Merge branch 'master' of https://github.com/highfidelity/hifi into 20061

This commit is contained in:
stojce 2014-10-01 23:36:30 +02:00
commit afc27b8a8b
47 changed files with 1103 additions and 655 deletions

View file

@ -62,6 +62,7 @@
#include "AudioMixer.h"
const float LOUDNESS_TO_DISTANCE_RATIO = 0.00001f;
const float DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE = 0.18;
const QString AUDIO_MIXER_LOGGING_TARGET_NAME = "audio-mixer";
@ -82,6 +83,7 @@ AudioMixer::AudioMixer(const QByteArray& packet) :
_trailingSleepRatio(1.0f),
_minAudibilityThreshold(LOUDNESS_TO_DISTANCE_RATIO / 2.0f),
_performanceThrottlingRatio(0.0f),
_attenuationPerDoublingInDistance(DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE),
_numStatFrames(0),
_sumListeners(0),
_sumMixes(0),
@ -104,7 +106,6 @@ AudioMixer::~AudioMixer() {
}
const float ATTENUATION_BEGINS_AT_DISTANCE = 1.0f;
const float ATTENUATION_AMOUNT_PER_DOUBLING_IN_DISTANCE = 0.18f;
const float RADIUS_OF_HEAD = 0.076f;
int AudioMixer::addStreamToMixForListeningNodeWithStream(AudioMixerClientData* listenerNodeData,
@ -210,7 +211,7 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(AudioMixerClientData* l
if (shouldDistanceAttenuate && (distanceBetween >= ATTENUATION_BEGINS_AT_DISTANCE)) {
// calculate the distance coefficient using the distance to this node
float distanceCoefficient = 1 - (logf(distanceBetween / ATTENUATION_BEGINS_AT_DISTANCE) / logf(2.0f)
* ATTENUATION_AMOUNT_PER_DOUBLING_IN_DISTANCE);
* _attenuationPerDoublingInDistance);
if (distanceCoefficient < 0) {
distanceCoefficient = 0;
@ -643,7 +644,7 @@ void AudioMixer::run() {
QJsonObject audioGroupObject = settingsObject[AUDIO_GROUP_KEY].toObject();
// check the payload to see if we have asked for dynamicJitterBuffer support
const QString DYNAMIC_JITTER_BUFFER_JSON_KEY = "dynamic-jitter-buffer";
const QString DYNAMIC_JITTER_BUFFER_JSON_KEY = "dynamic_jitter_buffer";
_streamSettings._dynamicJitterBuffers = audioGroupObject[DYNAMIC_JITTER_BUFFER_JSON_KEY].toBool();
if (_streamSettings._dynamicJitterBuffers) {
qDebug() << "Enable dynamic jitter buffers.";
@ -652,21 +653,21 @@ void AudioMixer::run() {
}
bool ok;
const QString DESIRED_JITTER_BUFFER_FRAMES_KEY = "static-desired-jitter-buffer-frames";
const QString DESIRED_JITTER_BUFFER_FRAMES_KEY = "static_desired_jitter_buffer_frames";
_streamSettings._staticDesiredJitterBufferFrames = audioGroupObject[DESIRED_JITTER_BUFFER_FRAMES_KEY].toString().toInt(&ok);
if (!ok) {
_streamSettings._staticDesiredJitterBufferFrames = DEFAULT_STATIC_DESIRED_JITTER_BUFFER_FRAMES;
}
qDebug() << "Static desired jitter buffer frames:" << _streamSettings._staticDesiredJitterBufferFrames;
const QString MAX_FRAMES_OVER_DESIRED_JSON_KEY = "max-frames-over-desired";
const QString MAX_FRAMES_OVER_DESIRED_JSON_KEY = "max_frames_over_desired";
_streamSettings._maxFramesOverDesired = audioGroupObject[MAX_FRAMES_OVER_DESIRED_JSON_KEY].toString().toInt(&ok);
if (!ok) {
_streamSettings._maxFramesOverDesired = DEFAULT_MAX_FRAMES_OVER_DESIRED;
}
qDebug() << "Max frames over desired:" << _streamSettings._maxFramesOverDesired;
const QString USE_STDEV_FOR_DESIRED_CALC_JSON_KEY = "use-stdev-for-desired-calc";
const QString USE_STDEV_FOR_DESIRED_CALC_JSON_KEY = "use_stdev_for_desired_calc";
_streamSettings._useStDevForJitterCalc = audioGroupObject[USE_STDEV_FOR_DESIRED_CALC_JSON_KEY].toBool();
if (_streamSettings._useStDevForJitterCalc) {
qDebug() << "Using Philip's stdev method for jitter calc if dynamic jitter buffers enabled";
@ -674,28 +675,28 @@ void AudioMixer::run() {
qDebug() << "Using Fred's max-gap method for jitter calc if dynamic jitter buffers enabled";
}
const QString WINDOW_STARVE_THRESHOLD_JSON_KEY = "window-starve-threshold";
const QString WINDOW_STARVE_THRESHOLD_JSON_KEY = "window_starve_threshold";
_streamSettings._windowStarveThreshold = audioGroupObject[WINDOW_STARVE_THRESHOLD_JSON_KEY].toString().toInt(&ok);
if (!ok) {
_streamSettings._windowStarveThreshold = DEFAULT_WINDOW_STARVE_THRESHOLD;
}
qDebug() << "Window A starve threshold:" << _streamSettings._windowStarveThreshold;
const QString WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY = "window-seconds-for-desired-calc-on-too-many-starves";
const QString WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY = "window_seconds_for_desired_calc_on_too_many_starves";
_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY].toString().toInt(&ok);
if (!ok) {
_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES;
}
qDebug() << "Window A length:" << _streamSettings._windowSecondsForDesiredCalcOnTooManyStarves << "seconds";
const QString WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY = "window-seconds-for-desired-reduction";
const QString WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY = "window_seconds_for_desired_reduction";
_streamSettings._windowSecondsForDesiredReduction = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY].toString().toInt(&ok);
if (!ok) {
_streamSettings._windowSecondsForDesiredReduction = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION;
}
qDebug() << "Window B length:" << _streamSettings._windowSecondsForDesiredReduction << "seconds";
const QString REPETITION_WITH_FADE_JSON_KEY = "repetition-with-fade";
const QString REPETITION_WITH_FADE_JSON_KEY = "repetition_with_fade";
_streamSettings._repetitionWithFade = audioGroupObject[REPETITION_WITH_FADE_JSON_KEY].toBool();
if (_streamSettings._repetitionWithFade) {
qDebug() << "Repetition with fade enabled";
@ -703,13 +704,13 @@ void AudioMixer::run() {
qDebug() << "Repetition with fade disabled";
}
const QString PRINT_STREAM_STATS_JSON_KEY = "print-stream-stats";
const QString PRINT_STREAM_STATS_JSON_KEY = "print_stream_stats";
_printStreamStats = audioGroupObject[PRINT_STREAM_STATS_JSON_KEY].toBool();
if (_printStreamStats) {
qDebug() << "Stream stats will be printed to stdout";
}
const QString FILTER_KEY = "enable-filter";
const QString FILTER_KEY = "enable_filter";
if (audioGroupObject[FILTER_KEY].isBool()) {
_enableFilter = audioGroupObject[FILTER_KEY].toBool();
}
@ -717,7 +718,7 @@ void AudioMixer::run() {
qDebug() << "Filter enabled";
}
const QString UNATTENUATED_ZONE_KEY = "unattenuated-zone";
const QString UNATTENUATED_ZONE_KEY = "unattenuated_zone";
QString unattenuatedZoneString = audioGroupObject[UNATTENUATED_ZONE_KEY].toString();
if (!unattenuatedZoneString.isEmpty()) {
@ -740,6 +741,16 @@ void AudioMixer::run() {
qDebug() << "Buffers inside this zone will not be attenuated inside a box with center at"
<< QString("%1, %2, %3").arg(destinationCenter.x).arg(destinationCenter.y).arg(destinationCenter.z);
}
const QString ATTENATION_PER_DOULING_IN_DISTANCE = "attenuation_per_doubling_in_distance";
if (audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].isString()) {
bool ok = false;
float attenuation = audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].toString().toFloat(&ok);
if (ok) {
_attenuationPerDoublingInDistance = attenuation;
qDebug() << "Attenuation per doubling in distance changed to" << _attenuationPerDoublingInDistance;
}
}
}
int nextFrame = 0;

View file

@ -69,6 +69,7 @@ private:
float _trailingSleepRatio;
float _minAudibilityThreshold;
float _performanceThrottlingRatio;
float _attenuationPerDoublingInDistance;
int _numStatFrames;
int _sumListeners;
int _sumMixes;

View file

@ -4,9 +4,9 @@
"label": "Metaverse Registration",
"settings": [
{
"name": "access-token",
"name": "access_token",
"label": "Access Token",
"help": "This is an access token generated on the <a href='https://data.highfidelity.io/tokens'>My Tokens</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
"help": "This is an access token generated on the <a href='https://data.highfidelity.io/tokens' target='_blank'>My Tokens</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
},
{
"name": "id",
@ -20,12 +20,12 @@
"label": "Security",
"settings": [
{
"name": "http-username",
"name": "http_username",
"label": "HTTP Username",
"help": "Username used for basic HTTP authentication."
},
{
"name": "http-password",
"name": "http_password",
"label": "HTTP Password",
"type": "password",
"help": "Password used for basic HTTP authentication. Leave this blank if you do not want to change it.",
@ -39,20 +39,28 @@
"assignment-types": [0],
"settings": [
{
"name": "enable-filter",
"name": "enable_filter",
"type": "checkbox",
"label": "Enable Positional Filter",
"help": "positional audio stream uses lowpass filter",
"default": true
},
{
"name": "unattenuated-zone",
"name": "unattenuated_zone",
"label": "Unattenuated Zone",
"help": "Boxes for source and listener (corner x, corner y, corner z, size x, size y, size z, corner x, corner y, corner z, size x, size y, size z)",
"placeholder": "no zone"
},
{
"name": "dynamic-jitter-buffer",
"name": "attenuation_per_doubling_in_distance",
"label": "Attenuattion per doubling in distance",
"help": "Factor between 0.0 and 1.0 (0.0: No attenuation, 1.0: extreme attenuation)",
"placeholder": "0.18",
"default": "0.18",
"advanced": true
},
{
"name": "dynamic_jitter_buffer",
"type": "checkbox",
"label": "Dynamic Jitter Buffers",
"help": "dynamically buffer client audio based on perceived jitter in packet receipt timing",
@ -60,7 +68,7 @@
"advanced": true
},
{
"name": "static-desired-jitter-buffer-frames",
"name": "static_desired_jitter_buffer_frames",
"label": "Static Desired Jitter Buffer Frames",
"help": "If dynamic jitter buffers is disabled, this determines the target number of frames maintained by the AudioMixer's jitter buffers",
"placeholder": "1",
@ -68,7 +76,7 @@
"advanced": true
},
{
"name": "max-frames-over-desired",
"name": "max_frames_over_desired",
"label": "Max Frames Over Desired",
"help": "The highest number of frames an AudioMixer's ringbuffer can exceed the desired jitter buffer frames by",
"placeholder": "10",
@ -76,7 +84,7 @@
"advanced": true
},
{
"name": "use-stdev-for-desired-calc",
"name": "use_stdev_for_desired_calc",
"type": "checkbox",
"label": "Use Stdev for Desired Jitter Frames Calc:",
"help": "use Philip's method (stdev of timegaps) to calculate desired jitter frames (otherwise Fred's max timegap method is used)",
@ -84,7 +92,7 @@
"advanced": true
},
{
"name": "window-starve-threshold",
"name": "window_starve_threshold",
"label": "Window Starve Threshold",
"help": "If this many starves occur in an N-second window (N is the number in the next field), then the desired jitter frames will be re-evaluated using Window A.",
"placeholder": "3",
@ -92,7 +100,7 @@
"advanced": true
},
{
"name": "window-seconds-for-desired-calc-on-too-many-starves",
"name": "window_seconds_for_desired_calc_on_too_many_starves",
"label": "Timegaps Window (A) Seconds:",
"help": "Window A contains a history of timegaps. Its max timegap is used to re-evaluate the desired jitter frames when too many starves occur within it.",
"placeholder": "50",
@ -100,7 +108,7 @@
"advanced": true
},
{
"name": "window-seconds-for-desired-reduction",
"name": "window_seconds_for_desired_reduction",
"label": "Timegaps Window (B) Seconds:",
"help": "Window B contains a history of timegaps. Its max timegap is used as a ceiling for the desired jitter frames value.",
"placeholder": "10",
@ -108,7 +116,7 @@
"advanced": true
},
{
"name": "repetition-with-fade",
"name": "repetition_with_fade",
"type": "checkbox",
"label": "Repetition with Fade:",
"help": "dropped frames and mixing during starves repeat the last frame, eventually fading to silence",
@ -116,7 +124,7 @@
"advanced": true
},
{
"name": "I-print-stream-stats",
"name": "print_stream_stats",
"type": "checkbox",
"label": "Print Stream Stats:",
"help": "audio upstream and downstream stats of each agent printed to audio-mixer stdout",

View file

@ -6,7 +6,7 @@
</head>
<body>
<pre id='editor' style='font-size: 14px;'><!--#include file="placeholder.js"--></object></pre>
<script src='../js/jquery-2.0.3.min.js'></script>
<script src='../js/jquery.min.js'></script>
<script src='js/ace/ace.js' type='text/javascript'></script>
<script src='js/assignment.js' type='text/javascript'></script>
<div class='big-button' id='deploy-button'>

View file

@ -52,6 +52,10 @@ span.port {
color: red;
}
.locked {
color: blue;
}
.advanced-setting {
display: none;
}
@ -69,4 +73,4 @@ span.port {
#small-save-button {
width: 100%;
margin-bottom: 15px;
}
}

