Merge branch 'reset-hud-on-driving' of https://github.com/howard-stearns/hifi into reset-hud-on-driving

This commit is contained in:
Howard Stearns 2016-05-27 10:31:42 -07:00
commit abd2b150f5
39 changed files with 488 additions and 296 deletions

View file

@ -55,11 +55,19 @@ void DomainGatekeeper::processConnectRequestPacket(QSharedPointer<ReceivedMessag
if (message->getSize() == 0) { if (message->getSize() == 0) {
return; return;
} }
QDataStream packetStream(message->getMessage()); QDataStream packetStream(message->getMessage());
// read a NodeConnectionData object from the packet so we can pass around this data while we're inspecting it // read a NodeConnectionData object from the packet so we can pass around this data while we're inspecting it
NodeConnectionData nodeConnection = NodeConnectionData::fromDataStream(packetStream, message->getSenderSockAddr()); NodeConnectionData nodeConnection = NodeConnectionData::fromDataStream(packetStream, message->getSenderSockAddr());
QByteArray myProtocolVersion = protocolVersionsSignature();
if (nodeConnection.protocolVersion != myProtocolVersion) {
QString protocolVersionError = "Protocol version mismatch - Domain version:" + QCoreApplication::applicationVersion();
qDebug() << "Protocol Version mismatch - denying connection.";
sendConnectionDeniedPacket(protocolVersionError, message->getSenderSockAddr(),
DomainHandler::ConnectionRefusedReason::ProtocolMismatch);
return;
}
if (nodeConnection.localSockAddr.isNull() || nodeConnection.publicSockAddr.isNull()) { if (nodeConnection.localSockAddr.isNull() || nodeConnection.publicSockAddr.isNull()) {
qDebug() << "Unexpected data received for node local socket or public socket. Will not allow connection."; qDebug() << "Unexpected data received for node local socket or public socket. Will not allow connection.";
@ -332,7 +340,7 @@ SharedNodePointer DomainGatekeeper::addVerifiedNodeFromConnectRequest(const Node
bool DomainGatekeeper::verifyUserSignature(const QString& username, bool DomainGatekeeper::verifyUserSignature(const QString& username,
const QByteArray& usernameSignature, const QByteArray& usernameSignature,
const HifiSockAddr& senderSockAddr) { const HifiSockAddr& senderSockAddr) {
// it's possible this user can be allowed to connect, but we need to check their username signature // it's possible this user can be allowed to connect, but we need to check their username signature
QByteArray publicKeyArray = _userPublicKeys.value(username); QByteArray publicKeyArray = _userPublicKeys.value(username);
@ -370,7 +378,8 @@ bool DomainGatekeeper::verifyUserSignature(const QString& username,
} else { } else {
if (!senderSockAddr.isNull()) { if (!senderSockAddr.isNull()) {
qDebug() << "Error decrypting username signature for " << username << "- denying connection."; qDebug() << "Error decrypting username signature for " << username << "- denying connection.";
sendConnectionDeniedPacket("Error decrypting username signature.", senderSockAddr); sendConnectionDeniedPacket("Error decrypting username signature.", senderSockAddr,
DomainHandler::ConnectionRefusedReason::LoginError);
} }
// free up the public key, we don't need it anymore // free up the public key, we don't need it anymore
@ -382,13 +391,15 @@ bool DomainGatekeeper::verifyUserSignature(const QString& username,
// we can't let this user in since we couldn't convert their public key to an RSA key we could use // we can't let this user in since we couldn't convert their public key to an RSA key we could use
if (!senderSockAddr.isNull()) { if (!senderSockAddr.isNull()) {
qDebug() << "Couldn't convert data to RSA key for" << username << "- denying connection."; qDebug() << "Couldn't convert data to RSA key for" << username << "- denying connection.";
sendConnectionDeniedPacket("Couldn't convert data to RSA key.", senderSockAddr); sendConnectionDeniedPacket("Couldn't convert data to RSA key.", senderSockAddr,
DomainHandler::ConnectionRefusedReason::LoginError);
} }
} }
} else { } else {
if (!senderSockAddr.isNull()) { if (!senderSockAddr.isNull()) {
qDebug() << "Insufficient data to decrypt username signature - denying connection."; qDebug() << "Insufficient data to decrypt username signature - denying connection.";
sendConnectionDeniedPacket("Insufficient data", senderSockAddr); sendConnectionDeniedPacket("Insufficient data", senderSockAddr,
