Oops - texture load command went missing in a merge

This commit is contained in:
Yoz Grahame 2012-11-12 17:27:39 -08:00
parent d168cb1610
commit adb373180f

View file

@ -579,6 +579,8 @@ void display(void)
/* Draw Point Sprites */ /* Draw Point Sprites */
load_png_as_texture(texture_filename);
//glActiveTexture(GL_TEXTURE0); //glActiveTexture(GL_TEXTURE0);
glEnable( GL_TEXTURE_2D ); glEnable( GL_TEXTURE_2D );