From ad9027f9d650bff58b1f4bdd0fd4415b4d9f3cd2 Mon Sep 17 00:00:00 2001 From: Zach Pomerantz Date: Tue, 29 Mar 2016 15:09:27 -0700 Subject: [PATCH] Log OffscreenQml lifetime --- .../src/RenderableWebEntityItem.cpp | 2 +- libraries/gl/src/gl/OffscreenQmlSurface.cpp | 16 ++++++++++++++-- 2 files changed, 15 insertions(+), 3 deletions(-) diff --git a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp index ce3faeb196..855fd16408 100644 --- a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp @@ -55,8 +55,8 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) { qWarning() << "Too many concurrent web views to create new view"; return false; } - qDebug() << "Building web surface"; + ++_currentWebCount; // Save the original GL context, because creating a QML surface will create a new context QOpenGLContext * currentContext = QOpenGLContext::currentContext(); diff --git a/libraries/gl/src/gl/OffscreenQmlSurface.cpp b/libraries/gl/src/gl/OffscreenQmlSurface.cpp index 818b3c6ca8..1d9e6d0149 100644 --- a/libraries/gl/src/gl/OffscreenQmlSurface.cpp +++ b/libraries/gl/src/gl/OffscreenQmlSurface.cpp @@ -70,7 +70,7 @@ public: virtual bool event(QEvent *e) override; protected: - class Queue : public QQueue { + class Queue : private QQueue { public: void add(QEvent::Type type); QEvent* take(); @@ -134,12 +134,14 @@ QEvent* OffscreenQmlRenderThread::Queue::take() { } OffscreenQmlRenderThread::OffscreenQmlRenderThread(OffscreenQmlSurface* surface, QOpenGLContext* shareContext) : _surface(surface) { + qDebug() << "Building QML Renderer: creating context"; if (!_canvas.create(shareContext)) { static const char* error = "Failed to create OffscreenGLCanvas"; qWarning() << error; throw error; }; + qDebug() << "Building QML Renderer: creating render control"; _renderControl = new QMyQuickRenderControl(); QQuickWindow::setDefaultAlphaBuffer(true); // Create a QQuickWindow that is associated with our render control. @@ -147,19 +149,25 @@ OffscreenQmlRenderThread::OffscreenQmlRenderThread(OffscreenQmlSurface* surface, // NOTE: Must be created on the main thread so that OffscreenQmlSurface can send it events // NOTE: Must be created on the rendering thread or it will refuse to render, // so we wait until after its ctor to move object/context to this thread. + qDebug() << "Building QML Renderer: creating window"; _quickWindow = new QQuickWindow(_renderControl); _quickWindow->setColor(QColor(255, 255, 255, 0)); _quickWindow->setFlags(_quickWindow->flags() | static_cast(Qt::WA_TranslucentBackground)); // We can prepare, but we must wait to start() the thread until after the ctor + qDebug() << "Building QML Renderer: moving to own thread"; _renderControl->prepareThread(this); _canvas.getContextObject()->moveToThread(this); moveToThread(this); + qDebug() << "Building QML Renderer: complete"; + _queue.add(INIT); } void OffscreenQmlRenderThread::run() { + qDebug() << "Starting QML Renderer thread"; + while (!_quit) { QEvent* e = _queue.take(); event(e); @@ -208,12 +216,14 @@ void OffscreenQmlRenderThread::setupFbo() { } void OffscreenQmlRenderThread::init() { + qDebug() << "Initializing QML Renderer"; + connect(_renderControl, &QQuickRenderControl::renderRequested, _surface, &OffscreenQmlSurface::requestRender); connect(_renderControl, &QQuickRenderControl::sceneChanged, _surface, &OffscreenQmlSurface::requestUpdate); if (!_canvas.makeCurrent()) { - // Failed to make GL context current, this OffscreenQmlSurface is basically dead qWarning("Failed to make context current on QML Renderer Thread"); + _quit = true; return; } @@ -360,6 +370,8 @@ void OffscreenQmlSurface::onAboutToQuit() { } void OffscreenQmlSurface::create(QOpenGLContext* shareContext) { + qDebug() << "Building QML surface"; + _renderer = new OffscreenQmlRenderThread(this, shareContext); _renderer->moveToThread(_renderer); _renderer->setObjectName("QML Renderer Thread");