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Add specific caps for the render method deferred from the platform profiler, to prevent bad choice on mac book air
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3 changed files with 44 additions and 2 deletions
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@ -63,9 +63,15 @@ PerformanceManager::PerformancePreset PerformanceManager::getPerformancePreset()
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void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformancePreset preset) {
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// Ugly case that prevent us to run deferred everywhere...
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bool isDeferredCapable = platform::Profiler::isRenderMethodDeferredCapable();
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switch (preset) {
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case PerformancePreset::HIGH:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod( ( isDeferredCapable ?
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RenderScriptingInterface::RenderMethod::DEFERRED :
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RenderScriptingInterface::RenderMethod::FORWARD ) );
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RenderScriptingInterface::getInstance()->setShadowsEnabled(true);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::REALTIME);
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@ -73,7 +79,10 @@ void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformanceP
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break;
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case PerformancePreset::MID:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod((isDeferredCapable ?
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RenderScriptingInterface::RenderMethod::DEFERRED :
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RenderScriptingInterface::RenderMethod::FORWARD));
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RenderScriptingInterface::getInstance()->setShadowsEnabled(false);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::INTERACTIVE);
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DependencyManager::get<LODManager>()->setWorldDetailQuality(0.5f);
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@ -124,4 +124,34 @@ bool filterOnProcessors(const platform::json& computer, const platform::json& cp
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// Not able to profile
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return false;
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}
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// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
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// YES for PC windows and linux
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// NO for android
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// YES on macos EXCEPT for macbookair with gpu intel iris or intel HD 6000
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bool Profiler::isRenderMethodDeferredCapable() {
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#if defined(Q_OS_MAC)
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auto computerInfo = platform::getComputer();
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if (computer.count(keys::computer::model)) {
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const auto model = computer[keys::computer::model].get<std::string>();
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if (model.find("MacBookAir") != std::string::npos) {
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return false;
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}
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}
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/* auto gpuInfo = platform::getGPU(0);
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if (gpuInfo.count(keys::gpu::model)) {
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const auto model = computer[keys::gpu::model].get<std::string>();
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if (model.find("MacBookAir") != std::string::npos) {
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}
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}
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*/
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return true;
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#elif defined(Q_OS_ANDROID)
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return false;
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#else
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return true;
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#endif
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}
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@ -28,6 +28,9 @@ public:
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static const std::array<const char*, Tier::NumTiers> TierNames;
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static Tier profilePlatform();
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// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
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static bool isRenderMethodDeferredCapable();
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};
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}
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