View file

@ -1,4 +1,4 @@
</div>
<script src='/js/jquery-2.1.1.min.js'></script>
<script src='/js/jquery.min.js'></script>
<script src='/js/bootstrap.min.js'></script>
<script src='/js/domain-server.js'></script>

File diff suppressed because one or more lines are too long

View file

@ -3,8 +3,8 @@ var Settings = {
};
var viewHelpers = {
getFormGroup: function(groupName, setting, values, isAdvanced) {
setting_id = groupName + "_" + setting.name
getFormGroup: function(groupName, setting, values, isAdvanced, isLocked) {
setting_name = groupName + "." + setting.name
form_group = "<div class='form-group" + (isAdvanced ? " advanced-setting" : "") + "'>"
@ -16,24 +16,29 @@ var viewHelpers = {
setting_value = ""
}
label_class = 'control-label'
if (isLocked) {
label_class += ' locked'
}
if (setting.type === 'checkbox') {
form_group += "<label class='control-label'>" + setting.label + "</label>"
form_group += "<div class='checkbox'>"
form_group += "<label for='" + setting_id + "'>"
form_group += "<input type='checkbox' id='" + setting_id + "' " + (setting_value ? "checked" : "") + "/>"
form_group += "<label class='" + label_class + "'>" + setting.label + "</label>"
form_group += "<div class='checkbox" + (isLocked ? " disabled" : "") + "'>"
form_group += "<label for='" + setting_name + "'>"
form_group += "<input type='checkbox' name='" + setting_name + "' " +
(setting_value ? "checked" : "") + (isLocked ? " disabled" : "") + "/>"
form_group += " " + setting.help + "</label>";
form_group += "</div>"
} else {
input_type = _.has(setting, 'type') ? setting.type : "text"
form_group += "<label for='" + setting_id + "' class='control-label'>" + setting.label + "</label>";
form_group += "<input type='" + input_type + "' class='form-control' id='" + setting_id +
form_group += "<label for='" + setting_name + "' class='" + label_class + "'>" + setting.label + "</label>";
form_group += "<input type='" + input_type + "' class='form-control' name='" + setting_name +
"' placeholder='" + (_.has(setting, 'placeholder') ? setting.placeholder : "") +
"' value='" + setting_value + "'/>"
"' value='" + setting_value + "'" + (isLocked ? " disabled" : "") + "/>"
form_group += "<span class='help-block'>" + setting.help + "</span>"
}
form_group += "</div>"
return form_group
}
@ -81,6 +86,10 @@ $(document).ready(function(){
$(this).blur()
})
$('#settings-form').on('click', '#choose-domain-btn', function(){
chooseFromHighFidelityDomains($(this))
})
var panelsSource = $('#panels-template').html()
Settings.panelsTemplate = _.template(panelsSource)
@ -100,10 +109,24 @@ function reloadSettings() {
$('.nav-stacked').html(Settings.sidebarTemplate(data))
$('#panels').html(Settings.panelsTemplate(data))
Settings.initialValues = form2js('settings-form', "_", false, cleanupFormValues, true);
Settings.initialValues = form2js('settings-form', ".", false, cleanupFormValues, true);
// add tooltip to locked settings
$('label.locked').tooltip({
placement: 'right',
title: 'This setting is in the master config file and cannot be changed'
})
appendDomainSelectionModal()
});
}
function appendDomainSelectionModal() {
var metaverseInput = $("[name='metaverse.id']");
var chooseButton = $("<button type='button' id='choose-domain-btn' class='btn btn-primary' style='margin-top:10px'>Choose ID from my domains</button>");
metaverseInput.after(chooseButton);
}
var SETTINGS_ERROR_MESSAGE = "There was a problem saving domain settings. Please try again!";
$('body').on('click', '.save-button', function(e){
@ -113,7 +136,9 @@ $('body').on('click', '.save-button', function(e){
});
// grab a JSON representation of the form via form2js
var formJSON = form2js('settings-form', "_", false, cleanupFormValues, true);
var formJSON = form2js('settings-form', ".", false, cleanupFormValues, true);
console.log(formJSON);
// re-enable all inputs
$("input").each(function(){
@ -148,13 +173,13 @@ function badgeSidebarForDifferences(changedInput) {
var panelParentID = changedInput.closest('.panel').attr('id')
// get a JSON representation of that section
var rootJSON = form2js(panelParentID, "_", false, cleanupFormValues, true);
var rootJSON = form2js(panelParentID, ".", false, cleanupFormValues, true);
var panelJSON = rootJSON[panelParentID]
var badgeValue = 0
for (var setting in panelJSON) {
if (panelJSON[setting] != Settings.initialValues[panelParentID][ setting]) {
if (panelJSON[setting] != Settings.initialValues[panelParentID][setting]) {
badgeValue += 1
}
}
@ -194,7 +219,7 @@ function showRestartModal() {
function cleanupFormValues(node) {
if (node.type && node.type === 'checkbox') {
return { name: node.id, value: node.checked ? true : false };
return { name: node.name, value: node.checked ? true : false };
} else {
return false;
}
@ -206,4 +231,71 @@ function showAlertMessage(message, isSuccess) {
alertBox.addClass(isSuccess ? 'alert-success' : 'alert-danger');
alertBox.html(message);
alertBox.fadeIn();
}
function chooseFromHighFidelityDomains(clickedButton) {
// setup the modal to help user pick their domain
if (Settings.initialValues.metaverse.access_token) {
// add a spinner to the choose button
clickedButton.html("Loading domains...")
clickedButton.attr('disabled', 'disabled')
// get a list of user domains from data-web
data_web_domains_url = "https://data.highfidelity.io/api/v1/domains?access_token="
$.getJSON(data_web_domains_url + Settings.initialValues.metaverse.access_token, function(data){
modal_buttons = {
cancel: {
label: 'Cancel',
className: 'btn-default'
}
}
if (data.data.domains.length) {
// setup a select box for the returned domains
modal_body = "<p>Choose the High Fidelity domain you want this domain-server to represent.<br/>This will set your domain ID on the settings page.</p>"
domain_select = $("<select id='domain-name-select' class='form-control'></select>")
_.each(data.data.domains, function(domain){
domain_select.append("<option value='" + domain.id + "'>" + domain.name + "</option>")
})
modal_body += "<label for='domain-name-select'>Domains</label>" + domain_select[0].outerHTML
modal_buttons["success"] = {
label: 'Choose domain',
callback: function() {
domainID = $('#domain-name-select').val()
// set the domain ID on the form
$("[name='metaverse.id']").val(domainID).change();
}
}
} else {
modal_buttons["success"] = {
label: 'Create new domain',
callback: function() {
window.open("https://data.highfidelity.io/domains", '_blank');
}
}
modal_body = "<p>You do not have any domains in your High Fidelity account." +
"<br/><br/>Go to your domains page to create a new one. Once your domain is created re-open this dialog to select it.</p>"
}
bootbox.dialog({
title: "Choose matching domain",
message: modal_body,
buttons: modal_buttons
})
// remove the spinner from the choose button
clickedButton.html("Choose from my domains")
clickedButton.removeAttr('disabled')
})
} else {
bootbox.alert({
message: "You must have an access token to query your High Fidelity domains.<br><br>" +
"Please follow the instructions on the settings page to add an access token.",
title: "Access token required"
})
}
}

View file

@ -38,10 +38,12 @@
<div class="panel-body">
<% split_settings = _.partition(group.settings, function(value, index) { return !value.advanced }) %>
<% _.each(split_settings[0], function(setting) { %>
<%= getFormGroup(group.name, setting, values, false) %>
<%= getFormGroup(group.name, setting, values, false,
(_.has(locked, group.name) && _.has(locked[group.name], setting.name))) %>
<% }); %>
<% _.each(split_settings[1], function(setting) { %>
<%= getFormGroup(group.name, setting, values, true) %>
<%= getFormGroup(group.name, setting, values, true,
(_.has(locked, group.name) && _.has(locked[group.name], setting.name))) %>
<% }); %>
</div>
</div>
@ -73,6 +75,7 @@
<!--#include virtual="footer.html"-->
<script src='/js/underscore-min.js'></script>
<script src='/js/bootbox.min.js'></script>
<script src='/js/settings.js'></script>
<script src='/js/form2js.min.js'></script>
<!--#include virtual="page-end.html"-->

View file

@ -57,7 +57,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
setApplicationName("domain-server");
QSettings::setDefaultFormat(QSettings::IniFormat);
_settingsManager.loadSettingsMap(arguments());
_settingsManager.setupConfigMap(arguments());
installNativeEventFilter(&_shutdownEventListener);
connect(&_shutdownEventListener, SIGNAL(receivedCloseEvent()), SLOT(quit()));
@ -81,6 +81,11 @@ DomainServer::DomainServer(int argc, char* argv[]) :
void DomainServer::restart() {
qDebug() << "domain-server is restarting.";
// make sure all static instances are reset
LimitedNodeList::getInstance()->reset();
AccountManager::getInstance(true);
exit(DomainServer::EXIT_CODE_REBOOT);
}
@ -1396,8 +1401,8 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
const QByteArray HTTP_COOKIE_HEADER_KEY = "Cookie";
const QString ADMIN_USERS_CONFIG_KEY = "admin-users";
const QString ADMIN_ROLES_CONFIG_KEY = "admin-roles";
const QString BASIC_AUTH_USERNAME_KEY_PATH = "security.http-username";
const QString BASIC_AUTH_PASSWORD_KEY_PATH = "security.http-password";
const QString BASIC_AUTH_USERNAME_KEY_PATH = "security.http_username";
const QString BASIC_AUTH_PASSWORD_KEY_PATH = "security.http_password";
const QByteArray UNAUTHENTICATED_BODY = "You do not have permission to access this domain-server.";

View file

@ -28,7 +28,7 @@ const QString SETTINGS_DESCRIPTION_RELATIVE_PATH = "/resources/describe-settings
DomainServerSettingsManager::DomainServerSettingsManager() :
_descriptionArray(),
_settingsMap()
_configMap()
{
// load the description object from the settings description
QFile descriptionFile(QCoreApplication::applicationDirPath() + SETTINGS_DESCRIPTION_RELATIVE_PATH);
@ -37,11 +37,30 @@ DomainServerSettingsManager::DomainServerSettingsManager() :
_descriptionArray = QJsonDocument::fromJson(descriptionFile.readAll()).array();
}
void DomainServerSettingsManager::loadSettingsMap(const QStringList& argumentList) {
_settingsMap = HifiConfigVariantMap::mergeMasterConfigWithUserConfig(argumentList);
void DomainServerSettingsManager::setupConfigMap(const QStringList& argumentList) {
_configMap.loadMasterAndUserConfig(argumentList);
// figure out where we are supposed to persist our settings to
_settingsFilepath = HifiConfigVariantMap::userConfigFilepath(argumentList);
// for now we perform a temporary transition from http-username and http-password to http_username and http_password
const QVariant* oldUsername = valueForKeyPath(_configMap.getUserConfig(), "security.http-username");
const QVariant* oldPassword = valueForKeyPath(_configMap.getUserConfig(), "security.http-password");
if (oldUsername || oldPassword) {
QVariantMap& settingsMap = *reinterpret_cast<QVariantMap*>(_configMap.getUserConfig()["security"].data());
// remove old keys, move to new format
if (oldUsername) {
settingsMap["http_username"] = oldUsername->toString();
settingsMap.remove("http-username");
}
if (oldPassword) {
settingsMap["http_password"] = oldPassword->toString();
settingsMap.remove("http-password");
}
// save the updated settings
persistToFile();
}
}
const QString SETTINGS_PATH = "/settings.json";
@ -76,7 +95,7 @@ bool DomainServerSettingsManager::handleAuthenticatedHTTPRequest(HTTPConnection
QJsonObject postedObject = postedDocument.object();
// we recurse one level deep below each group for the appropriate setting
recurseJSONObjectAndOverwriteSettings(postedObject, _settingsMap, _descriptionArray);
recurseJSONObjectAndOverwriteSettings(postedObject, _configMap.getUserConfig(), _descriptionArray);
// store whatever the current _settingsMap is to file
persistToFile();
@ -94,10 +113,13 @@ bool DomainServerSettingsManager::handleAuthenticatedHTTPRequest(HTTPConnection
// setup a JSON Object with descriptions and non-omitted settings
const QString SETTINGS_RESPONSE_DESCRIPTION_KEY = "descriptions";
const QString SETTINGS_RESPONSE_VALUE_KEY = "values";
const QString SETTINGS_RESPONSE_LOCKED_VALUES_KEY = "locked";
QJsonObject rootObject;
rootObject[SETTINGS_RESPONSE_DESCRIPTION_KEY] = _descriptionArray;
rootObject[SETTINGS_RESPONSE_VALUE_KEY] = responseObjectForType("", true);
rootObject[SETTINGS_RESPONSE_LOCKED_VALUES_KEY] = QJsonDocument::fromVariant(_configMap.getMasterConfig()).object();
connection->respond(HTTPConnection::StatusCode200, QJsonDocument(rootObject).toJson(), "application/json");
}
@ -145,7 +167,8 @@ QJsonObject DomainServerSettingsManager::responseObjectForType(const QString& ty
// we need to check if the settings map has a value for this setting
QVariant variantValue;
QVariant settingsMapGroupValue = _settingsMap.value(groupObject[DESCRIPTION_NAME_KEY].toString());
QVariant settingsMapGroupValue = _configMap.getMergedConfig()
.value(groupObject[DESCRIPTION_NAME_KEY].toString());
if (!settingsMapGroupValue.isNull()) {
variantValue = settingsMapGroupValue.toMap().value(settingName);
@ -239,23 +262,19 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
}
}
QByteArray DomainServerSettingsManager::getJSONSettingsMap() const {
return QJsonDocument::fromVariant(_settingsMap).toJson();
}
void DomainServerSettingsManager::persistToFile() {
// make sure we have the dir the settings file is supposed to live in
QFileInfo settingsFileInfo(_settingsFilepath);
QFileInfo settingsFileInfo(_configMap.getUserConfigFilename());
if (!settingsFileInfo.dir().exists()) {
settingsFileInfo.dir().mkpath(".");
}
QFile settingsFile(_settingsFilepath);
QFile settingsFile(_configMap.getUserConfigFilename());
if (settingsFile.open(QIODevice::WriteOnly)) {
settingsFile.write(getJSONSettingsMap());
settingsFile.write(QJsonDocument::fromVariant(_configMap.getUserConfig()).toJson());
} else {
qCritical("Could not write to JSON settings file. Unable to persist settings.");
}

