mirror of
https://github.com/overte-org/overte.git
synced 2025-07-23 13:44:32 +02:00
modularize audio ignore zone computations
This commit is contained in:
parent
308e3cab71
commit
ad7c01e86e
2 changed files with 130 additions and 124 deletions
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@ -26,6 +26,7 @@
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AudioMixerClientData::AudioMixerClientData(const QUuid& nodeID) :
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NodeData(nodeID),
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audioLimiter(AudioConstants::SAMPLE_RATE, AudioConstants::STEREO),
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_ignoreZone(*this),
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_outgoingMixedAudioSequenceNumber(0),
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_downstreamAudioStreamStats()
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{
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@ -59,105 +60,6 @@ AvatarAudioStream* AudioMixerClientData::getAvatarAudioStream() {
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return NULL;
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}
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void AudioMixerClientData::IgnoreNodeData::cache(bool shouldIgnore) {
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// do not reset the cache until it has been used, to avoid a data race
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if (!_flag) {
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_ignore = shouldIgnore;
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_flag = true;
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}
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}
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bool AudioMixerClientData::IgnoreNodeData::isCached() {
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assert(_flag.is_lock_free());
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return _flag;
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}
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bool AudioMixerClientData::IgnoreNodeData::shouldIgnore() {
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// do not reset the cache until it has been used, to avoid a data race
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bool ignore = _ignore;
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_flag = false;
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return ignore;
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}
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bool AudioMixerClientData::shouldIgnore(const SharedNodePointer self, const SharedNodePointer node, unsigned int frame) {
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// this is symmetric over self / node; if computed, it is cached in the other
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// check the cache to avoid computation
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auto& cache = _nodeSourcesIgnoreMap[node->getUUID()];
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if (cache.isCached()) {
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return cache.shouldIgnore();
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}
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AudioMixerClientData* nodeData = static_cast<AudioMixerClientData*>(node->getLinkedData());
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if (!nodeData) {
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return false;
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}
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// compute shouldIgnore
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bool shouldIgnore = true;
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if ( // the nodes are not ignoring each other explicitly (or are but get data regardless)
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(!self->isIgnoringNodeWithID(node->getUUID()) ||
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(nodeData->getRequestsDomainListData() && node->getCanKick())) &&
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(!node->isIgnoringNodeWithID(self->getUUID()) ||
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(getRequestsDomainListData() && self->getCanKick()))) {
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// if either node is enabling an ignore radius, check their proximity
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if ((self->isIgnoreRadiusEnabled() || node->isIgnoreRadiusEnabled())) {
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auto& zone = getIgnoreZone(frame);
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auto& nodeZone = nodeData->getIgnoreZone(frame);
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shouldIgnore = zone.touches(nodeZone);
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} else {
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shouldIgnore = false;
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}
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}
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// cache in node
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nodeData->_nodeSourcesIgnoreMap[self->getUUID()].cache(shouldIgnore);
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return shouldIgnore;
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}
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AudioMixerClientData::IgnoreZone& AudioMixerClientData::getIgnoreZone(unsigned int frame) {
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// check for a memoized zone
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if (frame != _ignoreZoneMemo.frame.load(std::memory_order_acquire)) {
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AvatarAudioStream* stream = getAvatarAudioStream();
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// get the initial dimensions from the stream
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glm::vec3 corner = stream ? stream->getAvatarBoundingBoxCorner() : glm::vec3(0);
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glm::vec3 scale = stream ? stream->getAvatarBoundingBoxScale() : glm::vec3(0);
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// enforce a minimum scale
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static const glm::vec3 MIN_IGNORE_BOX_SCALE = glm::vec3(0.3f, 1.3f, 0.3f);
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if (glm::any(glm::lessThan(scale, MIN_IGNORE_BOX_SCALE))) {
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scale = MIN_IGNORE_BOX_SCALE;
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}
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// quadruple the scale (this is arbitrary number chosen for comfort)
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const float IGNORE_BOX_SCALE_FACTOR = 4.0f;
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scale *= IGNORE_BOX_SCALE_FACTOR;
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// create the box (we use a box for the zone for convenience)
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AABox box(corner, scale);
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// update the memoized zone
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// this may be called by multiple threads concurrently,
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// so take a lock and only update the memo if this call is first.
