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Remove unused code
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2 changed files with 0 additions and 5 deletions
libraries/networking/src/udt
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@ -255,9 +255,6 @@ bool Connection::processReceivedSequenceNumber(SequenceNumber sequenceNumber, in
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return false;
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}
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// mark our last receive time as now (to push the potential expiry farther)
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_lastReceiveTime = p_high_resolution_clock::now();
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// If this is not the next sequence number, report loss
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if (sequenceNumber > _lastReceivedSequenceNumber + 1) {
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if (_lastReceivedSequenceNumber + 1 == sequenceNumber - 1) {
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@ -110,8 +110,6 @@ private:
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bool _hasReceivedHandshakeACK { false }; // flag for receipt of handshake ACK from client
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bool _didRequestHandshake { false }; // flag for request of handshake from server
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p_high_resolution_clock::time_point _lastReceiveTime; // holds the last time we received anything from sender
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SequenceNumber _initialSequenceNumber; // Randomized on Connection creation, identifies connection during re-connect requests
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SequenceNumber _initialReceiveSequenceNumber; // Randomized by peer Connection on creation, identifies connection during re-connect requests
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