DomainHandler::ConnectionRefusedReason::LoginError);
} }
} }
@ -402,7 +413,8 @@ bool DomainGatekeeper::isVerifiedAllowedUser(const QString& username, const QByt
if (username.isEmpty()) { if (username.isEmpty()) {
qDebug() << "Connect request denied - no username provided."; qDebug() << "Connect request denied - no username provided.";
sendConnectionDeniedPacket("No username provided", senderSockAddr); sendConnectionDeniedPacket("No username provided", senderSockAddr,
DomainHandler::ConnectionRefusedReason::LoginError);
return false; return false;
} }
@ -416,7 +428,8 @@ bool DomainGatekeeper::isVerifiedAllowedUser(const QString& username, const QByt
} }
} else { } else {
qDebug() << "Connect request denied for user" << username << "- not in allowed users list."; qDebug() << "Connect request denied for user" << username << "- not in allowed users list.";
sendConnectionDeniedPacket("User not on whitelist.", senderSockAddr); sendConnectionDeniedPacket("User not on whitelist.", senderSockAddr,
DomainHandler::ConnectionRefusedReason::NotAuthorized);
return false; return false;
} }
@ -430,10 +443,10 @@ bool DomainGatekeeper::isWithinMaxCapacity(const QString& username, const QByteA
// find out what our maximum capacity is // find out what our maximum capacity is
const QVariant* maximumUserCapacityVariant = valueForKeyPath(_server->_settingsManager.getSettingsMap(), MAXIMUM_USER_CAPACITY); const QVariant* maximumUserCapacityVariant = valueForKeyPath(_server->_settingsManager.getSettingsMap(), MAXIMUM_USER_CAPACITY);
unsigned int maximumUserCapacity = maximumUserCapacityVariant ? maximumUserCapacityVariant->toUInt() : 0; unsigned int maximumUserCapacity = maximumUserCapacityVariant ? maximumUserCapacityVariant->toUInt() : 0;
if (maximumUserCapacity > 0) { if (maximumUserCapacity > 0) {
unsigned int connectedUsers = _server->countConnectedUsers(); unsigned int connectedUsers = _server->countConnectedUsers();
if (connectedUsers >= maximumUserCapacity) { if (connectedUsers >= maximumUserCapacity) {
// too many users, deny the new connection unless this user is an allowed editor // too many users, deny the new connection unless this user is an allowed editor
@ -452,7 +465,8 @@ bool DomainGatekeeper::isWithinMaxCapacity(const QString& username, const QByteA
// deny connection from this user // deny connection from this user
qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, denying new connection."; qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, denying new connection.";
sendConnectionDeniedPacket("Too many connected users.", senderSockAddr); sendConnectionDeniedPacket("Too many connected users.", senderSockAddr,
DomainHandler::ConnectionRefusedReason::TooManyUsers);
return false; return false;
} }
@ -516,16 +530,20 @@ void DomainGatekeeper::publicKeyJSONCallback(QNetworkReply& requestReply) {
} }
} }
void DomainGatekeeper::sendConnectionDeniedPacket(const QString& reason, const HifiSockAddr& senderSockAddr) { void DomainGatekeeper::sendConnectionDeniedPacket(const QString& reason, const HifiSockAddr& senderSockAddr,
DomainHandler::ConnectionRefusedReason reasonCode) {
// this is an agent and we've decided we won't let them connect - send them a packet to deny connection // this is an agent and we've decided we won't let them connect - send them a packet to deny connection
QByteArray utfString = reason.toUtf8(); QByteArray utfString = reason.toUtf8();
quint16 payloadSize = utfString.size(); quint16 payloadSize = utfString.size();
// setup the DomainConnectionDenied packet // setup the DomainConnectionDenied packet
auto connectionDeniedPacket = NLPacket::create(PacketType::DomainConnectionDenied, payloadSize + sizeof(payloadSize)); auto connectionDeniedPacket = NLPacket::create(PacketType::DomainConnectionDenied,
payloadSize + sizeof(payloadSize) + sizeof(uint8_t));
// pack in the reason the connection was denied (the client displays this) // pack in the reason the connection was denied (the client displays this)
if (payloadSize > 0) { if (payloadSize > 0) {
uint8_t reasonCodeWire = (uint8_t)reasonCode;
connectionDeniedPacket->writePrimitive(reasonCodeWire);
connectionDeniedPacket->writePrimitive(payloadSize); connectionDeniedPacket->writePrimitive(payloadSize);
connectionDeniedPacket->write(utfString); connectionDeniedPacket->write(utfString);
} }