View file

@ -15,6 +15,7 @@
#include <QtCore/QJsonArray>
#include <QtCore/QJsonDocument>
#include <HifiConfigVariantMap.h>
#include <HTTPManager.h>
class DomainServerSettingsManager : public QObject {
@ -24,10 +25,9 @@ public:
bool handlePublicHTTPRequest(HTTPConnection* connection, const QUrl& url);
bool handleAuthenticatedHTTPRequest(HTTPConnection* connection, const QUrl& url);
void loadSettingsMap(const QStringList& argumentList);
void setupConfigMap(const QStringList& argumentList);
QByteArray getJSONSettingsMap() const;
QVariantMap& getSettingsMap() { return _settingsMap; }
QVariantMap& getSettingsMap() { return _configMap.getMergedConfig(); }
private:
QJsonObject responseObjectForType(const QString& typeValue, bool isAuthenticated = false);
void recurseJSONObjectAndOverwriteSettings(const QJsonObject& postedObject, QVariantMap& settingsVariant,
@ -35,8 +35,7 @@ private:
void persistToFile();
QJsonArray _descriptionArray;
QVariantMap _settingsMap;
QString _settingsFilepath;
HifiConfigVariantMap _configMap;
};
#endif // hifi_DomainServerSettingsManager_h

View file

@ -2745,7 +2745,7 @@ function setupModelMenus() {
}
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste Models", shortcutKey: "CTRL+META+V", afterItem: "Edit Properties..." });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Model List", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Models", shortcutKey: "CTRL+META+E", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
@ -2796,6 +2796,128 @@ var dimensionY;
var dimensionZ;
var rescalePercentage;
function showPropertiesForm() {
propertiesForEditedEntity = Entities.getEntityProperties(editModelID);
var properties = propertiesForEditedEntity;
var array = new Array();
var index = 0;
var decimals = 3;
if (properties.type == "Model") {
array.push({ label: "Model URL:", value: properties.modelURL });
index++;
array.push({ label: "Animation URL:", value: properties.animationURL });
index++;
array.push({ label: "Animation is playing:", value: properties.animationIsPlaying });
index++;
array.push({ label: "Animation FPS:", value: properties.animationFPS });
index++;
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
array.push({ label: "X:", value: properties.position.x.toFixed(decimals) });
index++;
array.push({ label: "Y:", value: properties.position.y.toFixed(decimals) });
index++;
array.push({ label: "Z:", value: properties.position.z.toFixed(decimals) });
index++;
array.push({ label: "Registration X:", value: properties.registrationPoint.x.toFixed(decimals) });
index++;
array.push({ label: "Registration Y:", value: properties.registrationPoint.y.toFixed(decimals) });
index++;
array.push({ label: "Registration Z:", value: properties.registrationPoint.z.toFixed(decimals) });
index++;
array.push({ label: "Rotation:", type: "header" });
index++;
var angles = Quat.safeEulerAngles(properties.rotation);
array.push({ label: "Pitch:", value: angles.x.toFixed(decimals) });
index++;
array.push({ label: "Yaw:", value: angles.y.toFixed(decimals) });
index++;
array.push({ label: "Roll:", value: angles.z.toFixed(decimals) });
index++;
array.push({ label: "Dimensions:", type: "header" });
index++;
array.push({ label: "Width:", value: properties.dimensions.x.toFixed(decimals) });
dimensionX = index;
index++;
array.push({ label: "Height:", value: properties.dimensions.y.toFixed(decimals) });
dimensionY = index;
index++;
array.push({ label: "Depth:", value: properties.dimensions.z.toFixed(decimals) });
dimensionZ = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Reset to Natural Dimensions", name: "resetDimensions" });
index++;
array.push({ label: "Rescale Percentage:", value: 100 });
rescalePercentage = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Rescale", name: "rescaleDimensions" });
index++;
array.push({ label: "Velocity:", type: "header" });
index++;
array.push({ label: "Linear X:", value: properties.velocity.x.toFixed(decimals) });
index++;
array.push({ label: "Linear Y:", value: properties.velocity.y.toFixed(decimals) });
index++;
array.push({ label: "Linear Z:", value: properties.velocity.z.toFixed(decimals) });
index++;
array.push({ label: "Linear Damping:", value: properties.damping.toFixed(decimals) });
index++;
array.push({ label: "Angular Pitch:", value: properties.angularVelocity.x.toFixed(decimals) });
index++;
array.push({ label: "Angular Yaw:", value: properties.angularVelocity.y.toFixed(decimals) });
index++;
array.push({ label: "Angular Roll:", value: properties.angularVelocity.z.toFixed(decimals) });
index++;
array.push({ label: "Angular Damping:", value: properties.angularDamping.toFixed(decimals) });
index++;
array.push({ label: "Gravity X:", value: properties.gravity.x.toFixed(decimals) });
index++;
array.push({ label: "Gravity Y:", value: properties.gravity.y.toFixed(decimals) });
index++;
array.push({ label: "Gravity Z:", value: properties.gravity.z.toFixed(decimals) });
index++;
array.push({ label: "Collisions:", type: "header" });
index++;
array.push({ label: "Mass:", value: properties.mass.toFixed(decimals) });
index++;
array.push({ label: "Ignore for Collisions:", value: properties.ignoreForCollisions });
index++;
array.push({ label: "Collisions Will Move:", value: properties.collisionsWillMove });
index++;
array.push({ label: "Lifetime:", value: properties.lifetime.toFixed(decimals) });
index++;
array.push({ label: "Visible:", value: properties.visible });
index++;
if (properties.type == "Box" || properties.type == "Sphere") {
array.push({ label: "Color:", type: "header" });
index++;
array.push({ label: "Red:", value: properties.color.red });
index++;
array.push({ label: "Green:", value: properties.color.green });
index++;
array.push({ label: "Blue:", value: properties.color.blue });
index++;
}
array.push({ button: "Cancel" });
index++;
editEntityFormArray = array;
Window.nonBlockingForm("Edit Properties", array);
}
function handeMenuEvent(menuItem) {
print("menuItemEvent() in JS... menuItem=" + menuItem);
if (menuItem == "Delete") {
@ -2823,6 +2945,33 @@ function handeMenuEvent(menuItem) {
} else {
print(" Delete Entity.... not holding...");
}
} else if (menuItem == "Model List") {
var models = new Array();
models = Entities.findEntities(MyAvatar.position, Number.MAX_VALUE);
for (var i = 0; i < models.length; i++) {
models[i].properties = Entities.getEntityProperties(models[i]);
models[i].toString = function() {
var modelname = decodeURIComponent(
this.properties.modelURL.indexOf("/") != -1 ?
this.properties.modelURL.substring(this.properties.modelURL.lastIndexOf("/") + 1) :
this.properties.modelURL);
return "[" + this.properties.type + "] " + modelname;
};
}
var form = [{label: "Model: ", options: models}];
form.push({label: "Action: ", options: ["Properties", "Delete", "Teleport"]});
form.push({ button: "Cancel" });
if (Window.form("Model List", form)) {
var selectedModel = form[0].value;
if (form[1].value == "Properties") {
editModelID = selectedModel;
showPropertiesForm();
} else if (form[1].value == "Delete") {
Entities.deleteEntity(selectedModel);
} else if (form[1].value == "Teleport") {
MyAvatar.position = selectedModel.properties.position;
}
}
} else if (menuItem == "Edit Properties...") {
editModelID = -1;
if (leftController.grabbing) {
@ -2839,126 +2988,7 @@ function handeMenuEvent(menuItem) {
}
if (editModelID != -1) {
print(" Edit Properties.... about to edit properties...");
propertiesForEditedEntity = Entities.getEntityProperties(editModelID);
var properties = propertiesForEditedEntity;
var array = new Array();
var index = 0;
var decimals = 3;
if (properties.type == "Model") {
array.push({ label: "Model URL:", value: properties.modelURL });
index++;
array.push({ label: "Animation URL:", value: properties.animationURL });
index++;
array.push({ label: "Animation is playing:", value: properties.animationIsPlaying });
index++;
array.push({ label: "Animation FPS:", value: properties.animationFPS });
index++;
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
array.push({ label: "X:", value: properties.position.x.toFixed(decimals) });
index++;
array.push({ label: "Y:", value: properties.position.y.toFixed(decimals) });
index++;
array.push({ label: "Z:", value: properties.position.z.toFixed(decimals) });
index++;
array.push({ label: "Registration X:", value: properties.registrationPoint.x.toFixed(decimals) });
index++;
array.push({ label: "Registration Y:", value: properties.registrationPoint.y.toFixed(decimals) });
index++;
array.push({ label: "Registration Z:", value: properties.registrationPoint.z.toFixed(decimals) });
index++;
array.push({ label: "Rotation:", type: "header" });
index++;
var angles = Quat.safeEulerAngles(properties.rotation);
array.push({ label: "Pitch:", value: angles.x.toFixed(decimals) });
index++;
array.push({ label: "Yaw:", value: angles.y.toFixed(decimals) });
index++;
array.push({ label: "Roll:", value: angles.z.toFixed(decimals) });
index++;
array.push({ label: "Dimensions:", type: "header" });
index++;
array.push({ label: "Width:", value: properties.dimensions.x.toFixed(decimals) });
dimensionX = index;
index++;
array.push({ label: "Height:", value: properties.dimensions.y.toFixed(decimals) });
dimensionY = index;
index++;
array.push({ label: "Depth:", value: properties.dimensions.z.toFixed(decimals) });
dimensionZ = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Reset to Natural Dimensions", name: "resetDimensions" });
index++;
array.push({ label: "Rescale Percentage:", value: 100 });
rescalePercentage = index;
index++;
array.push({ label: "", type: "inlineButton", buttonLabel: "Rescale", name: "rescaleDimensions" });
index++;
array.push({ label: "Velocity:", type: "header" });
index++;
array.push({ label: "Linear X:", value: properties.velocity.x.toFixed(decimals) });
index++;
array.push({ label: "Linear Y:", value: properties.velocity.y.toFixed(decimals) });
index++;
array.push({ label: "Linear Z:", value: properties.velocity.z.toFixed(decimals) });
index++;
array.push({ label: "Linear Damping:", value: properties.damping.toFixed(decimals) });
index++;
array.push({ label: "Angular Pitch:", value: properties.angularVelocity.x.toFixed(decimals) });
index++;
array.push({ label: "Angular Yaw:", value: properties.angularVelocity.y.toFixed(decimals) });
index++;
array.push({ label: "Angular Roll:", value: properties.angularVelocity.z.toFixed(decimals) });
index++;
array.push({ label: "Angular Damping:", value: properties.angularDamping.toFixed(decimals) });
index++;
array.push({ label: "Gravity X:", value: properties.gravity.x.toFixed(decimals) });
index++;
array.push({ label: "Gravity Y:", value: properties.gravity.y.toFixed(decimals) });
index++;
array.push({ label: "Gravity Z:", value: properties.gravity.z.toFixed(decimals) });
index++;
array.push({ label: "Collisions:", type: "header" });
index++;
array.push({ label: "Mass:", value: properties.mass.toFixed(decimals) });
index++;
array.push({ label: "Ignore for Collisions:", value: properties.ignoreForCollisions });
index++;
array.push({ label: "Collisions Will Move:", value: properties.collisionsWillMove });
index++;
array.push({ label: "Lifetime:", value: properties.lifetime.toFixed(decimals) });
index++;
array.push({ label: "Visible:", value: properties.visible });
index++;
if (properties.type == "Box" || properties.type == "Sphere") {
array.push({ label: "Color:", type: "header" });
index++;
array.push({ label: "Red:", value: properties.color.red });
index++;
array.push({ label: "Green:", value: properties.color.green });
index++;
array.push({ label: "Blue:", value: properties.color.blue });
index++;
}
array.push({ button: "Cancel" });
index++;
editEntityFormArray = array;
Window.nonBlockingForm("Edit Properties", array);
showPropertiesForm(editModelID);
}
} else if (menuItem == "Paste Models") {
modelImporter.paste();

View file

@ -43,7 +43,7 @@ var noFly = true;
var fixedWalkVelocity = true;
//var roomLimits = { xMin: 618, xMax: 635.5, zMin: 528, zMax: 552.5 };
var roomLimits = { xMin: 100.0, xMax: 206.5, zMin: 251.4, zMax: 269.5 };
var roomLimits = { xMin: -1.0, xMax: -1.0, zMin: -1.0, zMax: -1.0 };
function isInRoom(position) {
var BUFFER = 2.0;

