From b1b539e07a062d62ffb3d1c083808634b20bf163 Mon Sep 17 00:00:00 2001 From: samcake Date: Wed, 28 Feb 2018 17:56:37 -0800 Subject: [PATCH] Adding debug color of the region --- libraries/render-utils/src/drawWorkloadProxy.slv | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/libraries/render-utils/src/drawWorkloadProxy.slv b/libraries/render-utils/src/drawWorkloadProxy.slv index aaa9073fdc..2f14045d3a 100644 --- a/libraries/render-utils/src/drawWorkloadProxy.slv +++ b/libraries/render-utils/src/drawWorkloadProxy.slv @@ -84,6 +84,8 @@ void main(void) { <$transformEyeToClipPos(cam, pos, gl_Position)$> // Convert region to color + int region = floatBitsToInt(proxy.region.x); + region = (0x000000FF & region); - varColor = vec4(colorWheel(proxy.region.x), proxy.sphere.w); + varColor = vec4(float(region) / 4.0, proxy.sphere.w); }