fix worldCoordsToVoxelCoords for non-edged voxels. voxel.js now adds/delete where you click rather than near to there.

This commit is contained in:
Seth Alves 2015-08-26 21:51:28 -07:00
parent 435863d1f0
commit b09de4ff65
2 changed files with 18 additions and 13 deletions

View file

@ -213,7 +213,6 @@ function attemptVoxelChange(pickRayDir, intersection) {
}
var voxelPosition = Entities.worldCoordsToVoxelCoords(intersection.entityID, intersection.intersection);
voxelPosition = Vec3.subtract(voxelPosition, {x: 0.5, y: 0.5, z: 0.5});
var pickRayDirInVoxelSpace = Entities.localCoordsToVoxelCoords(intersection.entityID, pickRayDir);
pickRayDirInVoxelSpace = Vec3.normalize(pickRayDirInVoxelSpace);

View file

@ -382,17 +382,7 @@ PolyVox::RaycastResult RenderablePolyVoxEntityItem::doRayCast(glm::vec4 originIn
_volDataLock.unlock();
// result is in voxel-space coordinates.
switch (_voxelSurfaceStyle) {
case PolyVoxEntityItem::SURFACE_MARCHING_CUBES:
case PolyVoxEntityItem::SURFACE_CUBIC:
result = callback._result + glm::vec4(0.5f, 0.5f, 0.5f, 0.0f);
break;
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
case PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES:
result = callback._result - glm::vec4(0.5f, 0.5f, 0.5f, 0.0f);
break;
}
result = callback._result - glm::vec4(0.5f, 0.5f, 0.5f, 0.0f);
return raycastResult;
}
@ -559,7 +549,19 @@ glm::vec3 RenderablePolyVoxEntityItem::voxelCoordsToWorldCoords(glm::vec3& voxel
}
glm::vec3 RenderablePolyVoxEntityItem::worldCoordsToVoxelCoords(glm::vec3& worldCoords) const {
return glm::vec3(worldToVoxelMatrix() * glm::vec4(worldCoords, 1.0f));
glm::vec3 result = glm::vec3(worldToVoxelMatrix() * glm::vec4(worldCoords, 1.0f));
switch (_voxelSurfaceStyle) {
case PolyVoxEntityItem::SURFACE_MARCHING_CUBES:
case PolyVoxEntityItem::SURFACE_CUBIC:
result += glm::vec3(0.5f, 0.5f, 0.5f);
break;
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
case PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES:
result -= glm::vec3(0.5f, 0.5f, 0.5f);
break;
}
return result;
}
glm::vec3 RenderablePolyVoxEntityItem::voxelCoordsToLocalCoords(glm::vec3& voxelCoords) const {
@ -754,6 +756,10 @@ void RenderablePolyVoxEntityItem::decompressVolumeDataAsync() {
}
_volDataLock.lockForWrite();
if (!_volData) {
_volDataLock.unlock();
return;
}
_volDataDirty = true;
for (int z = 0; z < voxelZSize; z++) {
for (int y = 0; y < voxelYSize; y++) {