View file

@ -19,6 +19,8 @@
#include <QtCore/QObject> #include <QtCore/QObject>
#include <QtNetwork/QNetworkReply> #include <QtNetwork/QNetworkReply>
#include <DomainHandler.h>
#include <NLPacket.h> #include <NLPacket.h>
#include <Node.h> #include <Node.h>
#include <UUIDHasher.h> #include <UUIDHasher.h>
@ -74,7 +76,8 @@ private:
const HifiSockAddr& senderSockAddr); const HifiSockAddr& senderSockAddr);
void sendConnectionTokenPacket(const QString& username, const HifiSockAddr& senderSockAddr); void sendConnectionTokenPacket(const QString& username, const HifiSockAddr& senderSockAddr);
void sendConnectionDeniedPacket(const QString& reason, const HifiSockAddr& senderSockAddr); void sendConnectionDeniedPacket(const QString& reason, const HifiSockAddr& senderSockAddr,
DomainHandler::ConnectionRefusedReason reasonCode = DomainHandler::ConnectionRefusedReason::Unknown);
void pingPunchForConnectingPeer(const SharedNetworkPeer& peer); void pingPunchForConnectingPeer(const SharedNetworkPeer& peer);

View file

@ -303,6 +303,31 @@ const QString FULL_AUTOMATIC_NETWORKING_VALUE = "full";
const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip"; const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip";
const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled"; const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled";
bool DomainServer::packetVersionMatch(const udt::Packet& packet) {
PacketType headerType = NLPacket::typeInHeader(packet);
PacketVersion headerVersion = NLPacket::versionInHeader(packet);
auto nodeList = DependencyManager::get<LimitedNodeList>();
// This implements a special case that handles OLD clients which don't know how to negotiate matching
// protocol versions. We know these clients will sent DomainConnectRequest with older versions. We also
// know these clients will show a warning dialog if they get an EntityData with a protocol version they
// don't understand, so we can send them an empty EntityData with our latest version and they will
// warn the user that the protocol is not compatible
if (headerType == PacketType::DomainConnectRequest &&
headerVersion < static_cast<PacketVersion>(DomainConnectRequestVersion::HasProtocolVersions)) {
auto packetWithBadVersion = NLPacket::create(PacketType::EntityData);
nodeList->sendPacket(std::move(packetWithBadVersion), packet.getSenderSockAddr());
return false;
}
// let the normal nodeList implementation handle all other packets.
return nodeList->isPacketVerified(packet);
}
void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) { void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
const QString CUSTOM_LOCAL_PORT_OPTION = "metaverse.local_port"; const QString CUSTOM_LOCAL_PORT_OPTION = "metaverse.local_port";
@ -376,6 +401,9 @@ void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
// add whatever static assignments that have been parsed to the queue // add whatever static assignments that have been parsed to the queue
addStaticAssignmentsToQueue(); addStaticAssignmentsToQueue();
// set a custum packetVersionMatch as the verify packet operator for the udt::Socket
nodeList->setPacketFilterOperator(&DomainServer::packetVersionMatch);
} }
const QString ACCESS_TOKEN_KEY_PATH = "metaverse.access_token"; const QString ACCESS_TOKEN_KEY_PATH = "metaverse.access_token";
@ -666,7 +694,7 @@ void DomainServer::populateDefaultStaticAssignmentsExcludingTypes(const QSet<Ass
} }
void DomainServer::processListRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) { void DomainServer::processListRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
QDataStream packetStream(message->getMessage()); QDataStream packetStream(message->getMessage());
NodeConnectionData nodeRequestData = NodeConnectionData::fromDataStream(packetStream, message->getSenderSockAddr(), false); NodeConnectionData nodeRequestData = NodeConnectionData::fromDataStream(packetStream, message->getSenderSockAddr(), false);

