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fix typo
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1 changed files with 1 additions and 1 deletions
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@ -659,7 +659,7 @@ void EntityItem::simulate(const quint64& now) {
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float angularSpeed = glm::length(_angularVelocity);
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const float EPSILON_ANGULAR_VELOCITY_LENGTH = 0.1; //
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const float EPSILON_ANGULAR_VELOCITY_LENGTH = 0.1f; //
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if (angularSpeed < EPSILON_ANGULAR_VELOCITY_LENGTH) {
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setAngularVelocity(NO_ANGULAR_VELOCITY);
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} else {
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