Spacing fix.

This commit is contained in:
Andrzej Kapolka 2013-11-26 14:16:52 -08:00
parent 39414bbd86
commit b17f6a1c66

View file

@ -183,7 +183,7 @@ void OculusManager::reset() {
void OculusManager::updateYawOffset() {
#ifdef HAVE_LIBOVR
float yaw, pitch, roll;
_sensorFusion->GetOrientation().GetEulerAngles<Axis_Y, Axis_X, Axis_Z, Rotate_CCW, Handed_R>(&yaw, &pitch, &roll);
_sensorFusion->GetOrientation().GetEulerAngles<Axis_Y, Axis_X, Axis_Z, Rotate_CCW, Handed_R>(&yaw, &pitch, &roll);
_yawOffset = yaw;
#endif
}