View file

@ -13,7 +13,10 @@
var leapHands = (function () {
var hands,
var isOnHMD,
LEAP_OFFSET = 0.019, // Thickness of Leap Motion plus HMD clip
HMD_OFFSET = 0.100, // Eyeballs to front surface of Oculus DK2 TODO: Confirm and make depend on device and eye relief
hands,
wrists,
NUM_HANDS = 2, // 0 = left; 1 = right
fingers,
@ -188,8 +191,6 @@ var leapHands = (function () {
function setUp() {
calibrationStatus = UNCALIBRATED;
// TODO: Leap Motion controller joint naming doesn't match up with skeleton joint naming; numbers are out by 1.
hands = [
@ -265,6 +266,20 @@ var leapHands = (function () {
{ jointName: "RightHandPinky3", controller: Controller.createInputController("Spatial", "joint_R_pinky4") }
]
];
isOnHMD = Menu.isOptionChecked("Leap Motion on HMD");
if (isOnHMD) {
print("Leap Motion is on HMD");
// Offset of Leap Motion origin from physical eye position
hands[0].zeroPosition = { x: 0.0, y: 0.0, z: HMD_OFFSET + LEAP_OFFSET };
hands[1].zeroPosition = { x: 0.0, y: 0.0, z: HMD_OFFSET + LEAP_OFFSET };
calibrationStatus = CALIBRATED;
} else {
print("Leap Motion is on desk");
calibrationStatus = UNCALIBRATED;
}
}
function moveHands() {
@ -278,7 +293,9 @@ var leapHands = (function () {
handYaw,
handRotation,
wristAbsRotation,
locRotation;
locRotation,
cameraOrientation,
inverseAvatarOrientation;
for (h = 0; h < NUM_HANDS; h += 1) {
side = h === 0 ? -1.0 : 1.0;
@ -291,35 +308,82 @@ var leapHands = (function () {
}
// Hand position ...
handOffset = hands[h].controller.getAbsTranslation();
handOffset = {
x: -handOffset.x,
y: hands[h].zeroPosition.y + handOffset.y,
z: hands[h].zeroPosition.z - handOffset.z
};
if (isOnHMD) {
// TODO: 2.0* scale factor should not be necessary; Leap Motion controller code needs investigating.
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
wristAbsRotation = wrists[h].controller.getAbsRotation();
handPitch = 2.0 * -wristAbsRotation.x;
handYaw = 2.0 * wristAbsRotation.y;
// Hand offset in camera coordinates ...
handOffset = hands[h].controller.getAbsTranslation();
handOffset = {
x: hands[h].zeroPosition.x - handOffset.x,
y: hands[h].zeroPosition.y - handOffset.z,
z: hands[h].zeroPosition.z + handOffset.y
};
handOffset.z = -handOffset.z;
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
// Approximate fix is to add a fudge factor.
if (h === 1 && isWindows) {
handRoll = handRoll + 0.6 * PI;
}
// Hand offset in world coordinates ...
cameraOrientation = Camera.getOrientation();
handOffset = Vec3.sum(Camera.getPosition(), Vec3.multiplyQbyV(cameraOrientation, handOffset));
// Hand position and orientation ...
if (h === 0) {
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
// Hand offset in avatar coordinates ...
inverseAvatarOrientation = Quat.inverse(MyAvatar.orientation);
handOffset = Vec3.subtract(handOffset, MyAvatar.position);
handOffset = Vec3.multiplyQbyV(inverseAvatarOrientation, handOffset);
handOffset.z = -handOffset.z;
handOffset.x = -handOffset.x;
// Hand rotation in camera coordinates ...
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
wristAbsRotation = wrists[h].controller.getAbsRotation();
handPitch = 2.0 * wristAbsRotation.x - PI / 2.0;
handYaw = 2.0 * -wristAbsRotation.y;
// TODO: Roll values only work if hand is upside down; Leap Motion controller code needs investigating.
handRoll = PI + handRoll;
if (h === 0) {
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
} else {
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
}
// Hand rotation in avatar coordinates ...
cameraOrientation.x = -cameraOrientation.x;
cameraOrientation.z = -cameraOrientation.z;
handRotation = Quat.multiply(cameraOrientation, handRotation);
handRotation = Quat.multiply(inverseAvatarOrientation, handRotation);
} else {
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
handOffset = hands[h].controller.getAbsTranslation();
handOffset = {
x: -handOffset.x,
y: hands[h].zeroPosition.y + handOffset.y,
z: hands[h].zeroPosition.z - handOffset.z
};
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
wristAbsRotation = wrists[h].controller.getAbsRotation();
handPitch = 2.0 * -wristAbsRotation.x;
handYaw = 2.0 * wristAbsRotation.y;
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
// Approximate fix is to add a fudge factor.
if (h === 1 && isWindows) {
handRoll = handRoll + 0.6 * PI;
}
// Hand position and orientation ...
if (h === 0) {
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
} else {
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
}
}
MyAvatar.setJointModelPositionAndOrientation(hands[h].jointName, handOffset, handRotation, true);
// Finger joints ...

View file

@ -137,8 +137,9 @@ foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
set(${${EXTERNAL}_UPPERCASE}_LIBRARIES ${${${EXTERNAL}_UPPERCASE}_LIBRARY})
endif ()
target_link_libraries(${TARGET_NAME} ${${${EXTERNAL}_UPPERCASE}_LIBRARIES})
if (NOT APPLE OR NOT ${${EXTERNAL}_UPPERCASE} MATCHES "SIXENSE")
target_link_libraries(${TARGET_NAME} ${${${EXTERNAL}_UPPERCASE}_LIBRARIES})
endif ()
endif ()
endforeach()

View file

@ -182,7 +182,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_lastNackTime(usecTimestampNow()),
_lastSendDownstreamAudioStats(usecTimestampNow())
{
// read the ApplicationInfo.ini file for Name/Version/Domain information
QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
@ -303,9 +302,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
// connect to the domainChangeRequired signal on AddressManager
connect(&addressManager, &AddressManager::possibleDomainChangeRequired,
this, &Application::changeDomainHostname);
// when -url in command line, teleport to location
addressManager.handleLookupString(getCmdOption(argc, constArgv, "-url"));
_settings = new QSettings(this);
_numChangedSettings = 0;
@ -381,12 +377,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_particleEditSender.setPacketsPerSecond(3000); // super high!!
_entityEditSender.setPacketsPerSecond(3000); // super high!!
// Set the sixense filtering
_sixenseManager.setFilter(Menu::getInstance()->isOptionChecked(MenuOption::FilterSixense));
// Set hand controller velocity filtering
_sixenseManager.setLowVelocityFilter(Menu::getInstance()->isOptionChecked(MenuOption::LowVelocityFilter));
checkVersion();
_overlays.init(_glWidget); // do this before scripts load
@ -609,8 +599,11 @@ void Application::paintGL() {
if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) {
_myCamera.setTightness(0.0f); // In first person, camera follows (untweaked) head exactly without delay
_myCamera.setTargetPosition(_myAvatar->getHead()->getEyePosition());
_myCamera.setTargetRotation(_myAvatar->getHead()->getCameraOrientation());
if (!OculusManager::isConnected()) {
_myCamera.setTargetPosition(_myAvatar->getHead()->getEyePosition());
_myCamera.setTargetRotation(_myAvatar->getHead()->getCameraOrientation());
}
// OculusManager::display() updates camera position and rotation a bit further on.
} else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
//Note, the camera distance is set in Camera::setMode() so we dont have to do it here.
@ -640,7 +633,9 @@ void Application::paintGL() {
}
// Update camera position
_myCamera.update( 1.f/_fps );
if (!OculusManager::isConnected()) {
_myCamera.update(1.f / _fps);
}
// Note: whichCamera is used to pick between the normal camera myCamera for our
// main camera, vs, an alternate camera. The alternate camera we support right now
@ -650,7 +645,7 @@ void Application::paintGL() {
// Why have two cameras? Well, one reason is that because in the case of the renderViewFrustum()
// code, we want to keep the state of "myCamera" intact, so we can render what the view frustum of
// myCamera is. But we also want to do meaningful camera transforms on OpenGL for the offset camera
Camera whichCamera = _myCamera;
Camera* whichCamera = &_myCamera;
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayFrustum)) {
@ -664,7 +659,7 @@ void Application::paintGL() {
_viewFrustumOffsetCamera.setDistance(viewFrustumOffset.distance);
_viewFrustumOffsetCamera.initialize(); // force immediate snap to ideal position and orientation
_viewFrustumOffsetCamera.update(1.f/_fps);
whichCamera = _viewFrustumOffsetCamera;
whichCamera = &_viewFrustumOffsetCamera;
}
if (Menu::getInstance()->getShadowsEnabled()) {
@ -677,15 +672,16 @@ void Application::paintGL() {
glClear(GL_COLOR_BUFFER_BIT);
//When in mirror mode, use camera rotation. Otherwise, use body rotation
if (whichCamera.getMode() == CAMERA_MODE_MIRROR) {
OculusManager::display(whichCamera.getRotation(), whichCamera.getPosition(), whichCamera);
if (whichCamera->getMode() == CAMERA_MODE_MIRROR) {
OculusManager::display(whichCamera->getRotation(), whichCamera->getPosition(), *whichCamera);
} else {
OculusManager::display(_myAvatar->getWorldAlignedOrientation(), _myAvatar->getDefaultEyePosition(), whichCamera);
OculusManager::display(_myAvatar->getWorldAlignedOrientation(), _myAvatar->getDefaultEyePosition(), *whichCamera);
}
_myCamera.update(1.f / _fps);
} else if (TV3DManager::isConnected()) {
TV3DManager::display(whichCamera);
TV3DManager::display(*whichCamera);
} else {
_glowEffect.prepare();
@ -693,7 +689,7 @@ void Application::paintGL() {
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
displaySide(whichCamera);
displaySide(*whichCamera);
glPopMatrix();
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
@ -1484,7 +1480,7 @@ void Application::setRenderVoxels(bool voxelRender) {
}
void Application::setLowVelocityFilter(bool lowVelocityFilter) {
getSixenseManager()->setLowVelocityFilter(lowVelocityFilter);
SixenseManager::getInstance().setLowVelocityFilter(lowVelocityFilter);
}
void Application::doKillLocalVoxels() {
@ -1797,7 +1793,25 @@ void Application::init() {
Menu::getInstance()->loadSettings();
_audio.setReceivedAudioStreamSettings(Menu::getInstance()->getReceivedAudioStreamSettings());
qDebug("Loaded settings");
qDebug() << "Loaded settings";
// when --url in command line, teleport to location
const QString HIFI_URL_COMMAND_LINE_KEY = "--url";
int urlIndex = arguments().indexOf(HIFI_URL_COMMAND_LINE_KEY);
if (urlIndex != -1) {
AddressManager::getInstance().handleLookupString(arguments().value(urlIndex + 1));
}
#ifdef __APPLE__
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseEnabled)) {
// on OS X we only setup sixense if the user wants it on - this allows running without the hid_init crash
// if hydra support is temporarily not required
Menu::getInstance()->toggleSixense(true);
}
#else
// setup sixense
Menu::getInstance()->toggleSixense(true);
#endif
// initialize our face trackers after loading the menu settings
_faceshift.init();
@ -2174,7 +2188,7 @@ void Application::update(float deltaTime) {
DeviceTracker::updateAll();
updateFaceshift();
updateVisage();
_sixenseManager.update(deltaTime);
SixenseManager::getInstance().update(deltaTime);
JoystickScriptingInterface::getInstance().update();
_prioVR.update(deltaTime);

View file

@ -219,7 +219,6 @@ public:
DdeFaceTracker* getDDE() { return &_dde; }
CaraFaceTracker* getCara() { return &_cara; }
FaceTracker* getActiveFaceTracker();
SixenseManager* getSixenseManager() { return &_sixenseManager; }
PrioVR* getPrioVR() { return &_prioVR; }
BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
QUndoStack* getUndoStack() { return &_undoStack; }
@ -510,7 +509,6 @@ private:
CaraFaceTracker _cara;
DdeFaceTracker _dde;
SixenseManager _sixenseManager;
PrioVR _prioVR;
Camera _myCamera; // My view onto the world

View file

@ -431,11 +431,18 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::ShowIKConstraints, 0, false);
QMenu* sixenseOptionsMenu = handOptionsMenu->addMenu("Sixense");
#ifdef __APPLE__
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
MenuOption::SixenseEnabled,
0, false,
this,
SLOT(toggleSixense(bool)));
#endif
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
MenuOption::FilterSixense,
0,
true,
appInstance->getSixenseManager(),
&SixenseManager::getInstance(),
SLOT(setFilter(bool)));
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
MenuOption::LowVelocityFilter,
@ -446,6 +453,9 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseMouseInput, 0, true);
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseLasers, 0, false);
QMenu* leapOptionsMenu = handOptionsMenu->addMenu("Leap Motion");
addCheckableActionToQMenuAndActionHash(leapOptionsMenu, MenuOption::LeapMotionOnHMD, 0, false);
QMenu* networkMenu = developerMenu->addMenu("Network");
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableNackPackets, 0, false);
addCheckableActionToQMenuAndActionHash(networkMenu,
@ -1134,6 +1144,18 @@ void Menu::editAnimations() {
}
}
void Menu::toggleSixense(bool shouldEnable) {
SixenseManager& sixenseManager = SixenseManager::getInstance();
if (shouldEnable && !sixenseManager.isInitialized()) {
sixenseManager.initialize();
sixenseManager.setFilter(isOptionChecked(MenuOption::FilterSixense));
sixenseManager.setLowVelocityFilter(isOptionChecked(MenuOption::LowVelocityFilter));
}
sixenseManager.setIsEnabled(shouldEnable);
}
void Menu::changePrivateKey() {
// setup the dialog
QInputDialog privateKeyDialog(Application::getInstance()->getWindow());

View file

@ -186,6 +186,7 @@ public slots:
void pasteToVoxel();
void toggleLoginMenuItem();
void toggleSixense(bool shouldEnable);
QMenu* addMenu(const QString& menuName);
void removeMenu(const QString& menuName);
@ -402,6 +403,7 @@ namespace MenuOption {
const QString IncreaseAvatarSize = "Increase Avatar Size";
const QString IncreaseVoxelSize = "Increase Voxel Size";
const QString KeyboardMotorControl = "Enable Keyboard Motor Control";
const QString LeapMotionOnHMD = "Leap Motion on HMD";
const QString LoadScript = "Open and Run Script File...";
const QString LoadScriptURL = "Open and Run Script from URL...";
const QString LodTools = "LOD Tools";
@ -448,6 +450,7 @@ namespace MenuOption {
const QString ShowBordersVoxelNodes = "Show Voxel Nodes";
const QString ShowIKConstraints = "Show IK Constraints";
const QString SimpleShadows = "Simple";
const QString SixenseEnabled = "Enable Hydra Support";
const QString SixenseMouseInput = "Enable Sixense Mouse Input";
const QString SixenseLasers = "Enable Sixense UI Lasers";
const QString StandOnNearbyFloors = "Stand on nearby floors";

