From b328304da40de24b3990b6e24338d77018e1ff2b Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Wed, 10 Sep 2014 14:15:00 -0700 Subject: [PATCH] Up/down, not top/bottom. --- interface/src/devices/OculusManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/devices/OculusManager.cpp b/interface/src/devices/OculusManager.cpp index 5e4daa3d22..c47ff2c38b 100644 --- a/interface/src/devices/OculusManager.cpp +++ b/interface/src/devices/OculusManager.cpp @@ -540,8 +540,8 @@ void OculusManager::overrideOffAxisFrustum(float& left, float& right, float& bot const ovrFovPort& port = _eyeFov[_activeEyeIndex]; right = nearVal * port.RightTan; left = -nearVal * port.LeftTan; - top = nearVal * port.TopTan; - bottom = -nearVal * port.BottomTan; + top = nearVal * port.UpTan; + bottom = -nearVal * port.DownTan; } #endif }