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@ -99,6 +99,8 @@ private:
void optionallyGetTemporaryName(const QStringList& arguments); void optionallyGetTemporaryName(const QStringList& arguments);
static bool packetVersionMatch(const udt::Packet& packet);
bool resetAccountManagerAccessToken(); bool resetAccountManagerAccessToken();
void setupAutomaticNetworking(); void setupAutomaticNetworking();

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@ -19,6 +19,16 @@ NodeConnectionData NodeConnectionData::fromDataStream(QDataStream& dataStream, c
if (isConnectRequest) { if (isConnectRequest) {
dataStream >> newHeader.connectUUID; dataStream >> newHeader.connectUUID;
// Read out the protocol version signature from the connect message
char* rawBytes;
uint length;
dataStream.readBytes(rawBytes, length);
newHeader.protocolVersion = QByteArray(rawBytes, length);
// NOTE: QDataStream::readBytes() - The buffer is allocated using new []. Destroy it with the delete [] operator.
delete[] rawBytes;
} }
dataStream >> newHeader.nodeType dataStream >> newHeader.nodeType

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@ -28,6 +28,8 @@ public:
HifiSockAddr senderSockAddr; HifiSockAddr senderSockAddr;
QList<NodeType_t> interestList; QList<NodeType_t> interestList;
QString placeName; QString placeName;
QByteArray protocolVersion;
}; };

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@ -16,8 +16,10 @@
{ "from": "Hydra.L0", "to": "Standard.Back" }, { "from": "Hydra.L0", "to": "Standard.Back" },
{ "from": "Hydra.R0", "to": "Standard.Start" }, { "from": "Hydra.R0", "to": "Standard.Start" },
{ "from": [ "Hydra.L1", "Hydra.L2", "Hydra.L3", "Hydra.L4" ], "to": "Standard.LeftPrimaryThumb" }, { "from": [ "Hydra.L1", "Hydra.L3" ], "to": "Standard.LeftPrimaryThumb" },
{ "from": [ "Hydra.R1", "Hydra.R2", "Hydra.R3", "Hydra.R4" ], "to": "Standard.RightPrimaryThumb" }, { "from": [ "Hydra.R1", "Hydra.R3" ], "to": "Standard.RightPrimaryThumb" },
{ "from": [ "Hydra.R2", "Hydra.R4" ], "to": "Standard.RightSecondaryThumb" },
{ "from": [ "Hydra.L2", "Hydra.L4" ], "to": "Standard.LeftSecondaryThumb" },
{ "from": "Hydra.LeftHand", "to": "Standard.LeftHand" }, { "from": "Hydra.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Hydra.RightHand", "to": "Standard.RightHand" } { "from": "Hydra.RightHand", "to": "Standard.RightHand" }

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@ -1,7 +1,7 @@
{ {
"name": "Neuron to Standard", "name": "Neuron to Standard",
"channels": [ "channels": [
{ "from": "Hydra.LeftHand", "to": "Standard.LeftHand" }, { "from": "Neuron.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Hydra.RightHand", "to": "Standard.RightHand" } { "from": "Neuron.RightHand", "to": "Standard.RightHand" }
] ]
} }