View file

@ -1204,7 +1204,8 @@ int PointAugmentVisitor::visit(MetavoxelInfo& info) {
_points.swap(swapPoints);
buffer = new PointBuffer(swapPoints);
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
BufferDataPointer pointer(buffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
}
return STOP_RECURSION;
}
@ -1219,7 +1220,8 @@ bool PointAugmentVisitor::postVisit(MetavoxelInfo& info) {
_points.swap(swapPoints);
buffer = new PointBuffer(swapPoints);
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
BufferDataPointer pointer(buffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
return true;
}
@ -1446,7 +1448,8 @@ int HeightfieldRegionVisitor::visit(MetavoxelInfo& info) {
_data->guide(_fetchVisitor);
}
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
BufferDataPointer pointer(buffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
return STOP_RECURSION;
}
@ -1505,7 +1508,8 @@ int HeightfieldUpdateVisitor::visit(MetavoxelInfo& info) {
buffer->getHeight(), buffer->getColor(), buffer->getMaterial(), buffer->getMaterials());
_fetchVisitor.init(newBuffer);
_data->guide(_fetchVisitor);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(newBuffer)));
BufferDataPointer pointer(newBuffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
return STOP_RECURSION;
}
@ -1878,114 +1882,42 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
glm::mat3 atrans = glm::transpose(a);
glm::mat3 ata = atrans * a;
// compute the SVD of ata; first, find the eigenvalues
// (see http://en.wikipedia.org/wiki/Eigenvalue_algorithm#3.C3.973_matrices)
glm::vec3 eigenvalues;
float p1 = ata[0][1] * ata[0][1] + ata[0][2] * ata[0][2] + ata[1][2] * ata[1][2];
if (p1 < EPSILON) {
eigenvalues = glm::vec3(ata[0][0], ata[1][1], ata[2][2]);
if (eigenvalues[2] < eigenvalues[1]) {
qSwap(eigenvalues[2], eigenvalues[1]);
// find the eigenvalues and eigenvectors of ata
// (see http://en.wikipedia.org/wiki/Jacobi_eigenvalue_algorithm)
glm::mat3 d = ata;
glm::quat combinedRotation;
const int MAX_ITERATIONS = 20;
for (int i = 0; i < MAX_ITERATIONS; i++) {
glm::vec3 offDiagonals = glm::abs(glm::vec3(d[1][0], d[2][0], d[2][1]));
int largestIndex = (offDiagonals[0] > offDiagonals[1]) ? (offDiagonals[0] > offDiagonals[2] ? 0 : 2) :
(offDiagonals[1] > offDiagonals[2] ? 1 : 2);
const float DESIRED_PRECISION = 0.00001f;
if (offDiagonals[largestIndex] < DESIRED_PRECISION) {
break;
}
if (eigenvalues[1] < eigenvalues[0]) {
qSwap(eigenvalues[1], eigenvalues[0]);
int largestJ = (largestIndex == 2) ? 1 : 0;
int largestI = (largestIndex == 0) ? 1 : 2;
float sjj = d[largestJ][largestJ];
float sii = d[largestI][largestI];
float angle = (sii == sjj ? PI_OVER_TWO : glm::atan(2.0f * d[largestJ][largestI], sjj - sii)) / 2.0f;
glm::quat rotation = glm::angleAxis(angle, largestIndex == 0 ? glm::vec3(0.0f, 0.0f, -1.0f) :
(largestIndex == 1 ? glm::vec3(0.0f, 1.0f, 0.0f) : glm::vec3(-1.0f, 0.0f, 0.0f)));
if (rotation.w == 0.0f) {
break;
}
if (eigenvalues[2] < eigenvalues[1]) {
qSwap(eigenvalues[2], eigenvalues[1]);
}
} else {
float q = (ata[0][0] + ata[1][1] + ata[2][2]) / 3.0f;
float d1 = ata[0][0] - q, d2 = ata[1][1] - q, d3 = ata[2][2] - q;
float p2 = d1 * d1 + d2 * d2 + d3 * d3 + 2.0f * p1;
float p = glm::sqrt(p2 / 6.0f);
glm::mat3 b = (ata - glm::mat3(q)) / p;
float r = glm::determinant(b) / 2.0f;
float phi;
if (r <= -1.0f) {
phi = PI / 3.0f;
} else if (r >= 1.0f) {
phi = 0.0f;
} else {
phi = glm::acos(r) / 3.0f;
}
eigenvalues[2] = q + 2.0f * p * glm::cos(phi);
eigenvalues[0] = q + 2.0f * p * glm::cos(phi + (2.0f * PI / 3.0f));
eigenvalues[1] = 3.0f * q - eigenvalues[0] - eigenvalues[2];
combinedRotation = glm::normalize(rotation * combinedRotation);
glm::mat3 matrix = glm::mat3_cast(combinedRotation);
d = matrix * ata * glm::transpose(matrix);
}
// form the singular matrix from the eigenvalues
glm::mat3 d;
const float MIN_SINGULAR_THRESHOLD = 0.1f;
d[0][0] = (eigenvalues[0] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / eigenvalues[0];
d[1][1] = (eigenvalues[1] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / eigenvalues[1];
d[2][2] = (eigenvalues[2] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / eigenvalues[2];
glm::mat3 m[] = { ata - glm::mat3(eigenvalues[0]), ata - glm::mat3(eigenvalues[1]),
ata - glm::mat3(eigenvalues[2]) };
// form the orthogonal matrix from the eigenvectors
// see http://www.geometrictools.com/Documentation/EigenSymmetric3x3.pdf
bool same01 = glm::abs(eigenvalues[0] - eigenvalues[1]) < EPSILON;
bool same12 = glm::abs(eigenvalues[1] - eigenvalues[2]) < EPSILON;
glm::mat3 u;
if (!(same01 && same12)) {
if (same01 || same12) {
int i = same01 ? 2 : 0;
for (int j = 0; j < 3; j++) {
glm::vec3 first = glm::vec3(m[i][0][j], m[i][1][j], m[i][2][j]);
int j2 = (j + 1) % 3;
glm::vec3 second = glm::vec3(m[i][0][j2], m[i][1][j2], m[i][2][j2]);
glm::vec3 cross = glm::cross(first, second);
float length = glm::length(cross);
if (length > EPSILON) {
u[0][i] = cross[0] / length;
u[1][i] = cross[1] / length;
u[2][i] = cross[2] / length;
break;
}
}
i = (i + 1) % 3;
for (int j = 0; j < 3; j++) {
glm::vec3 first = glm::vec3(m[i][0][j], m[i][1][j], m[i][2][j]);
float length = glm::length(first);
if (length > EPSILON) {
glm::vec3 second = glm::cross(first, glm::vec3(1.0f, 0.0f, 0.0f));
length = glm::length(second);
if (length < EPSILON) {
second = glm::cross(first, glm::vec3(0.0f, 1.0f, 0.0f));
length = glm::length(second);
}
u[0][i] = second[0] / length;
u[1][i] = second[1] / length;
u[2][i] = second[2] / length;
second = glm::normalize(glm::cross(second, first));
i = (i + 1) % 3;
u[0][i] = second[0];
u[1][i] = second[1];
u[2][i] = second[2];
break;
}
}
} else {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
glm::vec3 first = glm::vec3(m[i][0][j], m[i][1][j], m[i][2][j]);
int j2 = (j + 1) % 3;
glm::vec3 second = glm::vec3(m[i][0][j2], m[i][1][j2], m[i][2][j2]);
glm::vec3 cross = glm::cross(first, second);
float length = glm::length(cross);
if (length > EPSILON) {
u[0][i] = cross[0] / length;
u[1][i] = cross[1] / length;
u[2][i] = cross[2] / length;
break;
}
}
}
}
}
d[0][0] = (d[0][0] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / d[0][0];
d[1][1] = (d[1][1] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / d[1][1];
d[2][2] = (d[2][2] < MIN_SINGULAR_THRESHOLD) ? 0.0f : 1.0f / d[2][2];
// compute the pseudo-inverse, ataplus, and use to find the minimizing solution
glm::mat3 u = glm::mat3_cast(combinedRotation);
glm::mat3 ataplus = glm::transpose(u) * d * u;
glm::vec3 solution = (ataplus * atrans * b) + center;
@ -2078,7 +2010,8 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
buffer = new VoxelBuffer(vertices, indices, material->getMaterials());
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
BufferDataPointer pointer(buffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
return STOP_RECURSION;
}

View file

@ -520,20 +520,18 @@ void Avatar::renderBody(RenderMode renderMode, bool postLighting, float glowLeve
renderAttachments(renderMode);
}
}
if (!postLighting) {
getHead()->render(1.0f, modelRenderMode);
getHead()->render(1.0f, modelRenderMode, postLighting);
if (Menu::getInstance()->isOptionChecked(MenuOption::StringHair)) {
// Render Hair
glPushMatrix();
glm::vec3 headPosition = getHead()->getPosition();
glTranslatef(headPosition.x, headPosition.y, headPosition.z);
const glm::quat& rotation = getHead()->getFinalOrientationInWorldFrame();
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
_hair.render();
glPopMatrix();
}
if (!postLighting && Menu::getInstance()->isOptionChecked(MenuOption::StringHair)) {
// Render Hair
glPushMatrix();
glm::vec3 headPosition = getHead()->getPosition();
glTranslatef(headPosition.x, headPosition.y, headPosition.z);
const glm::quat& rotation = getHead()->getFinalOrientationInWorldFrame();
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
_hair.render();
glPopMatrix();
}
}

View file

@ -211,17 +211,16 @@ void Head::relaxLean(float deltaTime) {
_deltaLeanForward *= relaxationFactor;
}
void Head::render(float alpha, Model::RenderMode mode) {
_faceModel.render(alpha, mode);
if (_renderLookatVectors && mode != Model::SHADOW_RENDER_MODE) {
Application::getInstance()->getDeferredLightingEffect()->addPostLightingRenderable(this);
void Head::render(float alpha, Model::RenderMode mode, bool postLighting) {
if (postLighting) {
if (_renderLookatVectors) {
renderLookatVectors(_leftEyePosition, _rightEyePosition, getCorrectedLookAtPosition());
}
} else {
_faceModel.render(alpha, mode);
}
}
void Head::renderPostLighting() {
renderLookatVectors(_leftEyePosition, _rightEyePosition, getCorrectedLookAtPosition());
}
void Head::setScale (float scale) {
if (_scale == scale) {
return;

View file

@ -23,7 +23,6 @@
#include "FaceModel.h"
#include "InterfaceConfig.h"
#include "world.h"
#include "renderer/DeferredLightingEffect.h"
enum eyeContactTargets {
LEFT_EYE,
@ -36,15 +35,14 @@ const float EYE_EAR_GAP = 0.08f;
class Avatar;
class ProgramObject;
class Head : public HeadData, public PostLightingRenderable {
class Head : public HeadData {
public:
Head(Avatar* owningAvatar);
void init();
void reset();
void simulate(float deltaTime, bool isMine, bool billboard = false);
void render(float alpha, Model::RenderMode mode);
virtual void renderPostLighting();
void render(float alpha, Model::RenderMode mode, bool postLighting);
void setScale(float scale);
void setPosition(glm::vec3 position) { _position = position; }
void setAverageLoudness(float averageLoudness) { _averageLoudness = averageLoudness; }

View file

@ -1147,20 +1147,18 @@ void MyAvatar::renderBody(RenderMode renderMode, bool postLighting, float glowLe
const Camera *camera = Application::getInstance()->getCamera();
const glm::vec3 cameraPos = camera->getPosition() + (camera->getRotation() * glm::vec3(0.0f, 0.0f, 1.0f)) * camera->getDistance();
if (shouldRenderHead(cameraPos, renderMode)) {
if (!postLighting) {
getHead()->render(1.0f, modelRenderMode);
getHead()->render(1.0f, modelRenderMode, postLighting);
if (Menu::getInstance()->isOptionChecked(MenuOption::StringHair)) {
// Render Hair
glPushMatrix();
glm::vec3 headPosition = getHead()->getPosition();
glTranslatef(headPosition.x, headPosition.y, headPosition.z);
const glm::quat& rotation = getHead()->getFinalOrientationInWorldFrame();
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
_hair.render();
glPopMatrix();
}
if (!postLighting && Menu::getInstance()->isOptionChecked(MenuOption::StringHair)) {
// Render Hair
glPushMatrix();
glm::vec3 headPosition = getHead()->getPosition();
glTranslatef(headPosition.x, headPosition.y, headPosition.z);
const glm::quat& rotation = getHead()->getFinalOrientationInWorldFrame();
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
_hair.render();
glPopMatrix();
}
}
if (postLighting) {

View file

@ -8,8 +8,9 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "SharedUtil.h"
#include "Leapmotion.h"
#include "Menu.h"
#include "SharedUtil.h"
const int PALMROOT_NUM_JOINTS = 3;
const int FINGER_NUM_JOINTS = 4;
@ -101,6 +102,12 @@ Leapmotion::Leapmotion() :
}
}
}
#ifdef HAVE_LEAPMOTION
if (Menu::getInstance()->isOptionChecked(MenuOption::LeapMotionOnHMD)) {
_controller.setPolicyFlags(Leap::Controller::POLICY_OPTIMIZE_HMD);
}
#endif
}
Leapmotion::~Leapmotion() {

View file

@ -412,6 +412,10 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
glBindTexture(GL_TEXTURE_2D, 0);
// Update camera for use by rest of Interface.
whichCamera.setTargetPosition((_leftEyePosition + _rightEyePosition) / 2.f);
whichCamera.setTargetRotation(_camera->getTargetRotation());
#endif
}

