions(-) diff --git a/interface/src/Menu.cpp b/interface/src/Menu.cpp index 0dccf6256b..5c8c2e97aa 100644 --- a/interface/src/Menu.cpp +++ b/interface/src/Menu.cpp @@ -1104,8 +1104,6 @@ void Menu::multipleDestinationsDecision(const QJsonObject& userData, const QJson } else if (userResponse == QMessageBox::Open) { Application::getInstance()->getAvatar()->goToLocationFromAddress(placeData["address"].toObject()); } - - LocationManager* manager = reinterpret_cast(sender()); } void Menu::muteEnvironment() { diff --git a/interface/src/ui/ApplicationOverlay.cpp b/interface/src/ui/ApplicationOverlay.cpp index 471ff20d66..af4648244f 100644 --- a/interface/src/ui/ApplicationOverlay.cpp +++ b/interface/src/ui/ApplicationOverlay.cpp @@ -154,7 +154,6 @@ void ApplicationOverlay::displayOverlayTextureOculus(Camera& whichCamera) { Application* application = Application::getInstance(); - QGLWidget* glWidget = application->getGLWidget(); MyAvatar* myAvatar = application->getAvatar(); const glm::vec3& viewMatrixTranslation = application->getViewMatrixTranslation(); @@ -221,8 +220,6 @@ void ApplicationOverlay::renderPointers() { Application* application = Application::getInstance(); // Render a crosshair over the mouse when in Oculus _numMagnifiers = 0; - int mouseX = application->getMouseX(); - int mouseY = application->getMouseY(); //lazily load crosshair texture if (_crosshairTexture == 0) {