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@ -1,24 +1,26 @@
{ {
"name": "Vive to Standard", "name": "Vive to Standard",
"channels": [ "channels": [
{ "from": "Vive.LY", "when": "Vive.LS", "filters": ["invert" ,{ "type": "deadZone", "min": 0.6 }], "to": "Standard.LY" }, { "from": "Vive.LY", "when": "Vive.LSOuter", "filters": ["invert"], "to": "Standard.LY" },
{ "from": "Vive.LX", "when": "Vive.LS", "filters": [{ "type": "deadZone", "min": 0.6 }], "to": "Standard.LX" }, { "from": "Vive.LX", "when": "Vive.LSOuter", "to": "Standard.LX" },
{ "from": "Vive.LT", "to": "Standard.LT" }, { "from": "Vive.LT", "to": "Standard.LT" },
{ "from": "Vive.LeftGrip", "to": "Standard.LB" }, { "from": "Vive.LeftGrip", "to": "Standard.LB" },
{ "from": "Vive.LS", "to": "Standard.LS" }, { "from": "Vive.LS", "to": "Standard.LS" },
{ "from": "Vive.LSTouch", "to": "Standard.LSTouch" }, { "from": "Vive.LSTouch", "to": "Standard.LSTouch" },
{ "from": "Vive.RY", "when": "Vive.RS", "filters": ["invert", { "type": "deadZone", "min": 0.6 }], "to": "Standard.RY" }, { "from": "Vive.RY", "when": "Vive.RSOuter", "filters": ["invert"], "to": "Standard.RY" },
{ "from": "Vive.RX", "when": "Vive.RS", "filters": [{ "type": "deadZone", "min": 0.6 }], "to": "Standard.RX" }, { "from": "Vive.RX", "when": "Vive.RSOuter", "to": "Standard.RX" },
{ "from": "Vive.RT", "to": "Standard.RT" }, { "from": "Vive.RT", "to": "Standard.RT" },
{ "from": "Vive.RightGrip", "to": "Standard.RB" }, { "from": "Vive.RightGrip", "to": "Standard.RB" },
{ "from": "Vive.RS", "to": "Standard.RS" }, { "from": "Vive.RS", "to": "Standard.RS" },
{ "from": "Vive.RSTouch", "to": "Standard.RSTouch" }, { "from": "Vive.RSTouch", "to": "Standard.RSTouch" },
{ "from": "Vive.LeftApplicationMenu", "to": "Standard.Back" }, { "from": "Vive.LSCenter", "to": "Standard.LeftPrimaryThumb" },
{ "from": "Vive.RightApplicationMenu", "to": "Standard.Start" }, { "from": "Vive.LeftApplicationMenu", "to": "Standard.LeftSecondaryThumb" },
{ "from": "Vive.RSCenter", "to": "Standard.RightPrimaryThumb" },
{ "from": "Vive.RightApplicationMenu", "to": "Standard.RightSecondaryThumb" },
{ "from": "Vive.LeftHand", "to": "Standard.LeftHand" }, { "from": "Vive.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Vive.RightHand", "to": "Standard.RightHand" } { "from": "Vive.RightHand", "to": "Standard.RightHand" }