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// this prevents concurrent updates from invalidating the returned reference
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// (contingent on the preconditions listed in the header).
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std::lock_guard<std::mutex> lock(_ignoreZoneMemo.mutex);
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if (frame != _ignoreZoneMemo.frame.load(std::memory_order_acquire)) {
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_ignoreZoneMemo.zone = box;
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unsigned int oldFrame = _ignoreZoneMemo.frame.exchange(frame, std::memory_order_release);
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Q_UNUSED(oldFrame);
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// check the precondition
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assert(oldFrame == 0 || frame == (oldFrame + 1));
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}
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}
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return _ignoreZoneMemo.zone;
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}
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void AudioMixerClientData::removeHRTFForStream(const QUuid& nodeID, const QUuid& streamID) {
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auto it = _nodeSourcesHRTFMap.find(nodeID);
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if (it != _nodeSourcesHRTFMap.end()) {
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@ -526,3 +428,102 @@ void AudioMixerClientData::cleanupCodec() {
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}
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}
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}
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AudioMixerClientData::IgnoreZone& AudioMixerClientData::IgnoreZoneMemo::get(unsigned int frame) {
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assert(_frame.is_lock_free());
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// check for a memoized zone
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if (frame != _frame.load(std::memory_order_acquire)) {
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AvatarAudioStream* stream = _data.getAvatarAudioStream();
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// get the initial dimensions from the stream
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glm::vec3 corner = stream ? stream->getAvatarBoundingBoxCorner() : glm::vec3(0);
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glm::vec3 scale = stream ? stream->getAvatarBoundingBoxScale() : glm::vec3(0);
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// enforce a minimum scale
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static const glm::vec3 MIN_IGNORE_BOX_SCALE = glm::vec3(0.3f, 1.3f, 0.3f);
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if (glm::any(glm::lessThan(scale, MIN_IGNORE_BOX_SCALE))) {
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scale = MIN_IGNORE_BOX_SCALE;
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}
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// quadruple the scale (this is arbitrary number chosen for comfort)
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const float IGNORE_BOX_SCALE_FACTOR = 4.0f;
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scale *= IGNORE_BOX_SCALE_FACTOR;
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// create the box (we use a box for the zone for convenience)
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AABox box(corner, scale);
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// update the memoized zone
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// This may be called by multiple threads concurrently,
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// so take a lock and only update the memo if this call is first.
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// This prevents concurrent updates from invalidating the returned reference
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// (contingent on the preconditions listed in the header).
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std::lock_guard<std::mutex> lock(_mutex);
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if (frame != _frame.load(std::memory_order_acquire)) {
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_zone = box;
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unsigned int oldFrame = _frame.exchange(frame, std::memory_order_release);
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Q_UNUSED(oldFrame);
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// check the precondition
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assert(oldFrame == 0 || frame == (oldFrame + 1));
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}
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}
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return _zone;
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}
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void AudioMixerClientData::IgnoreNodeCache::cache(bool shouldIgnore) {
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if (!_isCached) {
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_shouldIgnore = shouldIgnore;
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_isCached = true;
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}
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}
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bool AudioMixerClientData::IgnoreNodeCache::isCached() {
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assert(_isCached.is_lock_free());
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return _isCached;
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}
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bool AudioMixerClientData::IgnoreNodeCache::shouldIgnore() {
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bool ignore = _shouldIgnore;
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_isCached = false;
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return ignore;
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}
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bool AudioMixerClientData::shouldIgnore(const SharedNodePointer self, const SharedNodePointer node, unsigned int frame) {
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// this is symmetric over self / node; if computed, it is cached in the other
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// check the cache to avoid computation
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auto& cache = _nodeSourcesIgnoreMap[node->getUUID()];
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if (cache.isCached()) {
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return cache.shouldIgnore();
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}
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AudioMixerClientData* nodeData = static_cast<AudioMixerClientData*>(node->getLinkedData());
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if (!nodeData) {
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return false;
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}
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// compute shouldIgnore
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bool shouldIgnore = true;
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if ( // the nodes are not ignoring each other explicitly (or are but get data regardless)
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(!self->isIgnoringNodeWithID(node->getUUID()) ||
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(nodeData->getRequestsDomainListData() && node->getCanKick())) &&
