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Spacing fix.
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1 changed files with 1 additions and 1 deletions
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@ -183,7 +183,7 @@ void OculusManager::reset() {
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void OculusManager::updateYawOffset() {
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void OculusManager::updateYawOffset() {
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#ifdef HAVE_LIBOVR
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#ifdef HAVE_LIBOVR
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float yaw, pitch, roll;
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float yaw, pitch, roll;
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_sensorFusion->GetOrientation().GetEulerAngles<Axis_Y, Axis_X, Axis_Z, Rotate_CCW, Handed_R>(&yaw, &pitch, &roll);
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_sensorFusion->GetOrientation().GetEulerAngles<Axis_Y, Axis_X, Axis_Z, Rotate_CCW, Handed_R>(&yaw, &pitch, &roll);
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_yawOffset = yaw;
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_yawOffset = yaw;
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#endif
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#endif
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}
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}
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