View file

@ -30,23 +30,28 @@ const int CALIBRATION_STATE_COMPLETE = 4;
const float NECK_X = 0.25f; // meters
const float NECK_Y = 0.3f; // meters
const float NECK_Z = 0.3f; // meters
#ifdef __APPLE__
typedef int (*SixenseBaseFunction)();
typedef int (*SixenseTakeIntFunction)(int);
typedef int (*SixenseTakeIntAndSixenseControllerData)(int, sixenseControllerData*);
#endif
SixenseManager::SixenseManager() {
#ifdef HAVE_SIXENSE
_lastMovement = 0;
_amountMoved = glm::vec3(0.0f);
_lowVelocityFilter = false;
_calibrationState = CALIBRATION_STATE_IDLE;
// By default we assume the _neckBase (in orb frame) is as high above the orb
// as the "torso" is below it.
_neckBase = glm::vec3(NECK_X, -NECK_Y, NECK_Z);
sixenseInit();
#endif
_hydrasConnected = false;
SixenseManager& SixenseManager::getInstance() {
static SixenseManager sharedInstance;
return sharedInstance;
}
SixenseManager::SixenseManager() :
#if defined(HAVE_SIXENSE) && defined(__APPLE__)
_sixenseLibrary(NULL),
#endif
_isInitialized(false),
_isEnabled(true),
_hydrasConnected(false)
{
_triggerPressed[0] = false;
_bumperPressed[0] = false;
_oldX[0] = -1;
@ -58,155 +63,229 @@ SixenseManager::SixenseManager() {
}
SixenseManager::~SixenseManager() {
#ifdef HAVE_SIXENSE_
if (_isInitialized) {
#ifdef __APPLE__
SixenseBaseFunction sixenseExit = (SixenseBaseFunction) _sixenseLibrary->resolve("sixenseExit");
#endif
sixenseExit();
}
#ifdef __APPLE__
delete _sixenseLibrary;
#endif
#endif
}
void SixenseManager::initialize() {
#ifdef HAVE_SIXENSE
sixenseExit();
if (!_isInitialized) {
_lastMovement = 0;
_amountMoved = glm::vec3(0.0f);
_lowVelocityFilter = false;
_calibrationState = CALIBRATION_STATE_IDLE;
// By default we assume the _neckBase (in orb frame) is as high above the orb
// as the "torso" is below it.
_neckBase = glm::vec3(NECK_X, -NECK_Y, NECK_Z);
#ifdef __APPLE__
if (!_sixenseLibrary) {
const QString SIXENSE_LIBRARY_NAME = "libsixense_x64.dylib";
_sixenseLibrary = new QLibrary(SIXENSE_LIBRARY_NAME);
}
qDebug() << "Initializing sixense library for hydra support - libsixense_x64.dylib load state is"
<< _sixenseLibrary->isLoaded();
SixenseBaseFunction sixenseInit = (SixenseBaseFunction) _sixenseLibrary->resolve("sixenseInit");
#endif
sixenseInit();
_isInitialized = true;
}
#endif
}
void SixenseManager::setFilter(bool filter) {
#ifdef HAVE_SIXENSE
if (filter) {
sixenseSetFilterEnabled(1);
} else {
sixenseSetFilterEnabled(0);
if (_isInitialized) {
#ifdef __APPLE__
SixenseTakeIntFunction sixenseSetFilterEnabled = (SixenseTakeIntFunction) _sixenseLibrary->resolve("sixenseSetFilterEnabled");
#endif
if (filter) {
sixenseSetFilterEnabled(1);
} else {
sixenseSetFilterEnabled(0);
}
}
#endif
}
void SixenseManager::update(float deltaTime) {
#ifdef HAVE_SIXENSE
// if the controllers haven't been moved in a while, disable
const unsigned int MOVEMENT_DISABLE_SECONDS = 3;
if (usecTimestampNow() - _lastMovement > (MOVEMENT_DISABLE_SECONDS * USECS_PER_SECOND)) {
Hand* hand = Application::getInstance()->getAvatar()->getHand();
for (std::vector<PalmData>::iterator it = hand->getPalms().begin(); it != hand->getPalms().end(); it++) {
it->setActive(false);
}
_lastMovement = usecTimestampNow();
}
if (sixenseGetNumActiveControllers() == 0) {
_hydrasConnected = false;
return;
}
PerformanceTimer perfTimer("sixense");
if (!_hydrasConnected) {
_hydrasConnected = true;
UserActivityLogger::getInstance().connectedDevice("spatial_controller", "hydra");
}
MyAvatar* avatar = Application::getInstance()->getAvatar();
Hand* hand = avatar->getHand();
int maxControllers = sixenseGetMaxControllers();
// we only support two controllers
sixenseControllerData controllers[2];
int numActiveControllers = 0;
for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) {
if (!sixenseIsControllerEnabled(i)) {
continue;
}
sixenseControllerData* data = controllers + numActiveControllers;
++numActiveControllers;
sixenseGetNewestData(i, data);
// Set palm position and normal based on Hydra position/orientation
// Either find a palm matching the sixense controller, or make a new one
PalmData* palm;
bool foundHand = false;
for (size_t j = 0; j < hand->getNumPalms(); j++) {
if (hand->getPalms()[j].getSixenseID() == data->controller_index) {
palm = &(hand->getPalms()[j]);
foundHand = true;
if (_isInitialized && _isEnabled) {
// if the controllers haven't been moved in a while, disable
const unsigned int MOVEMENT_DISABLE_SECONDS = 3;
if (usecTimestampNow() - _lastMovement > (MOVEMENT_DISABLE_SECONDS * USECS_PER_SECOND)) {
Hand* hand = Application::getInstance()->getAvatar()->getHand();
for (std::vector<PalmData>::iterator it = hand->getPalms().begin(); it != hand->getPalms().end(); it++) {
it->setActive(false);
}
}
if (!foundHand) {
PalmData newPalm(hand);
hand->getPalms().push_back(newPalm);
palm = &(hand->getPalms()[hand->getNumPalms() - 1]);
palm->setSixenseID(data->controller_index);
qDebug("Found new Sixense controller, ID %i", data->controller_index);
}
palm->setActive(true);
// Read controller buttons and joystick into the hand
palm->setControllerButtons(data->buttons);
palm->setTrigger(data->trigger);
palm->setJoystick(data->joystick_x, data->joystick_y);
// Emulate the mouse so we can use scripts
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
emulateMouse(palm, numActiveControllers - 1);
}
// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
position *= METERS_PER_MILLIMETER;
// Transform the measured position into body frame.
glm::vec3 neck = _neckBase;
// Zeroing y component of the "neck" effectively raises the measured position a little bit.
neck.y = 0.f;
position = _orbRotation * (position - neck);
// Rotation of Palm
glm::quat rotation(data->rot_quat[3], -data->rot_quat[0], data->rot_quat[1], -data->rot_quat[2]);
rotation = glm::angleAxis(PI, glm::vec3(0.f, 1.f, 0.f)) * _orbRotation * rotation;
// Compute current velocity from position change
glm::vec3 rawVelocity;
if (deltaTime > 0.f) {
rawVelocity = (position - palm->getRawPosition()) / deltaTime;
} else {
rawVelocity = glm::vec3(0.0f);
}
palm->setRawVelocity(rawVelocity); // meters/sec
// adjustment for hydra controllers fit into hands
float sign = (i == 0) ? -1.0f : 1.0f;
rotation *= glm::angleAxis(sign * PI/4.0f, glm::vec3(0.0f, 0.0f, 1.0f));
if (_lowVelocityFilter) {
// Use a velocity sensitive filter to damp small motions and preserve large ones with
// no latency.
float velocityFilter = glm::clamp(1.0f - glm::length(rawVelocity), 0.0f, 1.0f);
position = palm->getRawPosition() * velocityFilter + position * (1.0f - velocityFilter);
rotation = safeMix(palm->getRawRotation(), rotation, 1.0f - velocityFilter);
palm->setRawPosition(position);
palm->setRawRotation(rotation);
} else {
palm->setRawPosition(position);
palm->setRawRotation(rotation);
}
// use the velocity to determine whether there's any movement (if the hand isn't new)
const float MOVEMENT_DISTANCE_THRESHOLD = 0.003f;
_amountMoved += rawVelocity * deltaTime;
if (glm::length(_amountMoved) > MOVEMENT_DISTANCE_THRESHOLD && foundHand) {
_lastMovement = usecTimestampNow();
_amountMoved = glm::vec3(0.0f);
}
// Store the one fingertip in the palm structure so we can track velocity
const float FINGER_LENGTH = 0.3f; // meters
const glm::vec3 FINGER_VECTOR(0.0f, 0.0f, FINGER_LENGTH);
const glm::vec3 newTipPosition = position + rotation * FINGER_VECTOR;
glm::vec3 oldTipPosition = palm->getTipRawPosition();
if (deltaTime > 0.f) {
palm->setTipVelocity((newTipPosition - oldTipPosition) / deltaTime);
} else {
palm->setTipVelocity(glm::vec3(0.f));
#ifdef __APPLE__
SixenseBaseFunction sixenseGetNumActiveControllers =
(SixenseBaseFunction) _sixenseLibrary->resolve("sixenseGetNumActiveControllers");
#endif
if (sixenseGetNumActiveControllers() == 0) {
_hydrasConnected = false;
return;
}
PerformanceTimer perfTimer("sixense");
if (!_hydrasConnected) {
_hydrasConnected = true;
UserActivityLogger::getInstance().connectedDevice("spatial_controller", "hydra");
}
MyAvatar* avatar = Application::getInstance()->getAvatar();
Hand* hand = avatar->getHand();
#ifdef __APPLE__
SixenseBaseFunction sixenseGetMaxControllers =
(SixenseBaseFunction) _sixenseLibrary->resolve("sixenseGetMaxControllers");
#endif
int maxControllers = sixenseGetMaxControllers();
// we only support two controllers
sixenseControllerData controllers[2];
#ifdef __APPLE__
SixenseTakeIntFunction sixenseIsControllerEnabled =
(SixenseTakeIntFunction) _sixenseLibrary->resolve("sixenseIsControllerEnabled");
SixenseTakeIntAndSixenseControllerData sixenseGetNewestData =
(SixenseTakeIntAndSixenseControllerData) _sixenseLibrary->resolve("sixenseGetNewestData");
#endif
int numActiveControllers = 0;
for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) {
if (!sixenseIsControllerEnabled(i)) {
continue;
}
sixenseControllerData* data = controllers + numActiveControllers;
++numActiveControllers;
sixenseGetNewestData(i, data);
// Set palm position and normal based on Hydra position/orientation
// Either find a palm matching the sixense controller, or make a new one
PalmData* palm;
bool foundHand = false;
for (size_t j = 0; j < hand->getNumPalms(); j++) {
if (hand->getPalms()[j].getSixenseID() == data->controller_index) {
palm = &(hand->getPalms()[j]);
foundHand = true;
}
}
if (!foundHand) {
PalmData newPalm(hand);
hand->getPalms().push_back(newPalm);
palm = &(hand->getPalms()[hand->getNumPalms() - 1]);
palm->setSixenseID(data->controller_index);
qDebug("Found new Sixense controller, ID %i", data->controller_index);
}
palm->setActive(true);
// Read controller buttons and joystick into the hand
palm->setControllerButtons(data->buttons);
palm->setTrigger(data->trigger);
palm->setJoystick(data->joystick_x, data->joystick_y);
// Emulate the mouse so we can use scripts
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
emulateMouse(palm, numActiveControllers - 1);
}
// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
position *= METERS_PER_MILLIMETER;
// Transform the measured position into body frame.
glm::vec3 neck = _neckBase;
// Zeroing y component of the "neck" effectively raises the measured position a little bit.
neck.y = 0.f;
position = _orbRotation * (position - neck);
// Rotation of Palm
glm::quat rotation(data->rot_quat[3], -data->rot_quat[0], data->rot_quat[1], -data->rot_quat[2]);
rotation = glm::angleAxis(PI, glm::vec3(0.f, 1.f, 0.f)) * _orbRotation * rotation;
// Compute current velocity from position change
glm::vec3 rawVelocity;
if (deltaTime > 0.f) {
rawVelocity = (position - palm->getRawPosition()) / deltaTime;
} else {
rawVelocity = glm::vec3(0.0f);
}
palm->setRawVelocity(rawVelocity); // meters/sec
// adjustment for hydra controllers fit into hands
float sign = (i == 0) ? -1.0f : 1.0f;
rotation *= glm::angleAxis(sign * PI/4.0f, glm::vec3(0.0f, 0.0f, 1.0f));
if (_lowVelocityFilter) {
// Use a velocity sensitive filter to damp small motions and preserve large ones with
// no latency.
float velocityFilter = glm::clamp(1.0f - glm::length(rawVelocity), 0.0f, 1.0f);
position = palm->getRawPosition() * velocityFilter + position * (1.0f - velocityFilter);
rotation = safeMix(palm->getRawRotation(), rotation, 1.0f - velocityFilter);
palm->setRawPosition(position);
palm->setRawRotation(rotation);
} else {
palm->setRawPosition(position);
palm->setRawRotation(rotation);
}
// use the velocity to determine whether there's any movement (if the hand isn't new)
const float MOVEMENT_DISTANCE_THRESHOLD = 0.003f;
_amountMoved += rawVelocity * deltaTime;
if (glm::length(_amountMoved) > MOVEMENT_DISTANCE_THRESHOLD && foundHand) {
_lastMovement = usecTimestampNow();
_amountMoved = glm::vec3(0.0f);
}
// Store the one fingertip in the palm structure so we can track velocity
const float FINGER_LENGTH = 0.3f; // meters
const glm::vec3 FINGER_VECTOR(0.0f, 0.0f, FINGER_LENGTH);
const glm::vec3 newTipPosition = position + rotation * FINGER_VECTOR;
glm::vec3 oldTipPosition = palm->getTipRawPosition();
if (deltaTime > 0.f) {
palm->setTipVelocity((newTipPosition - oldTipPosition) / deltaTime);
} else {
palm->setTipVelocity(glm::vec3(0.f));
}
palm->setTipPosition(newTipPosition);
}
if (numActiveControllers == 2) {
updateCalibration(controllers);
}
palm->setTipPosition(newTipPosition);
}
if (numActiveControllers == 2) {
updateCalibration(controllers);
}
#endif // HAVE_SIXENSE
}