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@ -630,6 +630,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
connect(&domainHandler, SIGNAL(connectedToDomain(const QString&)), SLOT(updateWindowTitle())); connect(&domainHandler, SIGNAL(connectedToDomain(const QString&)), SLOT(updateWindowTitle()));
connect(&domainHandler, SIGNAL(disconnectedFromDomain()), SLOT(updateWindowTitle())); connect(&domainHandler, SIGNAL(disconnectedFromDomain()), SLOT(updateWindowTitle()));
connect(&domainHandler, SIGNAL(disconnectedFromDomain()), SLOT(clearDomainOctreeDetails())); connect(&domainHandler, SIGNAL(disconnectedFromDomain()), SLOT(clearDomainOctreeDetails()));
connect(&domainHandler, &DomainHandler::resetting, nodeList.data(), &NodeList::resetDomainServerCheckInVersion);
connect(&domainHandler, &DomainHandler::domainConnectionRefused, this, &Application::domainConnectionRefused);
// update our location every 5 seconds in the metaverse server, assuming that we are authenticated with one // update our location every 5 seconds in the metaverse server, assuming that we are authenticated with one
const qint64 DATA_SERVER_LOCATION_CHANGE_UPDATE_MSECS = 5 * MSECS_PER_SECOND; const qint64 DATA_SERVER_LOCATION_CHANGE_UPDATE_MSECS = 5 * MSECS_PER_SECOND;
@ -652,7 +654,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
connect(nodeList.data(), &NodeList::nodeActivated, this, &Application::nodeActivated); connect(nodeList.data(), &NodeList::nodeActivated, this, &Application::nodeActivated);
connect(nodeList.data(), &NodeList::uuidChanged, getMyAvatar(), &MyAvatar::setSessionUUID); connect(nodeList.data(), &NodeList::uuidChanged, getMyAvatar(), &MyAvatar::setSessionUUID);
connect(nodeList.data(), &NodeList::uuidChanged, this, &Application::setSessionUUID); connect(nodeList.data(), &NodeList::uuidChanged, this, &Application::setSessionUUID);
connect(nodeList.data(), &NodeList::limitOfSilentDomainCheckInsReached, nodeList.data(), &NodeList::reset); connect(nodeList.data(), &NodeList::limitOfSilentDomainCheckInsReached, this, &Application::limitOfSilentDomainCheckInsReached);
connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &Application::notifyPacketVersionMismatch); connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &Application::notifyPacketVersionMismatch);
// connect to appropriate slots on AccountManager // connect to appropriate slots on AccountManager
@ -1062,6 +1064,24 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
firstRun.set(false); firstRun.set(false);
} }
void Application::domainConnectionRefused(const QString& reasonMessage, int reasonCode) {
switch (static_cast<DomainHandler::ConnectionRefusedReason>(reasonCode)) {
case DomainHandler::ConnectionRefusedReason::ProtocolMismatch:
notifyPacketVersionMismatch();
break;
case DomainHandler::ConnectionRefusedReason::TooManyUsers:
case DomainHandler::ConnectionRefusedReason::Unknown: {
QString message = "Unable to connect to the location you are visiting.\n";
message += reasonMessage;
OffscreenUi::warning("", message);
break;
}
default:
// nothing to do.
break;
}
}
QString Application::getUserAgent() { QString Application::getUserAgent() {
if (QThread::currentThread() != thread()) { if (QThread::currentThread() != thread()) {
QString userAgent; QString userAgent;
@ -4572,6 +4592,17 @@ void Application::setSessionUUID(const QUuid& sessionUUID) const {
Physics::setSessionUUID(sessionUUID); Physics::setSessionUUID(sessionUUID);
} }
// If we're not getting anything back from the domain server checkin, it might be that the domain speaks an
// older version of the DomainConnectRequest protocol. We will attempt to send and older version of DomainConnectRequest.
// We won't actually complete the connection, but if the server responds, we know that it needs to be upgraded (or we
// need to be downgraded to talk to it).
void Application::limitOfSilentDomainCheckInsReached() {
auto nodeList = DependencyManager::get<NodeList>();
nodeList->downgradeDomainServerCheckInVersion(); // attempt to use an older domain checkin version
nodeList->reset();
}
bool Application::askToSetAvatarUrl(const QString& url) { bool Application::askToSetAvatarUrl(const QString& url) {
QUrl realUrl(url); QUrl realUrl(url);
if (realUrl.isLocalFile()) { if (realUrl.isLocalFile()) {

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@ -261,6 +261,10 @@ public slots:
void resetSensors(bool andReload = false); void resetSensors(bool andReload = false);
void setActiveFaceTracker() const; void setActiveFaceTracker() const;
#if (PR_BUILD || DEV_BUILD)
void sendWrongProtocolVersionsSignature(bool checked) { ::sendWrongProtocolVersionsSignature(checked); }
#endif
#ifdef HAVE_IVIEWHMD #ifdef HAVE_IVIEWHMD
void setActiveEyeTracker(); void setActiveEyeTracker();
void calibrateEyeTracker1Point(); void calibrateEyeTracker1Point();
@ -314,6 +318,8 @@ private slots:
bool displayAvatarAttachmentConfirmationDialog(const QString& name) const; bool displayAvatarAttachmentConfirmationDialog(const QString& name) const;
void setSessionUUID(const QUuid& sessionUUID) const; void setSessionUUID(const QUuid& sessionUUID) const;
void limitOfSilentDomainCheckInsReached();
void domainChanged(const QString& domainHostname); void domainChanged(const QString& domainHostname);
void updateWindowTitle() const; void updateWindowTitle() const;
void nodeAdded(SharedNodePointer node) const; void nodeAdded(SharedNodePointer node) const;
@ -322,6 +328,7 @@ private slots:
static void packetSent(quint64 length); static void packetSent(quint64 length);
void updateDisplayMode(); void updateDisplayMode();
void updateInputModes(); void updateInputModes();
void domainConnectionRefused(const QString& reasonMessage, int reason);
private: private:
static void initDisplay(); static void initDisplay();

