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fix to how voxel servers are queried when they have no known jurisdiction
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parent
ee39898891
commit
af1047f5e0
1 changed files with 98 additions and 49 deletions
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@ -2391,39 +2391,63 @@ void Application::queryVoxels() {
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NodeList* nodeList = NodeList::getInstance();
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// Iterate all of the nodes, and get a count of how many voxel servers we have...
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int voxelServerCount = 0;
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int totalServers = 0;
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int inViewServers = 0;
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int unknownJurisdictionServers = 0;
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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// only send to the NodeTypes that are NODE_TYPE_VOXEL_SERVER
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if (node->getActiveSocket() != NULL && node->getType() == NODE_TYPE_VOXEL_SERVER) {
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totalServers++;
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// get the server bounds for this server
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QUuid nodeUUID = node->getUUID();
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const JurisdictionMap& map = (_voxelServerJurisdictions)[nodeUUID];
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unsigned char* rootCode = map.getRootOctalCode();
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if (rootCode) {
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VoxelPositionSize rootDetails;
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voxelDetailsForCode(rootCode, rootDetails);
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AABox serverBounds(glm::vec3(rootDetails.x, rootDetails.y, rootDetails.z), rootDetails.s);
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serverBounds.scale(TREE_SCALE);
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// if we haven't heard from this voxel server, go ahead and send it a query, so we
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// can get the jurisdiction...
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if (_voxelServerJurisdictions.find(nodeUUID) == _voxelServerJurisdictions.end()) {
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unknownJurisdictionServers++;
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} else {
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const JurisdictionMap& map = (_voxelServerJurisdictions)[nodeUUID];
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ViewFrustum::location serverFrustumLocation = _viewFrustum.boxInFrustum(serverBounds);
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unsigned char* rootCode = map.getRootOctalCode();
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if (rootCode) {
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VoxelPositionSize rootDetails;
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voxelDetailsForCode(rootCode, rootDetails);
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AABox serverBounds(glm::vec3(rootDetails.x, rootDetails.y, rootDetails.z), rootDetails.s);
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serverBounds.scale(TREE_SCALE);
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if (serverFrustumLocation != ViewFrustum::OUTSIDE) {
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voxelServerCount++;
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ViewFrustum::location serverFrustumLocation = _viewFrustum.boxInFrustum(serverBounds);
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if (serverFrustumLocation != ViewFrustum::OUTSIDE) {
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inViewServers++;
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}
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}
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}
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}
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}
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//qDebug("Servers: total %d, in view %d, unknown jurisdiction %d \n",
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// totalServers, inViewServers, unknownJurisdictionServers);
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// assume there's at least one voxel server
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if (voxelServerCount < 1) {
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voxelServerCount = 1;
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int perServerPPS;
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const int SMALL_BUDGET = 10;
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int perUnknownServer = SMALL_BUDGET;
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// determine PPS based on number of servers
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if (inViewServers >= 1) {
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// set our preferred PPS to be exactly evenly divided among all of the voxel servers... and allocate 1 PPS
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// for each unknown jurisdiction server
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perServerPPS = (DEFAULT_MAX_VOXEL_PPS/inViewServers) - (unknownJurisdictionServers * SMALL_BUDGET);
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} else {
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perServerPPS = 0;
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if (unknownJurisdictionServers > 0) {
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perUnknownServer = (DEFAULT_MAX_VOXEL_PPS/unknownJurisdictionServers);
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}
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}
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// set our preferred PPS to be exactly evenly divided among all of the voxel servers...
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int perServerPPS = DEFAULT_MAX_VOXEL_PPS/voxelServerCount;
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//qDebug("perServerPPS: %d perUnknownServer: %d\n", perServerPPS, perUnknownServer);
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UDPSocket* nodeSocket = NodeList::getInstance()->getNodeSocket();
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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@ -2433,44 +2457,69 @@ void Application::queryVoxels() {
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// get the server bounds for this server
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QUuid nodeUUID = node->getUUID();
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const JurisdictionMap& map = (_voxelServerJurisdictions)[nodeUUID];
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unsigned char* rootCode = map.getRootOctalCode();
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bool inView = false;
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bool unknownView = false;
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if (rootCode) {
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VoxelPositionSize rootDetails;
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voxelDetailsForCode(rootCode, rootDetails);
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AABox serverBounds(glm::vec3(rootDetails.x, rootDetails.y, rootDetails.z), rootDetails.s);
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serverBounds.scale(TREE_SCALE);
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// if we haven't heard from this voxel server, go ahead and send it a query, so we
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// can get the jurisdiction...