View file

@ -18,6 +18,11 @@
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include "sixense.h"
#ifdef __APPLE__
#include <qlibrary.h>
#endif
#endif
const unsigned int BUTTON_0 = 1U << 0; // the skinny button between 1 and 2
@ -38,9 +43,12 @@ const bool DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS = false;
class SixenseManager : public QObject {
Q_OBJECT
public:
static SixenseManager& getInstance();
SixenseManager();
~SixenseManager();
void initialize();
bool isInitialized() const { return _isInitialized; }
void setIsEnabled(bool isEnabled) { _isEnabled = isEnabled; }
void update(float deltaTime);
float getCursorPixelRangeMult() const;
@ -51,6 +59,9 @@ public slots:
void setLowVelocityFilter(bool lowVelocityFilter) { _lowVelocityFilter = lowVelocityFilter; };
private:
SixenseManager();
~SixenseManager();
#ifdef HAVE_SIXENSE
void updateCalibration(const sixenseControllerData* controllers);
void emulateMouse(PalmData* palm, int index);
@ -72,7 +83,13 @@ private:
glm::vec3 _reachForward;
float _lastDistance;
#ifdef __APPLE__
QLibrary* _sixenseLibrary;
#endif
#endif
bool _isInitialized;
bool _isEnabled;
bool _hydrasConnected;
quint64 _lastMovement;
glm::vec3 _amountMoved;

View file

@ -1335,11 +1335,7 @@ void Model::renderMeshes(RenderMode mode, bool translucent, float alphaThreshold
} else {
glm::vec4 diffuse = glm::vec4(part.diffuseColor, part.opacity);
if (!(translucent && alphaThreshold == 0.0f)) {
float emissive = (part.emissiveColor.r + part.emissiveColor.g + part.emissiveColor.b) / 3.0f;
diffuse.a = qMax(Application::getInstance()->getGlowEffect()->getIntensity(), emissive);
glAlphaFunc(GL_EQUAL, diffuse.a);
diffuse = glm::vec4(qMax(diffuse.r, part.emissiveColor.r), qMax(diffuse.g, part.emissiveColor.g),
qMax(diffuse.b, part.emissiveColor.b), diffuse.a);
glAlphaFunc(GL_EQUAL, diffuse.a = Application::getInstance()->getGlowEffect()->getIntensity());
}
glm::vec4 specular = glm::vec4(part.specularColor, 1.0f);
glMaterialfv(GL_FRONT, GL_AMBIENT, (const float*)&diffuse);

View file

@ -265,7 +265,11 @@ QScriptValue WindowScriptingInterface::doPeekNonBlockingFormResult(QScriptValue
_form.setProperty(i, item);
} else if (item.property("options").isArray()) {
c += 1;
item.setProperty("value", _combos.at(c)->currentText());
item.setProperty("value",
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
item.property("options").property(_combos.at(c)->currentIndex()) :
array.engine()->undefinedValue()
);
_form.setProperty(i, item);
} else {
e += 1;
@ -318,7 +322,11 @@ QScriptValue WindowScriptingInterface::doGetNonBlockingFormResult(QScriptValue a
_form.setProperty(i, item);
} else if (item.property("options").isArray()) {
c += 1;
item.setProperty("value", _combos.at(c)->currentText());
item.setProperty("value",
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
item.property("options").property(_combos.at(c)->currentIndex()) :
array.engine()->undefinedValue()
);
_form.setProperty(i, item);
} else {
e += 1;
@ -349,6 +357,7 @@ QScriptValue WindowScriptingInterface::doGetNonBlockingFormResult(QScriptValue a
_form = QScriptValue();
_edits.clear();
_directories.clear();
_combos.clear();
array = _form;
return (_formResult == QDialog::Accepted);
@ -391,8 +400,12 @@ QScriptValue WindowScriptingInterface::showForm(const QString& title, QScriptVal
form.setProperty(i, item);
} else if (item.property("options").isArray()) {
c += 1;
item.setProperty("value", _combos.at(c)->currentText());
_form.setProperty(i, item);
item.setProperty("value",
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
item.property("options").property(_combos.at(c)->currentIndex()) :
form.engine()->undefinedValue()
);
form.setProperty(i, item);
} else {
e += 1;
bool ok = true;
@ -418,6 +431,7 @@ QScriptValue WindowScriptingInterface::showForm(const QString& title, QScriptVal
}
delete editDialog;
_combos.clear();
_edits.clear();
_directories.clear();
return (result == QDialog::Accepted);
@ -498,9 +512,9 @@ QDialog* WindowScriptingInterface::createForm(const QString& title, QScriptValue
} else if (item.property("options").isArray()) {
QComboBox* combo = new QComboBox();
combo->setMinimumWidth(200);
QStringList options = item.property("options").toVariant().toStringList();
for (QStringList::const_iterator it = options.begin(); it != options.end(); it += 1) {
combo->addItem(*it);
qint32 options_count = item.property("options").property("length").toInt32();
for (qint32 i = 0; i < options_count; i++) {
combo->addItem(item.property("options").property(i).toString());
}
_combos.push_back(combo);
formLayout->addRow(new QLabel(item.property("label").toString()), combo);

View file

@ -671,7 +671,7 @@ void ApplicationOverlay::renderControllerPointers() {
float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
// Get the pixel range over which the xAngle and yAngle are scaled
float cursorRange = glWidget->width() * application->getSixenseManager()->getCursorPixelRangeMult();
float cursorRange = glWidget->width() * SixenseManager::getInstance().getCursorPixelRangeMult();
mouseX = (glWidget->width() / 2.0f + cursorRange * xAngle);
mouseY = (glWidget->height() / 2.0f + cursorRange * yAngle);

View file

@ -21,7 +21,7 @@
#include "LoginDialog.h"
const QString FORGOT_PASSWORD_URL = "https://data.highfidelity.io/password/new";
const QString FORGOT_PASSWORD_URL = "https://data.highfidelity.io/users/password/new";
LoginDialog::LoginDialog(QWidget* parent) :
FramelessDialog(parent, 0, FramelessDialog::POSITION_TOP),

View file

@ -96,6 +96,7 @@ void AudioInjector::injectAudio() {
packetStream << radius;
// pack 255 for attenuation byte
int volumeOptionOffset = injectAudioPacket.size();
quint8 volume = MAX_INJECTOR_VOLUME * _options.getVolume();
packetStream << volume;
@ -118,6 +119,8 @@ void AudioInjector::injectAudio() {
memcpy(injectAudioPacket.data() + orientationOptionOffset,
&_options.getOrientation(),
sizeof(_options.getOrientation()));
volume = MAX_INJECTOR_VOLUME * _options.getVolume();
memcpy(injectAudioPacket.data() + volumeOptionOffset, &volume, sizeof(volume));
// resize the QByteArray to the right size
injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);

View file

@ -652,13 +652,25 @@ void AvatarData::startPlaying() {
_player->startPlaying();
}
void AvatarData::setPlayerFrame(int frame) {
void AvatarData::setPlayerVolume(float volume) {
if (_player) {
_player->setVolume(volume);
}
}
void AvatarData::setPlayerAudioOffset(int audioOffset) {
if (_player) {
_player->setAudioOffset(audioOffset);
}
}
void AvatarData::setPlayerFrame(unsigned int frame) {
if (_player) {
_player->setCurrentFrame(frame);
}
}
void AvatarData::setPlayerTime(qint64 time) {
void AvatarData::setPlayerTime(unsigned int time) {
if (_player) {
_player->setCurrentTime(time);
}

View file

@ -100,8 +100,6 @@ enum KeyState {
DELETE_KEY_DOWN
};
const glm::vec3 vec3Zero(0.0f);
class QDataStream;
class AttachmentData;
@ -304,8 +302,10 @@ public slots:
void loadRecording(QString filename);
void startPlaying();
void setPlayerFrame(int frame);
void setPlayerTime(qint64 time);
void setPlayerVolume(float volume);
void setPlayerAudioOffset(int audioOffset);
void setPlayerFrame(unsigned int frame);
void setPlayerTime(unsigned int time);
void setPlayFromCurrentLocation(bool playFromCurrentLocation);
void setPlayerLoop(bool loop);
void setPlayerUseDisplayName(bool useDisplayName);

View file

@ -17,11 +17,16 @@
#include "AvatarData.h"
#include "Player.h"
static const int INVALID_FRAME = -1;
Player::Player(AvatarData* avatar) :
_recording(new Recording()),
_pausedFrame(-1),
_timerOffset(0),
_avatar(avatar),
_recording(new Recording()),
_currentFrame(INVALID_FRAME),
_frameInterpolationFactor(0.0f),
_pausedFrame(INVALID_FRAME),
_timerOffset(0),
_audioOffset(0),
_audioThread(NULL),
_playFromCurrentPosition(true),
_loop(false),
@ -31,8 +36,6 @@ Player::Player(AvatarData* avatar) :
_useSkeletonURL(true)
{
_timer.invalidate();
_options.setLoop(false);
_options.setVolume(1.0f);
}
bool Player::isPlaying() const {
@ -40,7 +43,7 @@ bool Player::isPlaying() const {
}
bool Player::isPaused() const {
return (_pausedFrame != -1);
return (_pausedFrame != INVALID_FRAME);
}
qint64 Player::elapsed() const {
@ -120,7 +123,7 @@ void Player::startPlaying() {
_timer.start();
setCurrentFrame(_pausedFrame);
_pausedFrame = -1;
_pausedFrame = INVALID_FRAME;
}
}
@ -128,7 +131,7 @@ void Player::stopPlaying() {
if (!isPlaying()) {
return;
}
_pausedFrame = -1;
_pausedFrame = INVALID_FRAME;
_timer.invalidate();
cleanupAudioThread();
_avatar->clearJointsData();
@ -199,12 +202,12 @@ void Player::loadFromFile(const QString& file) {
}
readRecordingFromFile(_recording, file);
_pausedFrame = -1;
_pausedFrame = INVALID_FRAME;
}
void Player::loadRecording(RecordingPointer recording) {
_recording = recording;
_pausedFrame = -1;
_pausedFrame = INVALID_FRAME;
}
void Player::play() {
@ -223,22 +226,68 @@ void Player::play() {
context = &_currentContext;
}
const RecordingFrame& currentFrame = _recording->getFrame(_currentFrame);
const RecordingFrame& nextFrame = _recording->getFrame(_currentFrame + 1);
_avatar->setPosition(context->position + context->orientation * currentFrame.getTranslation());
_avatar->setOrientation(context->orientation * currentFrame.getRotation());
_avatar->setTargetScale(context->scale * currentFrame.getScale());
_avatar->setJointRotations(currentFrame.getJointRotations());
glm::vec3 translation = glm::mix(currentFrame.getTranslation(),
nextFrame.getTranslation(),
_frameInterpolationFactor);
_avatar->setPosition(context->position + context->orientation * translation);
glm::quat rotation = safeMix(currentFrame.getRotation(),
nextFrame.getRotation(),
_frameInterpolationFactor);
_avatar->setOrientation(context->orientation * rotation);
float scale = glm::mix(currentFrame.getScale(),
nextFrame.getScale(),
_frameInterpolationFactor);
_avatar->setTargetScale(context->scale * scale);
QVector<glm::quat> jointRotations(currentFrame.getJointRotations().size());
for (int i = 0; i < currentFrame.getJointRotations().size(); ++i) {
jointRotations[i] = safeMix(currentFrame.getJointRotations()[i],
nextFrame.getJointRotations()[i],
_frameInterpolationFactor);
}
_avatar->setJointRotations(jointRotations);
HeadData* head = const_cast<HeadData*>(_avatar->getHeadData());
if (head) {
head->setBlendshapeCoefficients(currentFrame.getBlendshapeCoefficients());
head->setLeanSideways(currentFrame.getLeanSideways());
head->setLeanForward(currentFrame.getLeanForward());
glm::vec3 eulers = glm::degrees(safeEulerAngles(currentFrame.getHeadRotation()));
// Make sure fake faceshift connection doesn't get turned off
_avatar->setForceFaceshiftConnected(true);
QVector<float> blendCoef(currentFrame.getBlendshapeCoefficients().size());
for (int i = 0; i < currentFrame.getBlendshapeCoefficients().size(); ++i) {
blendCoef[i] = glm::mix(currentFrame.getBlendshapeCoefficients()[i],
nextFrame.getBlendshapeCoefficients()[i],
_frameInterpolationFactor);
}
head->setBlendshapeCoefficients(blendCoef);
float leanSideways = glm::mix(currentFrame.getLeanSideways(),
nextFrame.getLeanSideways(),
_frameInterpolationFactor);
head->setLeanSideways(leanSideways);
float leanForward = glm::mix(currentFrame.getLeanForward(),
nextFrame.getLeanForward(),
_frameInterpolationFactor);
head->setLeanForward(leanForward);
glm::quat headRotation = safeMix(currentFrame.getHeadRotation(),
nextFrame.getHeadRotation(),
_frameInterpolationFactor);
glm::vec3 eulers = glm::degrees(safeEulerAngles(headRotation));
head->setFinalPitch(eulers.x);
head->setFinalYaw(eulers.y);
head->setFinalRoll(eulers.z);
head->setLookAtPosition(context->position + context->orientation * currentFrame.getLookAtPosition());
glm::vec3 lookAt = glm::mix(currentFrame.getLookAtPosition(),
nextFrame.getLookAtPosition(),
_frameInterpolationFactor);
head->setLookAtPosition(context->position + context->orientation * lookAt);
} else {
qDebug() << "WARNING: Player couldn't find head data.";
}
@ -248,8 +297,8 @@ void Player::play() {
_injector->setOptions(_options);
}
void Player::setCurrentFrame(int currentFrame) {
if (_recording && (currentFrame < 0 || currentFrame >= _recording->getFrameNumber())) {
void Player::setCurrentFrame(unsigned int currentFrame) {
if (_recording && currentFrame >= _recording->getFrameNumber()) {
stopPlaying();
return;
}
@ -261,12 +310,12 @@ void Player::setCurrentFrame(int currentFrame) {
_timer.start();
setAudionInjectorPosition();
} else {
_pausedFrame = currentFrame;
_pausedFrame = _currentFrame;
}
}
void Player::setCurrentTime(qint64 currentTime) {
if (currentTime < 0 || currentTime >= _recording->getLength()) {
void Player::setCurrentTime(unsigned int currentTime) {
if (currentTime >= _recording->getLength()) {
stopPlaying();
return;
}
@ -310,6 +359,18 @@ void Player::setCurrentTime(qint64 currentTime) {
}
}
void Player::setVolume(float volume) {
_options.setVolume(volume);
if (_injector) {
_injector->setOptions(_options);
}
qDebug() << "New volume: " << volume;
}
void Player::setAudioOffset(int audioOffset) {
_audioOffset = audioOffset;
}
void Player::setAudionInjectorPosition() {
int MSEC_PER_SEC = 1000;
int SAMPLE_SIZE = 2; // 16 bits
@ -325,17 +386,38 @@ void Player::setPlayFromCurrentLocation(bool playFromCurrentLocation) {
bool Player::computeCurrentFrame() {
if (!isPlaying()) {
_currentFrame = -1;
_currentFrame = INVALID_FRAME;
return false;
}
if (_currentFrame < 0) {
_currentFrame = 0;
}
while (_currentFrame < _recording->getFrameNumber() - 1 &&
_recording->getFrameTimestamp(_currentFrame) < elapsed()) {
++_currentFrame;
quint64 elapsed = glm::clamp(Player::elapsed() - _audioOffset, (qint64)0, (qint64)_recording->getLength());
while(_currentFrame >= 0 &&
_recording->getFrameTimestamp(_currentFrame) > elapsed) {
--_currentFrame;
}
while (_currentFrame < _recording->getFrameNumber() &&
_recording->getFrameTimestamp(_currentFrame) < elapsed) {
++_currentFrame;
}
--_currentFrame;
if (_currentFrame == _recording->getFrameNumber() - 1) {
--_currentFrame;
_frameInterpolationFactor = 1.0f;
} else {
qint64 currentTimestamps = _recording->getFrameTimestamp(_currentFrame);
qint64 nextTimestamps = _recording->getFrameTimestamp(_currentFrame + 1);
_frameInterpolationFactor = (float)(elapsed - currentTimestamps) /
(float)(nextTimestamps - currentTimestamps);
}
if (_frameInterpolationFactor < 0.0f || _frameInterpolationFactor > 1.0f) {
_frameInterpolationFactor = 0.0f;
qDebug() << "Invalid frame interpolation value: overriding";
}
return true;
}

View file

@ -44,8 +44,11 @@ public slots:
void loadRecording(RecordingPointer recording);
void play();
void setCurrentFrame(int currentFrame);
void setCurrentTime(qint64 currentTime);
void setCurrentFrame(unsigned int currentFrame);
void setCurrentTime(unsigned int currentTime);
void setVolume(float volume);
void setAudioOffset(int audioOffset);
void setPlayFromCurrentLocation(bool playFromCurrentPosition);
void setLoop(bool loop) { _loop = loop; }
@ -61,18 +64,20 @@ private:
void setAudionInjectorPosition();
bool computeCurrentFrame();
QElapsedTimer _timer;
AvatarData* _avatar;
RecordingPointer _recording;
int _currentFrame;
float _frameInterpolationFactor;
int _pausedFrame;
qint64 _timerOffset;
QElapsedTimer _timer;
int _timerOffset;
int _audioOffset;
QThread* _audioThread;
QSharedPointer<AudioInjector> _injector;
AudioInjectorOptions _options;
AvatarData* _avatar;
QThread* _audioThread;
RecordingContext _currentContext;
bool _playFromCurrentPosition;
bool _loop;

View file

@ -9,6 +9,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <memory>
#include <QtCore/QDataStream>
#include <QtCore/QJsonDocument>
#include <QtCore/QJsonObject>
@ -25,9 +27,14 @@
const bool VERBOSE_HTTP_REQUEST_DEBUGGING = false;
AccountManager& AccountManager::getInstance() {
static AccountManager sharedInstance;
return sharedInstance;
AccountManager& AccountManager::getInstance(bool forceReset) {
static std::auto_ptr<AccountManager> sharedInstance(new AccountManager());
if (forceReset) {
sharedInstance.reset(new AccountManager());
}
return *sharedInstance;
}
Q_DECLARE_METATYPE(OAuthAccessToken)

View file

@ -42,7 +42,7 @@ const QByteArray ACCESS_TOKEN_AUTHORIZATION_HEADER = "Authorization";
class AccountManager : public QObject {
Q_OBJECT
public:
static AccountManager& getInstance();
static AccountManager& getInstance(bool forceReset = false);
void authenticatedRequest(const QString& path,
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,

View file

@ -35,29 +35,32 @@ const char SOLO_NODE_TYPES[2] = {
const QUrl DEFAULT_NODE_AUTH_URL = QUrl("https://data.highfidelity.io");
LimitedNodeList* LimitedNodeList::_sharedInstance = NULL;
std::auto_ptr<LimitedNodeList> LimitedNodeList::_sharedInstance;
LimitedNodeList* LimitedNodeList::createInstance(unsigned short socketListenPort, unsigned short dtlsPort) {
if (!_sharedInstance) {
NodeType::init();
NodeType::init();
if (_sharedInstance.get()) {
qDebug() << "LimitedNodeList called with existing instance." <<
"Releasing auto_ptr, deleting existing instance and creating a new one.";
_sharedInstance = new LimitedNodeList(socketListenPort, dtlsPort);
// register the SharedNodePointer meta-type for signals/slots
qRegisterMetaType<SharedNodePointer>();
} else {
qDebug("LimitedNodeList createInstance called with existing instance.");
delete _sharedInstance.release();
}
_sharedInstance = std::auto_ptr<LimitedNodeList>(new LimitedNodeList(socketListenPort, dtlsPort));
// register the SharedNodePointer meta-type for signals/slots
qRegisterMetaType<SharedNodePointer>();
return _sharedInstance;
return _sharedInstance.get();
}
LimitedNodeList* LimitedNodeList::getInstance() {
if (!_sharedInstance) {
if (!_sharedInstance.get()) {
qDebug("LimitedNodeList getInstance called before call to createInstance. Returning NULL pointer.");
}
return _sharedInstance;
return _sharedInstance.get();
}

View file

@ -14,6 +14,7 @@
#include <stdint.h>
#include <iterator>
#include <memory>
#ifndef _WIN32
#include <unistd.h> // not on windows, not needed for mac or windows
@ -118,7 +119,7 @@ signals:
void nodeKilled(SharedNodePointer);
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
protected:
static LimitedNodeList* _sharedInstance;
static std::auto_ptr<LimitedNodeList> _sharedInstance;
LimitedNodeList(unsigned short socketListenPort, unsigned short dtlsListenPort);
LimitedNodeList(LimitedNodeList const&); // Don't implement, needed to avoid copies of singleton

View file

@ -24,30 +24,31 @@
#include "SharedUtil.h"
#include "UUID.h"
NodeList* NodeList::_sharedInstance = NULL;
NodeList* NodeList::createInstance(char ownerType, unsigned short socketListenPort, unsigned short dtlsPort) {
if (!_sharedInstance) {
NodeType::init();
NodeType::init();
if (_sharedInstance.get()) {
qDebug() << "NodeList called with existing instance." <<
"Releasing auto_ptr, deleting existing instance and creating a new one.";
_sharedInstance = new NodeList(ownerType, socketListenPort, dtlsPort);
LimitedNodeList::_sharedInstance = _sharedInstance;
// register the SharedNodePointer meta-type for signals/slots
qRegisterMetaType<SharedNodePointer>();
} else {
qDebug("NodeList createInstance called with existing instance.");
delete _sharedInstance.release();
}
return _sharedInstance;
_sharedInstance = std::auto_ptr<LimitedNodeList>(new NodeList(ownerType, socketListenPort, dtlsPort));
// register the SharedNodePointer meta-type for signals/slots
qRegisterMetaType<SharedNodePointer>();
return static_cast<NodeList*>(_sharedInstance.get());
}
NodeList* NodeList::getInstance() {
if (!_sharedInstance) {
if (!_sharedInstance.get()) {
qDebug("NodeList getInstance called before call to createInstance. Returning NULL pointer.");
}
return _sharedInstance;
return static_cast<NodeList*>(_sharedInstance.get());
}
NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned short dtlsListenPort) :

View file

@ -84,8 +84,6 @@ public slots:
signals:
void limitOfSilentDomainCheckInsReached();
private:
static NodeList* _sharedInstance;
NodeList(char ownerType, unsigned short socketListenPort, unsigned short dtlsListenPort);
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton

View file

@ -87,43 +87,48 @@ QVariantMap HifiConfigVariantMap::mergeCLParametersWithJSONConfig(const QStringL
return mergedMap;
}
QVariantMap HifiConfigVariantMap::mergeMasterConfigWithUserConfig(const QStringList& argumentList) {
HifiConfigVariantMap::HifiConfigVariantMap() :
_userConfigFilename(),
_masterConfig(),
_userConfig(),
_mergedConfig()
{
}
void HifiConfigVariantMap::loadMasterAndUserConfig(const QStringList& argumentList) {
// check if there is a master config file
const QString MASTER_CONFIG_FILE_OPTION = "--master-config";
QVariantMap configVariantMap;
int masterConfigIndex = argumentList.indexOf(MASTER_CONFIG_FILE_OPTION);
if (masterConfigIndex != -1) {
QString masterConfigFilepath = argumentList[masterConfigIndex + 1];
mergeMapWithJSONFile(configVariantMap, masterConfigFilepath);
loadMapFromJSONFile(_masterConfig, masterConfigFilepath);
}
// merge the existing configVariantMap with the user config file
mergeMapWithJSONFile(configVariantMap, userConfigFilepath(argumentList));
return configVariantMap;
}
QString HifiConfigVariantMap::userConfigFilepath(const QStringList& argumentList) {
// we've loaded up the master config file, now fill in anything it didn't have with the user config file
// load the user config
const QString USER_CONFIG_FILE_OPTION = "--user-config";
int userConfigIndex = argumentList.indexOf(USER_CONFIG_FILE_OPTION);
QString userConfigFilepath;
if (userConfigIndex != -1) {
userConfigFilepath = argumentList[userConfigIndex + 1];
_userConfigFilename = argumentList[userConfigIndex + 1];
} else {
userConfigFilepath = QString("%1/%2/%3/config.json").arg(QStandardPaths::writableLocation(QStandardPaths::ConfigLocation),
QCoreApplication::organizationName(),
QCoreApplication::applicationName());
_userConfigFilename = QString("%1/%2/%3/config.json").arg(QStandardPaths::writableLocation(QStandardPaths::ConfigLocation),
QCoreApplication::organizationName(),
QCoreApplication::applicationName());
}
return userConfigFilepath;
loadMapFromJSONFile(_userConfig, _userConfigFilename);
// the merged config is initially matched to the master config
_mergedConfig = _masterConfig;
// then we merge in anything missing from the user config
addMissingValuesToExistingMap(_mergedConfig, _userConfig);
}
void HifiConfigVariantMap::mergeMapWithJSONFile(QVariantMap& existingMap, const QString& filename) {
void HifiConfigVariantMap::loadMapFromJSONFile(QVariantMap& existingMap, const QString& filename) {
QFile configFile(filename);
if (configFile.exists()) {
@ -131,12 +136,7 @@ void HifiConfigVariantMap::mergeMapWithJSONFile(QVariantMap& existingMap, const
configFile.open(QIODevice::ReadOnly);
QJsonDocument configDocument = QJsonDocument::fromJson(configFile.readAll());
if (existingMap.isEmpty()) {
existingMap = configDocument.toVariant().toMap();
} else {
addMissingValuesToExistingMap(existingMap, configDocument.toVariant().toMap());
}
existingMap = configDocument.toVariant().toMap();
} else {
qDebug() << "Could not find JSON config file at" << filename;

View file

@ -17,11 +17,24 @@
class HifiConfigVariantMap {
public:
static QVariantMap mergeCLParametersWithJSONConfig(const QStringList& argumentList);
static QVariantMap mergeMasterConfigWithUserConfig(const QStringList& argumentList);
static QString userConfigFilepath(const QStringList& argumentList);
HifiConfigVariantMap();
void loadMasterAndUserConfig(const QStringList& argumentList);
const QVariantMap& getMasterConfig() const { return _masterConfig; }
QVariantMap& getUserConfig() { return _userConfig; }
QVariantMap& getMergedConfig() { return _mergedConfig; }
const QString& getUserConfigFilename() const { return _userConfigFilename; }
private:
static void mergeMapWithJSONFile(QVariantMap& existingMap, const QString& filename);
static void addMissingValuesToExistingMap(QVariantMap& existingMap, const QVariantMap& newMap);
QString _userConfigFilename;
QVariantMap _masterConfig;
QVariantMap _userConfig;
QVariantMap _mergedConfig;
void loadMapFromJSONFile(QVariantMap& existingMap, const QString& filename);
void addMissingValuesToExistingMap(QVariantMap& existingMap, const QVariantMap& newMap);
};
const QVariant* valueForKeyPath(QVariantMap& variantMap, const QString& keyPath);