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(!node->isIgnoringNodeWithID(self->getUUID()) ||
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(getRequestsDomainListData() && self->getCanKick()))) {
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// if either node is enabling an ignore radius, check their proximity
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if ((self->isIgnoreRadiusEnabled() || node->isIgnoreRadiusEnabled())) {
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auto& zone = _ignoreZone.get(frame);
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auto& nodeZone = nodeData->_ignoreZone.get(frame);
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shouldIgnore = zone.touches(nodeZone);
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} else {
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shouldIgnore = false;
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}
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}
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// cache in node
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nodeData->_nodeSourcesIgnoreMap[self->getUUID()].cache(shouldIgnore);
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return shouldIgnore;
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}
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@ -27,7 +27,6 @@
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class AudioMixerClientData : public NodeData {
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Q_OBJECT
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public:
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AudioMixerClientData(const QUuid& nodeID);
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~AudioMixerClientData();
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@ -40,7 +39,7 @@ public:
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AvatarAudioStream* getAvatarAudioStream();
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// returns whether self (this data's node) should ignore node, memoized by frame
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// preconditions: frame is monotonically increasing
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// precondition: frame is monotonically increasing after first call
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bool shouldIgnore(SharedNodePointer self, SharedNodePointer node, unsigned int frame);
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// the following methods should be called from the AudioMixer assignment thread ONLY
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@ -108,38 +107,44 @@ public slots:
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private:
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using IgnoreZone = AABox;
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// returns an ignore zone, memoized by frame (lockless if the zone is already memoized)
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// preconditions:
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// - frame is monotonically increasing
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// - calls are only made to getIgnoreZone(frame + 1) when there are no references left from calls to getIgnoreZone(frame)
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IgnoreZone& getIgnoreZone(unsigned int frame);
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QReadWriteLock _streamsLock;
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AudioStreamMap _audioStreams; // microphone stream from avatar is stored under key of null UUID
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struct IgnoreZoneMemo {
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IgnoreZone zone;
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std::atomic<unsigned int> frame { 0 };
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std::mutex mutex;
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};
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IgnoreZoneMemo _ignoreZoneMemo;
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class IgnoreNodeData {
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class IgnoreZoneMemo {
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public:
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// always begin unset
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IgnoreNodeData() {}
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IgnoreNodeData(const IgnoreNodeData& other) {}
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IgnoreZoneMemo(AudioMixerClientData& data) : _data(data) {}
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// returns an ignore zone, memoized by frame (lockless if the zone is already memoized)
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// preconditions:
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// - frame is monotonically increasing after first call
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// - there are no references left from calls to getIgnoreZone(frame - 1)
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IgnoreZone& get(unsigned int frame);
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private:
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AudioMixerClientData& _data;
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IgnoreZone _zone;
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std::atomic<unsigned int> _frame { 0 };
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std::mutex _mutex;
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};
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IgnoreZoneMemo _ignoreZone;
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class IgnoreNodeCache {
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public:
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// std::atomic is not copyable - always initialize uncached
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IgnoreNodeCache() {}
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IgnoreNodeCache(const IgnoreNodeCache& other) {}
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void cache(bool shouldIgnore);
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bool isCached();
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bool shouldIgnore();
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private:
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std::atomic<bool> _flag { false };
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bool _ignore { false };
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};
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struct IgnoreNodeDataHasher { std::size_t operator()(const QUuid& key) const { return qHash(key); } };
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using NodeSourcesIgnoreMap = tbb::concurrent_unordered_map<QUuid, IgnoreNodeData, IgnoreNodeDataHasher>;
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private:
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std::atomic<bool> _isCached { false };
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bool _shouldIgnore { false };
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};
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struct IgnoreNodeCacheHasher { std::size_t operator()(const QUuid& key) const { return qHash(key); } };
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using NodeSourcesIgnoreMap = tbb::concurrent_unordered_map<QUuid, IgnoreNodeCache, IgnoreNodeCacheHasher>;
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NodeSourcesIgnoreMap _nodeSourcesIgnoreMap;
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using HRTFMap = std::unordered_map<QUuid, AudioHRTF>;
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