Merge pull request #16313 from RebeccaStankus/controllerSignals

Added flag to ensure mouse event signals are not connected twice
This commit is contained in:
Maia Hansen 2019-10-08 15:58:24 -07:00 committed by GitHub
commit ad863a1cef
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 49 additions and 38 deletions

View file

@ -168,6 +168,8 @@ void EntityTreeRenderer::resetEntitiesScriptEngine() {
entityScriptingInterface->setEntitiesScriptEngine(entitiesScriptEngineProvider);
// Connect mouse events to entity script callbacks
if (!_mouseAndPreloadSignalHandlersConnected) {
connect(entityScriptingInterface.data(), &EntityScriptingInterface::mousePressOnEntity, _entitiesScriptEngine.data(), [&](const EntityItemID& entityID, const PointerEvent& event) {
_entitiesScriptEngine->callEntityScriptMethod(entityID, "mousePressOnEntity", event);
});
@ -209,6 +211,9 @@ void EntityTreeRenderer::resetEntitiesScriptEngine() {
entity->setScriptHasFinishedPreload(true);
}
});
_mouseAndPreloadSignalHandlersConnected = true;
}
}
void EntityTreeRenderer::stopDomainAndNonOwnedEntities() {

View file

@ -210,6 +210,8 @@ private:
std::function<RayToEntityIntersectionResult(unsigned int)> _getPrevRayPickResultOperator;
std::function<void(unsigned int, bool)> _setPrecisionPickingOperator;
bool _mouseAndPreloadSignalHandlersConnected { false };
class LayeredZone {
public:
LayeredZone(std::shared_ptr<ZoneEntityItem> zone) : zone(zone), id(zone->getID()), volume(zone->getVolumeEstimate()) {}

View file

@ -595,6 +595,10 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Controller.disableMapping(MAPPING_NAME);
_this.pointerManager.removePointers();
Pointers.removePointer(this.mouseRayPointer);
Overlays.mouseReleaseOnOverlay.disconnect(mouseReleaseOnOverlay);
Overlays.mousePressOnOverlay.disconnect(mousePress);
Entities.mousePressOnEntity.disconnect(mousePress);
Messages.messageReceived.disconnect(controllerDispatcher.handleMessage);
};
}