Set VR laser ends to be unlit

This commit is contained in:
Ada 2025-06-17 00:02:22 +10:00
parent 1238aa1297
commit b032f322ee

View file

@ -44,6 +44,7 @@ var Pointer = function(hudLayer, pickType, pointerData) {
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
unlit: true,
ignorePickIntersection: true,
renderLayer: this.renderLayer,
visible: true
@ -66,6 +67,7 @@ var Pointer = function(hudLayer, pickType, pointerData) {
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
unlit: true,
ignorePickIntersection: true,
renderLayer: this.renderLayer,
visible: true