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@ -545,6 +545,13 @@ Menu::Menu() {
addActionToQMenuAndActionHash(networkMenu, MenuOption::BandwidthDetails, 0, addActionToQMenuAndActionHash(networkMenu, MenuOption::BandwidthDetails, 0,
dialogsManager.data(), SLOT(bandwidthDetails())); dialogsManager.data(), SLOT(bandwidthDetails()));
#if (PR_BUILD || DEV_BUILD)
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongProtocolVersion, 0, false,
qApp, SLOT(sendWrongProtocolVersionsSignature(bool)));
#endif
// Developer > Timing >>> // Developer > Timing >>>
MenuWrapper* timingMenu = developerMenu->addMenu("Timing"); MenuWrapper* timingMenu = developerMenu->addMenu("Timing");

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@ -167,6 +167,7 @@ namespace MenuOption {
const QString RunTimingTests = "Run Timing Tests"; const QString RunTimingTests = "Run Timing Tests";
const QString ScriptEditor = "Script Editor..."; const QString ScriptEditor = "Script Editor...";
const QString ScriptedMotorControl = "Enable Scripted Motor Control"; const QString ScriptedMotorControl = "Enable Scripted Motor Control";
const QString SendWrongProtocolVersion = "Send wrong protocol version";
const QString SetHomeLocation = "Set Home Location"; const QString SetHomeLocation = "Set Home Location";
const QString ShowDSConnectTable = "Show Domain Connection Timing"; const QString ShowDSConnectTable = "Show Domain Connection Timing";
const QString ShowBordersEntityNodes = "Show Entity Nodes"; const QString ShowBordersEntityNodes = "Show Entity Nodes";

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@ -855,7 +855,7 @@ void MyAvatar::loadData() {
setDisplayName(settings.value("displayName").toString()); setDisplayName(settings.value("displayName").toString());
setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString()); setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString());
setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool()); setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool());
setSnapTurn(settings.value("clearOverlayWhenDriving", _clearOverlayWhenDriving).toBool()); setClearOverlayWhenDriving(settings.value("clearOverlayWhenDriving", _clearOverlayWhenDriving).toBool());
settings.endGroup(); settings.endGroup();

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@ -45,7 +45,7 @@ public slots:
signals: signals:
void domainChanged(const QString& domainHostname); void domainChanged(const QString& domainHostname);
void svoImportRequested(const QString& url); void svoImportRequested(const QString& url);
void domainConnectionRefused(const QString& reason); void domainConnectionRefused(const QString& reasonMessage, int reasonCode);
private slots: private slots:
WebWindowClass* doCreateWebWindow(const QString& title, const QString& url, int width, int height); WebWindowClass* doCreateWebWindow(const QString& title, const QString& url, int width, int height);

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@ -43,6 +43,8 @@ namespace controller {
LEFT_SECONDARY_THUMB_TOUCH, LEFT_SECONDARY_THUMB_TOUCH,
LS_TOUCH, LS_TOUCH,
LEFT_THUMB_UP, LEFT_THUMB_UP,
LS_CENTER,
LS_OUTER,
RIGHT_PRIMARY_THUMB, RIGHT_PRIMARY_THUMB,
RIGHT_SECONDARY_THUMB, RIGHT_SECONDARY_THUMB,
@ -50,6 +52,8 @@ namespace controller {
RIGHT_SECONDARY_THUMB_TOUCH, RIGHT_SECONDARY_THUMB_TOUCH,
RS_TOUCH, RS_TOUCH,
RIGHT_THUMB_UP, RIGHT_THUMB_UP,
RS_CENTER,
RS_OUTER,
LEFT_PRIMARY_INDEX, LEFT_PRIMARY_INDEX,
LEFT_SECONDARY_INDEX, LEFT_SECONDARY_INDEX,

