diff --git a/libraries/render-utils/src/RenderDeferredTask.h b/libraries/render-utils/src/RenderDeferredTask.h index 21494336b3..e379e42445 100755 --- a/libraries/render-utils/src/RenderDeferredTask.h +++ b/libraries/render-utils/src/RenderDeferredTask.h @@ -193,17 +193,6 @@ public: }; using RenderDeferredTaskConfig = render::GPUTaskConfig; -/** -class RenderDeferredTaskConfig : public render::Task::Config { - Q_OBJECT - Q_PROPERTY(double gpuTime READ getGpuTime) -public: - double getGpuTime() { return gpuTime; } - -protected: - friend class RenderDeferredTask; - double gpuTime; -};*/ class RenderDeferredTask : public render::Task { public: diff --git a/libraries/render-utils/src/SurfaceGeometryPass.h b/libraries/render-utils/src/SurfaceGeometryPass.h index 7c60cbce86..3bc6b45c7c 100644 --- a/libraries/render-utils/src/SurfaceGeometryPass.h +++ b/libraries/render-utils/src/SurfaceGeometryPass.h @@ -63,14 +63,6 @@ protected: using LinearDepthFramebufferPointer = std::shared_ptr; using LinearDepthPassConfig = render::GPUJobConfig; -/* -class LinearDepthPassConfig : public render::GPUJobConfig { - Q_OBJECT -public: - LinearDepthPassConfig() : render::GPUJobConfig(true) {} -signals: - void dirty(); -};*/ class LinearDepthPass { public: