cleanup spacing in ScriptEngine

This commit is contained in:
Stephen Birarda 2015-11-30 15:52:10 -08:00
parent 2acfbd0f8f
commit b1a69bb2cf
2 changed files with 31 additions and 27 deletions

View file

@ -123,11 +123,11 @@ static bool hadUncaughtExceptions(QScriptEngine& engine, const QString& fileName
}
ScriptEngine::ScriptEngine(const QString& scriptContents, const QString& fileNameString, bool wantSignals) :
_scriptContents(scriptContents),
_timerFunctionMap(),
_wantSignals(wantSignals),
_fileNameString(fileNameString),
_arrayBufferClass(new ArrayBufferClass(this))
_scriptContents(scriptContents),
_timerFunctionMap(),
_wantSignals(wantSignals),
_fileNameString(fileNameString),
_arrayBufferClass(new ArrayBufferClass(this))
{
_allScriptsMutex.lock();
_allKnownScriptEngines.insert(this);
@ -1034,11 +1034,13 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString&
assert(!_entityScripts.contains(entityID));
#ifdef THREAD_DEBUGGING
qDebug() << "ScriptEngine::loadEntityScript() calling scriptCache->getScriptContents() on thread [" << QThread::currentThread() << "] expected thread [" << thread() << "]";
qDebug() << "ScriptEngine::loadEntityScript() calling scriptCache->getScriptContents() on thread ["
<< QThread::currentThread() << "] expected thread [" << thread() << "]";
#endif
DependencyManager::get<ScriptCache>()->getScriptContents(entityScript, [=](const QString& scriptOrURL, const QString& contents, bool isURL, bool success) {
#ifdef THREAD_DEBUGGING
qDebug() << "ScriptEngine::entityScriptContentAvailable() IN LAMBDA contentAvailable on thread [" << QThread::currentThread() << "] expected thread [" << thread() << "]";
qDebug() << "ScriptEngine::entityScriptContentAvailable() IN LAMBDA contentAvailable on thread ["
<< QThread::currentThread() << "] expected thread [" << thread() << "]";
#endif
this->entityScriptContentAvailable(entityID, scriptOrURL, contents, isURL, success);
@ -1093,9 +1095,11 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co
qCDebug(scriptengine) << "ScriptEngine::loadEntityScript() entity:" << entityID << "\n"
" NOT CONSTRUCTOR\n"
" SCRIPT:" << scriptOrURL;
if (!isFileUrl) {
scriptCache->addScriptToBadScriptList(scriptOrURL);
}
return; // done processing script
}

View file

@ -145,7 +145,7 @@ public:
// NOTE - this is used by the TypedArray implemetation. we need to review this for thread safety
ArrayBufferClass* getArrayBufferClass() { return _arrayBufferClass; }
public slots:
public slots:
void callAnimationStateHandler(QScriptValue callback, AnimVariantMap parameters, QStringList names, bool useNames, AnimVariantResultHandler resultHandler);
signals: