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making sure the ID of an object in the Selection list is unique and more refined debugging
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parent
298b9be0c2
commit
ace8e153c2
4 changed files with 13 additions and 156 deletions
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@ -18,7 +18,9 @@ GameplayObjects::GameplayObjects() {
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bool GameplayObjects::addToGameplayObjects(const QUuid& avatarID) {
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bool GameplayObjects::addToGameplayObjects(const QUuid& avatarID) {
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containsData = true;
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containsData = true;
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_avatarIDs.push_back(avatarID);
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if (std::find(_avatarIDs.begin(), _avatarIDs.end(), avatarID) == _avatarIDs.end()) {
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_avatarIDs.push_back(avatarID);
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}
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return true;
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return true;
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}
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}
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bool GameplayObjects::removeFromGameplayObjects(const QUuid& avatarID) {
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bool GameplayObjects::removeFromGameplayObjects(const QUuid& avatarID) {
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@ -28,7 +30,9 @@ bool GameplayObjects::removeFromGameplayObjects(const QUuid& avatarID) {
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bool GameplayObjects::addToGameplayObjects(const EntityItemID& entityID) {
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bool GameplayObjects::addToGameplayObjects(const EntityItemID& entityID) {
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containsData = true;
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containsData = true;
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_entityIDs.push_back(entityID);
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if (std::find(_entityIDs.begin(), _entityIDs.end(), entityID) == _entityIDs.end()) {
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_entityIDs.push_back(entityID);
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}
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return true;
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return true;
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}
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}
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bool GameplayObjects::removeFromGameplayObjects(const EntityItemID& entityID) {
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bool GameplayObjects::removeFromGameplayObjects(const EntityItemID& entityID) {
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@ -38,7 +42,9 @@ bool GameplayObjects::removeFromGameplayObjects(const EntityItemID& entityID) {
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bool GameplayObjects::addToGameplayObjects(const OverlayID& overlayID) {
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bool GameplayObjects::addToGameplayObjects(const OverlayID& overlayID) {
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containsData = true;
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containsData = true;
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_overlayIDs.push_back(overlayID);
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if (std::find(_overlayIDs.begin(), _overlayIDs.end(), overlayID) == _overlayIDs.end()) {
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_overlayIDs.push_back(overlayID);
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}
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return true;
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return true;
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}
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}
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bool GameplayObjects::removeFromGameplayObjects(const OverlayID& overlayID) {
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bool GameplayObjects::removeFromGameplayObjects(const OverlayID& overlayID) {
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@ -140,10 +140,11 @@ public:
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* Query the list of avatars, entities and overlays stored in a particular selection.
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* Query the list of avatars, entities and overlays stored in a particular selection.
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* @function Selection.getList
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* @function Selection.getList
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* @param listName {string} name of the selection
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* @param listName {string} name of the selection
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* @return a js object containing the following properties (if the array of obkjects are not empty):
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* @return a js object describing the content of a selection list with the following properties:
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* - "entities": [ and array of the entityID of the entities in the selection]
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* - "entities": [ and array of the entityID of the entities in the selection]
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* - "avatars": [ and array of the avatarID of the avatars in the selection]
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* - "avatars": [ and array of the avatarID of the avatars in the selection]
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* - "overlays": [ and array of the overlayID of the overlays in the selection]
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* - "overlays": [ and array of the overlayID of the overlays in the selection]
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* If the list name doesn't exist, the function returns an empty js object with no properties.
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*/
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*/
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Q_INVOKABLE QVariantMap getSelectedItemsList(const QString& listName) const;
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Q_INVOKABLE QVariantMap getSelectedItemsList(const QString& listName) const;
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@ -11,19 +11,9 @@
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"use strict";
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"use strict";
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//
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// Luci.js
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// tablet-engine app
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//
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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(function() {
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(function() {
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var TABLET_BUTTON_NAME = "Highlight";
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var TABLET_BUTTON_NAME = "Highlight";
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var QMLAPP_URL = Script.resolvePath("./highlight2.qml");
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var QMLAPP_URL = Script.resolvePath("./highlight.qml");
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var ICON_URL = Script.resolvePath("../../../system/assets/images/luci-i.svg");
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var ICON_URL = Script.resolvePath("../../../system/assets/images/luci-i.svg");
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var ACTIVE_ICON_URL = Script.resolvePath("../../../system/assets/images/luci-a.svg");
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var ACTIVE_ICON_URL = Script.resolvePath("../../../system/assets/images/luci-a.svg");
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@ -109,143 +99,3 @@
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}());
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}());
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// Set up the qml ui
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// Created by Sam Gondelman on 9/7/2017
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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/*
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(function() { // BEGIN LOCAL_SCOPE
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var END_DIMENSIONS = {
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x: 0.15,
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y: 0.15,
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z: 0.15
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};
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var COLOR = {red: 97, green: 247, blue: 255};
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var end = {
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type: "sphere",
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dimensions: END_DIMENSIONS,
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color: COLOR,
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ignoreRayIntersection: true,
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alpha: 1.0,
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visible: true
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}
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var COLOR2 = {red: 247, green: 97, blue: 255};
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var end2 = {
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type: "sphere",
