From ae73e68f7bdf0282bbf2eda322da8492efb25942 Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Tue, 26 May 2015 13:27:37 -0700 Subject: [PATCH] Update header. --- examples/example/entityCollisionExample.js | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/examples/example/entityCollisionExample.js b/examples/example/entityCollisionExample.js index dcbefe1378..de50d52753 100644 --- a/examples/example/entityCollisionExample.js +++ b/examples/example/entityCollisionExample.js @@ -1,11 +1,11 @@ // -// globalCollisionsExample.js +// entityCollisionExample.js // examples // -// Created by Brad Hefta-Gaub on 1/29/14. -// Copyright 2014 High Fidelity, Inc. +// Created by Howard Stearns on 5/25/15. +// Copyright 2015 High Fidelity, Inc. // -// This is an example script that demonstrates use of the Controller class +// This is an example script that demonstrates use of the per-entity event handlers. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html @@ -20,7 +20,7 @@ var properties = { type: "Box", position: position, collisionsWillMove: true, - color: { red: 200, green: 0, blue: 0 } + color: { red: 200, green: 0, blue: 0 } }; var collider = Entities.addEntity(properties); var armed = false;