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measure linear velocity of tractor position
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parent
8d19395b0a
commit
b105ad8338
2 changed files with 23 additions and 13 deletions
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@ -23,14 +23,16 @@ const uint16_t ObjectActionTractor::tractorVersion = 1;
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ObjectActionTractor::ObjectActionTractor(const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectActionTractor::ObjectActionTractor(const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectAction(DYNAMIC_TYPE_TRACTOR, id, ownerEntity),
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ObjectAction(DYNAMIC_TYPE_TRACTOR, id, ownerEntity),
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_positionalTarget(glm::vec3(0.0f)),
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_positionalTarget(0.0f),
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_desiredPositionalTarget(glm::vec3(0.0f)),
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_desiredPositionalTarget(0.0f),
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_linearTimeScale(FLT_MAX),
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_linearTimeScale(FLT_MAX),
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_positionalTargetSet(true),
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_positionalTargetSet(false),
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_rotationalTarget(glm::quat()),
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_rotationalTarget(),
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_desiredRotationalTarget(glm::quat()),
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_desiredRotationalTarget(),
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_angularTimeScale(FLT_MAX),
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_angularTimeScale(FLT_MAX),
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_rotationalTargetSet(true) {
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_rotationalTargetSet(true),
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_linearVelocityTarget(0.0f)
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{
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#if WANT_DEBUG
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#if WANT_DEBUG
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qCDebug(physics) << "ObjectActionTractor::ObjectActionTractor";
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qCDebug(physics) << "ObjectActionTractor::ObjectActionTractor";
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#endif
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#endif
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@ -77,7 +79,6 @@ bool ObjectActionTractor::prepareForTractorUpdate(btScalar deltaTimeStep) {
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glm::quat rotation;
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glm::quat rotation;
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glm::vec3 position;
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glm::vec3 position;
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glm::vec3 linearVelocity;
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glm::vec3 angularVelocity;
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glm::vec3 angularVelocity;
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bool linearValid = false;
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bool linearValid = false;
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@ -117,7 +118,6 @@ bool ObjectActionTractor::prepareForTractorUpdate(btScalar deltaTimeStep) {
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linearValid = true;
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linearValid = true;
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linearTractorCount++;
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linearTractorCount++;
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position += positionForAction;
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position += positionForAction;
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linearVelocity += linearVelocityForAction;
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}
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}
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}
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}
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}
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}
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@ -126,9 +126,18 @@ bool ObjectActionTractor::prepareForTractorUpdate(btScalar deltaTimeStep) {
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withWriteLock([&]{
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withWriteLock([&]{
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if (linearValid && linearTractorCount > 0) {
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if (linearValid && linearTractorCount > 0) {
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position /= linearTractorCount;
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position /= linearTractorCount;
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linearVelocity /= linearTractorCount;
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if (_positionalTargetSet) {
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_lastPositionTarget = _positionalTarget;
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} else {
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_lastPositionTarget = position;
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}
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_positionalTarget = position;
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_positionalTarget = position;
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_linearVelocityTarget = linearVelocity;
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if (deltaTimeStep > EPSILON) {
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// blend the new velocity with the old (low-pass filter)
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glm::vec3 newVelocity = (1.0f / deltaTimeStep) * (position - _lastPositionTarget);
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const float blend = 0.25f;
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_linearVelocityTarget = (1.0f - blend) * _linearVelocityTarget + blend * newVelocity;
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}
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_positionalTargetSet = true;
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_positionalTargetSet = true;
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_active = true;
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_active = true;
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}
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}
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@ -169,19 +178,19 @@ void ObjectActionTractor::updateActionWorker(btScalar deltaTimeStep) {
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}
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}
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if (_linearTimeScale < MAX_TRACTOR_TIMESCALE) {
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if (_linearTimeScale < MAX_TRACTOR_TIMESCALE) {
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btVector3 targetVelocity(0.0f, 0.0f, 0.0f);
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btVector3 offsetVelocity(0.0f, 0.0f, 0.0f);
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btVector3 offset = rigidBody->getCenterOfMassPosition() - glmToBullet(_positionalTarget);
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btVector3 offset = rigidBody->getCenterOfMassPosition() - glmToBullet(_positionalTarget);
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float offsetLength = offset.length();
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float offsetLength = offset.length();
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if (offsetLength > FLT_EPSILON) {
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if (offsetLength > FLT_EPSILON) {
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float speed = glm::min(offsetLength / _linearTimeScale, TRACTOR_MAX_SPEED);
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float speed = glm::min(offsetLength / _linearTimeScale, TRACTOR_MAX_SPEED);
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targetVelocity = (-speed / offsetLength) * offset;
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offsetVelocity = (-speed / offsetLength) * offset;
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if (speed > rigidBody->getLinearSleepingThreshold()) {
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if (speed > rigidBody->getLinearSleepingThreshold()) {
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forceBodyNonStatic();
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forceBodyNonStatic();
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rigidBody->activate();
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rigidBody->activate();
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}
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}
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}
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}
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// this action is aggresively critically damped and defeats the current velocity
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// this action is aggresively critically damped and defeats the current velocity
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rigidBody->setLinearVelocity(targetVelocity);
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rigidBody->setLinearVelocity(glmToBullet(_linearVelocityTarget) + offsetVelocity);
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}
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}
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if (_angularTimeScale < MAX_TRACTOR_TIMESCALE) {
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if (_angularTimeScale < MAX_TRACTOR_TIMESCALE) {
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@ -36,6 +36,7 @@ protected:
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glm::vec3 _positionalTarget;
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glm::vec3 _positionalTarget;
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glm::vec3 _desiredPositionalTarget;
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glm::vec3 _desiredPositionalTarget;
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glm::vec3 _lastPositionTarget;
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float _linearTimeScale;
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float _linearTimeScale;
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bool _positionalTargetSet;
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bool _positionalTargetSet;
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