diff --git a/assignment-client/src/avatars/AvatarMixer.cpp b/assignment-client/src/avatars/AvatarMixer.cpp index 27deb0e666..b4aae40c10 100644 --- a/assignment-client/src/avatars/AvatarMixer.cpp +++ b/assignment-client/src/avatars/AvatarMixer.cpp @@ -288,7 +288,7 @@ void AvatarMixer::manageIdentityData(const SharedNodePointer& node) { // there is no need to manage identity data we haven't received yet // so bail early if we've never received an identity packet for this avatar - if (!nodeData->getAvatar().hasProcessedFirstIdentity()) { + if (!nodeData || !nodeData->getAvatar().hasProcessedFirstIdentity()) { return; } diff --git a/assignment-client/src/avatars/AvatarMixerSlave.cpp b/assignment-client/src/avatars/AvatarMixerSlave.cpp index 4ff447a95a..d38ffa9998 100644 --- a/assignment-client/src/avatars/AvatarMixerSlave.cpp +++ b/assignment-client/src/avatars/AvatarMixerSlave.cpp @@ -320,14 +320,15 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node) ++numOtherAvatars; const AvatarMixerClientData* otherNodeData = reinterpret_cast(otherNode->getLinkedData()); + const AvatarData* otherAvatar = otherNodeData->getConstAvatarData(); // If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO // the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A. - if (nodeData->getLastBroadcastTime(otherNode->getUUID()) <= otherNodeData->getIdentityChangeTimestamp()) { + if (otherAvatar->hasProcessedFirstIdentity() + && nodeData->getLastBroadcastTime(otherNode->getUUID()) <= otherNodeData->getIdentityChangeTimestamp()) { identityBytesSent += sendIdentityPacket(otherNodeData, node); } - const AvatarData* otherAvatar = otherNodeData->getConstAvatarData(); glm::vec3 otherPosition = otherAvatar->getClientGlobalPosition(); // determine if avatar is in view, to determine how much data to include...