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dimensions: END_DIMENSIONS,
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color: COLOR2,
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ignoreRayIntersection: true,
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alpha: 1.0,
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visible: true
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}
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var highlightGroupIndex = 0
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var isSelectionAddEnabled = false
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var isSelectionEnabled = false
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var renderStates = [{name: "test", end: end}];
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var defaultRenderStates = [{name: "test", distance: 20.0, end: end2}];
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var time = 0
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var ray = LaserPointers.createLaserPointer({
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joint: "Mouse",
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filter: RayPick.PICK_ENTITIES | RayPick.PICK_OVERLAYS | RayPick.PICK_AVATARS | RayPick.PICK_INVISIBLE | RayPick.PICK_NONCOLLIDABLE,
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renderStates: renderStates,
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defaultRenderStates: defaultRenderStates,
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enabled: false
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});
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function getSelectionName() {
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var selectionName = "contextOverlayHighlightList"
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if (highlightGroupIndex>0) {
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selectionName += highlightGroupIndex
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}
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return selectionName
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}
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function fromQml(message) {
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tokens = message.split(' ')
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print("Received '"+message+"' from hightlight.qml")
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if (tokens[0]=="highlight") {
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highlightGroupIndex = parseInt(tokens[1])
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print("Switching to highlight group "+highlightGroupIndex)
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} else if (tokens[0]=="pick") {
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isSelectionEnabled = tokens[1]=='true'
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print("Ray picking set to "+isSelectionEnabled.toString())
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if (isSelectionEnabled) {
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LaserPointers.enableLaserPointer(ray)
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} else {
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LaserPointers.disableLaserPointer(ray)
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}
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time = 0
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} else if (tokens[0]=="add") {
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isSelectionAddEnabled = tokens[1]=='true'
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print("Add to selection set to "+isSelectionAddEnabled.toString())
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if (!isSelectionAddEnabled) {
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Selection.clearSelectedItemsList(getSelectionName())
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}
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}
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}
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window.fromQml.connect(fromQml);
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function cleanup() {
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LaserPointers.removeLaserPointer(ray);
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}
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Script.scriptEnding.connect(cleanup);
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var prevID = 0
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var prevType = ""
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var selectedID = 0
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var selectedType = ""
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function update(deltaTime) {
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// you have to do this repeatedly because there's a bug but I'll fix it
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LaserPointers.setRenderState(ray, "test");
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var result = LaserPointers.getPrevRayPickResult(ray);
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var selectionName = getSelectionName()
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if (isSelectionEnabled && result.type != RayPick.INTERSECTED_NONE) {
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time += deltaTime
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if (result.objectID != prevID) {
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var typeName = ""
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if (result.type == RayPick.INTERSECTED_ENTITY) {
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typeName = "entity"
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} else if (result.type == RayPick.INTERSECTED_OVERLAY) {
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typeName = "overlay"
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} else if (result.type == RayPick.INTERSECTED_AVATAR) {
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typeName = "avatar"
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}
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prevID = result.objectID;
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prevType = typeName;
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time = 0
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} else if (time>1.0 && prevID!=selectedID) {
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if (prevID != 0 && !isSelectionAddEnabled) {
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Selection.removeFromSelectedItemsList(selectionName, selectedType, selectedID)
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}
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selectedID = prevID
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selectedType = prevType
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Selection.addToSelectedItemsList(selectionName, selectedType, selectedID)
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print("HIGHLIGHT " + highlightGroupIndex + " picked type: " + result.type + ", id: " + result.objectID);
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}
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} else {
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if (prevID != 0 && !isSelectionAddEnabled) {
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Selection.removeFromSelectedItemsList(selectionName, prevType, prevID)
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}
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prevID = 0
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selectedID = 0
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time = 0
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}
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}
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Script.update.connect(update);
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}()); // END LOCAL_SCOPE*/
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@ -62,7 +62,6 @@ Item {
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print(root.styleList)
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print(root.styleList)
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styleSelectorLoader.sourceComponent = undefined;
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styleSelectorLoader.sourceComponent = undefined;
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styleSelectorLoader.sourceComponent = selectorWidget;
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styleSelectorLoader.sourceComponent = selectorWidget;
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resetSelectionView();
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}
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}
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}
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}
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@ -87,6 +86,7 @@ Item {
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interval: 100; running: false; repeat: false
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interval: 100; running: false; repeat: false
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onTriggered: {
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onTriggered: {
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styleWidgetLoader.sourceComponent = styleWidget
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styleWidgetLoader.sourceComponent = styleWidget
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resetSelectionView();
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}
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}
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}
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}
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onCurrentIndexChanged: {
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onCurrentIndexChanged: {
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