From b1c578ecaa159536e814a0d528b3328269aa6e1f Mon Sep 17 00:00:00 2001 From: amantley Date: Thu, 7 Jun 2018 22:13:53 -0700 Subject: [PATCH] fixed white space in head.cpp --- .../src/avatars-renderer/Head.cpp | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/libraries/avatars-renderer/src/avatars-renderer/Head.cpp b/libraries/avatars-renderer/src/avatars-renderer/Head.cpp index 598bc2b21a..5800c1404b 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Head.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Head.cpp @@ -95,19 +95,19 @@ void Head::simulate(float deltaTime) { } if (_leftEyeBlinkVelocity == 0.0f && _rightEyeBlinkVelocity == 0.0f) { - // no blinking when brows are raised; blink less with increasing loudness - const float BASE_BLINK_RATE = 15.0f / 60.0f; - const float ROOT_LOUDNESS_TO_BLINK_INTERVAL = 0.25f; - if (forceBlink || (_browAudioLift < EPSILON && shouldDo(glm::max(1.0f, sqrt(fabs(_averageLoudness - _longTermAverageLoudness)) * - ROOT_LOUDNESS_TO_BLINK_INTERVAL) / BASE_BLINK_RATE, deltaTime))) { - _leftEyeBlinkVelocity = BLINK_SPEED + randFloat() * BLINK_SPEED_VARIABILITY; - _rightEyeBlinkVelocity = BLINK_SPEED + randFloat() * BLINK_SPEED_VARIABILITY; - if (randFloat() < 0.5f) { - _leftEyeBlink = BLINK_START_VARIABILITY; - } else { - _rightEyeBlink = BLINK_START_VARIABILITY; - } + // no blinking when brows are raised; blink less with increasing loudness + const float BASE_BLINK_RATE = 15.0f / 60.0f; + const float ROOT_LOUDNESS_TO_BLINK_INTERVAL = 0.25f; + if (forceBlink || (_browAudioLift < EPSILON && shouldDo(glm::max(1.0f, sqrt(fabs(_averageLoudness - _longTermAverageLoudness)) * + ROOT_LOUDNESS_TO_BLINK_INTERVAL) / BASE_BLINK_RATE, deltaTime))) { + _leftEyeBlinkVelocity = BLINK_SPEED + randFloat() * BLINK_SPEED_VARIABILITY; + _rightEyeBlinkVelocity = BLINK_SPEED + randFloat() * BLINK_SPEED_VARIABILITY; + if (randFloat() < 0.5f) { + _leftEyeBlink = BLINK_START_VARIABILITY; + } else { + _rightEyeBlink = BLINK_START_VARIABILITY; } + } } else { _leftEyeBlink = glm::clamp(_leftEyeBlink + _leftEyeBlinkVelocity * deltaTime, FULLY_OPEN, FULLY_CLOSED); _rightEyeBlink = glm::clamp(_rightEyeBlink + _rightEyeBlinkVelocity * deltaTime, FULLY_OPEN, FULLY_CLOSED);