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if (_voxelServerJurisdictions.find(nodeUUID) == _voxelServerJurisdictions.end()) {
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unknownView = true; // assume it's in view
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//qDebug() << "no known jurisdiction for node " << *node << ", assume it's visible.\n";
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} else {
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const JurisdictionMap& map = (_voxelServerJurisdictions)[nodeUUID];
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ViewFrustum::location serverFrustumLocation = _viewFrustum.boxInFrustum(serverBounds);
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unsigned char* rootCode = map.getRootOctalCode();
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if (serverFrustumLocation != ViewFrustum::OUTSIDE) {
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//printf("_voxelQuery.setMaxVoxelPacketsPerSecond(perServerPPS=%d)\n",perServerPPS);
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_voxelQuery.setMaxVoxelPacketsPerSecond(perServerPPS);
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} else {
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//printf("_voxelQuery.setMaxVoxelPacketsPerSecond(0)\n");
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_voxelQuery.setMaxVoxelPacketsPerSecond(0);
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if (rootCode) {
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VoxelPositionSize rootDetails;
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voxelDetailsForCode(rootCode, rootDetails);
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AABox serverBounds(glm::vec3(rootDetails.x, rootDetails.y, rootDetails.z), rootDetails.s);
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serverBounds.scale(TREE_SCALE);
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ViewFrustum::location serverFrustumLocation = _viewFrustum.boxInFrustum(serverBounds);
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if (serverFrustumLocation != ViewFrustum::OUTSIDE) {
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inView = true;
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} else {
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inView = false;
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}
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}
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// set up the packet for sending...
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unsigned char* endOfVoxelQueryPacket = voxelQueryPacket;
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// insert packet type/version and node UUID
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endOfVoxelQueryPacket += populateTypeAndVersion(endOfVoxelQueryPacket, PACKET_TYPE_VOXEL_QUERY);
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QByteArray ownerUUID = nodeList->getOwnerUUID().toRfc4122();
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memcpy(endOfVoxelQueryPacket, ownerUUID.constData(), ownerUUID.size());
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endOfVoxelQueryPacket += ownerUUID.size();
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// encode the query data...
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endOfVoxelQueryPacket += _voxelQuery.getBroadcastData(endOfVoxelQueryPacket);
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int packetLength = endOfVoxelQueryPacket - voxelQueryPacket;
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nodeSocket->send(node->getActiveSocket(), voxelQueryPacket, packetLength);
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// Feed number of bytes to corresponding channel of the bandwidth meter
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_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(packetLength);
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}
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if (inView) {
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_voxelQuery.setMaxVoxelPacketsPerSecond(perServerPPS);
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} else if (unknownView) {
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//qDebug() << "no known jurisdiction for node " << *node << ", give it budget of "
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// << perUnknownServer << " to send us jurisdiction.\n";
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// set the query's position/orientation to be degenerate in a manner that will get the scene quickly
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_voxelQuery.setCameraPosition(glm::vec3(-0.1,-0.1,-0.1));
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const glm::quat OFF_IN_NEGATIVE_SPACE = glm::quat(-0.5, 0, -0.5, 1.0);
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_voxelQuery.setCameraOrientation(OFF_IN_NEGATIVE_SPACE);
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_voxelQuery.setCameraNearClip(0.1);
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_voxelQuery.setCameraFarClip(0.1);
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_voxelQuery.setMaxVoxelPacketsPerSecond(perUnknownServer);
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} else {
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_voxelQuery.setMaxVoxelPacketsPerSecond(0);
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}
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// set up the packet for sending...
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unsigned char* endOfVoxelQueryPacket = voxelQueryPacket;
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// insert packet type/version and node UUID
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endOfVoxelQueryPacket += populateTypeAndVersion(endOfVoxelQueryPacket, PACKET_TYPE_VOXEL_QUERY);
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QByteArray ownerUUID = nodeList->getOwnerUUID().toRfc4122();
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memcpy(endOfVoxelQueryPacket, ownerUUID.constData(), ownerUUID.size());
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endOfVoxelQueryPacket += ownerUUID.size();
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// encode the query data...
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endOfVoxelQueryPacket += _voxelQuery.getBroadcastData(endOfVoxelQueryPacket);
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int packetLength = endOfVoxelQueryPacket - voxelQueryPacket;
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nodeSocket->send(node->getActiveSocket(), voxelQueryPacket, packetLength);
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// Feed number of bytes to corresponding channel of the bandwidth meter
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_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(packetLength);
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}
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}
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}
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