From b15f5a721b460160ba0b189aff6210283b432e34 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Mon, 10 Jun 2013 14:03:34 -0700 Subject: [PATCH] remove hacked method to keep servers alive --- libraries/shared/src/AgentList.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/libraries/shared/src/AgentList.cpp b/libraries/shared/src/AgentList.cpp index 42a735a1e3..9c309bb23f 100644 --- a/libraries/shared/src/AgentList.cpp +++ b/libraries/shared/src/AgentList.cpp @@ -309,9 +309,7 @@ Agent* AgentList::addOrUpdateAgent(sockaddr* publicSocket, sockaddr* localSocket } else { if (agent->getType() == AGENT_TYPE_AUDIO_MIXER || - agent->getType() == AGENT_TYPE_VOXEL_SERVER || - agent->getType() == AGENT_TYPE_ANIMATION_SERVER || - agent->getType() == AGENT_TYPE_AUDIO_INJECTOR) { + agent->getType() == AGENT_TYPE_VOXEL_SERVER) { // until the Audio class also uses our agentList, we need to update // the lastRecvTimeUsecs for the audio mixer so it doesn't get killed and re-added continously agent->setLastHeardMicrostamp(usecTimestampNow());