hook up menu-items to control debug rendering of collision hulls and owned simulations

This commit is contained in:
Seth Alves 2015-04-27 10:32:47 -07:00
parent 2cdbe8bf7b
commit b23427a3c8
3 changed files with 12 additions and 7 deletions

View file

@ -3104,14 +3104,15 @@ void Application::displaySide(Camera& theCamera, bool selfAvatarOnly, RenderArgs
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
"Application::displaySide() ... entities...");
RenderArgs::DebugFlags renderDebugFlags = 0;
RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE;
RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE;
if (Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowHulls)) {
renderDebugFlags |= RenderArgs::RENDER_DEBUG_HULLS;
renderDebugFlags = (RenderArgs::DebugFlags) (renderDebugFlags | (int) RenderArgs::RENDER_DEBUG_HULLS);
}
if (Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowOwned)) {
renderDebugFlags |= RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
renderDebugFlags =
(RenderArgs::DebugFlags) (renderDebugFlags | (int) RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP);
}
if (theCamera.getMode() == CAMERA_MODE_MIRROR) {
renderMode = RenderArgs::MIRROR_RENDER_MODE;

View file

@ -90,7 +90,7 @@ void Overlays::renderHUD() {
RenderArgs args = { NULL, Application::getInstance()->getViewFrustum(),
lodManager->getOctreeSizeScale(),
lodManager->getBoundaryLevelAdjust(),
RenderArgs::DEFAULT_RENDER_MODE, RenderArgs::MONO,
RenderArgs::DEFAULT_RENDER_MODE, RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
foreach(Overlay* thisOverlay, _overlaysHUD) {
@ -108,7 +108,10 @@ void Overlays::renderHUD() {
}
}
void Overlays::renderWorld(bool drawFront, RenderArgs::RenderMode renderMode, RenderArgs::RenderSide renderSide) {
void Overlays::renderWorld(bool drawFront,
RenderArgs::RenderMode renderMode,
RenderArgs::RenderSide renderSide,
RenderArgs::DebugFlags renderDebugFlags) {
QReadLocker lock(&_lock);
if (_overlaysWorld.size() == 0) {
return;
@ -125,7 +128,7 @@ void Overlays::renderWorld(bool drawFront, RenderArgs::RenderMode renderMode, Re
RenderArgs args = { NULL, Application::getInstance()->getDisplayViewFrustum(),
lodManager->getOctreeSizeScale(),
lodManager->getBoundaryLevelAdjust(),
renderMode, renderSide,
renderMode, renderSide, renderDebugFlags,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };

View file

@ -54,7 +54,8 @@ public:
void init();
void update(float deltatime);
void renderWorld(bool drawFront, RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
RenderArgs::RenderSide renderSide = RenderArgs::MONO);
RenderArgs::RenderSide renderSide = RenderArgs::MONO,
RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE);
void renderHUD();
public slots: