mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 04:44:11 +02:00
Debugging the tablet disappearing in hmd
This commit is contained in:
parent
76fdf1b007
commit
ae3d5c148a
2 changed files with 38 additions and 2 deletions
|
@ -571,8 +571,24 @@ void ModelOverlay::locationChanged(bool tellPhysics) {
|
|||
|
||||
// FIXME Start using the _renderTransform instead of calling for Transform and Dimensions from here, do the custom things needed in evalRenderTransform()
|
||||
if (_model && _model->isActive()) {
|
||||
_model->setRotation(getWorldOrientation());
|
||||
_model->setTranslation(getWorldPosition());
|
||||
if (!_isLODEnabled) {
|
||||
auto rot = _model->getRotation();
|
||||
auto tra = _model->getTranslation();
|
||||
|
||||
auto nrot = getWorldOrientation();
|
||||
auto ntra = getWorldPosition();
|
||||
if (glm::any(glm::notEqual(rot, nrot))) {
|
||||
rot = nrot;
|
||||
_model->setRotation(rot);
|
||||
}
|
||||
if (glm::any(glm::notEqual(tra, ntra))) {
|
||||
tra = ntra;
|
||||
_model->setTranslation(tra);
|
||||
}
|
||||
} else {
|
||||
_model->setRotation(getWorldOrientation());
|
||||
_model->setTranslation(getWorldPosition());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -228,6 +228,10 @@ void Model::updateRenderItems() {
|
|||
bool isWireframe = self->isWireframe();
|
||||
auto renderItemKeyGlobalFlags = self->getRenderItemKeyGlobalFlags();
|
||||
|
||||
if (renderItemKeyGlobalFlags.isLODDisabled()) {
|
||||
modelTransform.setScale(glm::vec3(1.0f));
|
||||
}
|
||||
|
||||
render::Transaction transaction;
|
||||
for (int i = 0; i < (int) self->_modelMeshRenderItemIDs.size(); i++) {
|
||||
|
||||
|
@ -247,6 +251,8 @@ void Model::updateRenderItems() {
|
|||
data.updateClusterBuffer(meshState.clusterMatrices);
|
||||
}
|
||||
|
||||
auto bound = data.getBound();
|
||||
|
||||
Transform renderTransform = modelTransform;
|
||||
|
||||
if (useDualQuaternionSkinning) {
|
||||
|
@ -264,6 +270,15 @@ void Model::updateRenderItems() {
|
|||
}
|
||||
data.updateTransformForSkinnedMesh(renderTransform, modelTransform);
|
||||
|
||||
if (renderItemKeyGlobalFlags.isLODDisabled()) {
|
||||
auto newBound = data.getBound();
|
||||
if (bound != newBound) {
|
||||
data.updateTransformForSkinnedMesh(renderTransform, modelTransform);
|
||||
} else {
|
||||
data.updateTransformForSkinnedMesh(renderTransform, modelTransform);
|
||||
}
|
||||
}
|
||||
|
||||
data.updateKey(renderItemKeyGlobalFlags);
|
||||
data.setShapeKey(invalidatePayloadShapeKey, isWireframe, useDualQuaternionSkinning);
|
||||
});
|
||||
|
@ -893,7 +908,12 @@ void Model::updateRenderItemsKey(const render::ScenePointer& scene) {
|
|||
_needsFixupInScene = true;
|
||||
return;
|
||||
}
|
||||
auto prevVal = _needsFixupInScene;
|
||||
auto renderItemsKey = _renderItemKeyGlobalFlags;
|
||||
if (renderItemsKey.isLODDisabled()) {
|
||||
_needsFixupInScene = true;
|
||||
_needsFixupInScene = prevVal;
|
||||
}
|
||||
render::Transaction transaction;
|
||||
foreach(auto item, _modelMeshRenderItemsMap.keys()) {
|
||||
transaction.updateItem<ModelMeshPartPayload>(item, [renderItemsKey](ModelMeshPartPayload& data) {
|
||||
|
|
Loading…
Reference in a new issue