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@ -103,7 +103,6 @@ void DomainHandler::hardReset() {
_sockAddr.clear(); _sockAddr.clear();
_hasCheckedForAccessToken = false; _hasCheckedForAccessToken = false;
_domainConnectionRefusals.clear();
// clear any pending path we may have wanted to ask the previous DS about // clear any pending path we may have wanted to ask the previous DS about
_pendingPath.clear(); _pendingPath.clear();
@ -142,6 +141,9 @@ void DomainHandler::setSocketAndID(const QString& hostname, quint16 port, const
// set the new hostname // set the new hostname
_hostname = hostname; _hostname = hostname;
// FIXME - is this the right place???
_domainConnectionRefusals.clear();
qCDebug(networking) << "Updated domain hostname to" << _hostname; qCDebug(networking) << "Updated domain hostname to" << _hostname;
// re-set the sock addr to null and fire off a lookup of the IP address for this domain-server's hostname // re-set the sock addr to null and fire off a lookup of the IP address for this domain-server's hostname
@ -349,34 +351,58 @@ void DomainHandler::processICEResponsePacket(QSharedPointer<ReceivedMessage> mes
} }
} }
bool DomainHandler::reasonSuggestsLogin(ConnectionRefusedReason reasonCode) {
switch (reasonCode) {
case ConnectionRefusedReason::LoginError:
case ConnectionRefusedReason::NotAuthorized:
return true;
default:
case ConnectionRefusedReason::Unknown:
case ConnectionRefusedReason::ProtocolMismatch:
case ConnectionRefusedReason::TooManyUsers:
return false;
}
return false;
}
void DomainHandler::processDomainServerConnectionDeniedPacket(QSharedPointer<ReceivedMessage> message) { void DomainHandler::processDomainServerConnectionDeniedPacket(QSharedPointer<ReceivedMessage> message) {
// Read deny reason from packet // Read deny reason from packet
uint8_t reasonCodeWire;
message->readPrimitive(&reasonCodeWire);
ConnectionRefusedReason reasonCode = static_cast<ConnectionRefusedReason>(reasonCodeWire);
quint16 reasonSize; quint16 reasonSize;
message->readPrimitive(&reasonSize); message->readPrimitive(&reasonSize);
QString reason = QString::fromUtf8(message->readWithoutCopy(reasonSize)); auto reasonText = message->readWithoutCopy(reasonSize);
QString reasonMessage = QString::fromUtf8(reasonText);
// output to the log so the user knows they got a denied connection request // output to the log so the user knows they got a denied connection request
// and check and signal for an access token so that we can make sure they are logged in // and check and signal for an access token so that we can make sure they are logged in
qCWarning(networking) << "The domain-server denied a connection request: " << reason; qCWarning(networking) << "The domain-server denied a connection request: " << reasonMessage;
qCWarning(networking) << "Make sure you are logged in.";
if (!_domainConnectionRefusals.contains(reason)) { if (!_domainConnectionRefusals.contains(reasonMessage)) {
_domainConnectionRefusals.append(reason); _domainConnectionRefusals.append(reasonMessage);
emit domainConnectionRefused(reason); emit domainConnectionRefused(reasonMessage, (int)reasonCode);
} }
auto accountManager = DependencyManager::get<AccountManager>(); auto accountManager = DependencyManager::get<AccountManager>();
if (!_hasCheckedForAccessToken) { // Some connection refusal reasons imply that a login is required. If so, suggest a new login
accountManager->checkAndSignalForAccessToken(); if (reasonSuggestsLogin(reasonCode)) {
_hasCheckedForAccessToken = true; qCWarning(networking) << "Make sure you are logged in.";
}
static const int CONNECTION_DENIALS_FOR_KEYPAIR_REGEN = 3; if (!_hasCheckedForAccessToken) {
accountManager->checkAndSignalForAccessToken();
_hasCheckedForAccessToken = true;
}
// force a re-generation of key-pair after CONNECTION_DENIALS_FOR_KEYPAIR_REGEN failed connection attempts static const int CONNECTION_DENIALS_FOR_KEYPAIR_REGEN = 3;
if (++_connectionDenialsSinceKeypairRegen >= CONNECTION_DENIALS_FOR_KEYPAIR_REGEN) {
accountManager->generateNewUserKeypair(); // force a re-generation of key-pair after CONNECTION_DENIALS_FOR_KEYPAIR_REGEN failed connection attempts
_connectionDenialsSinceKeypairRegen = 0; if (++_connectionDenialsSinceKeypairRegen >= CONNECTION_DENIALS_FOR_KEYPAIR_REGEN) {
accountManager->generateNewUserKeypair();
_connectionDenialsSinceKeypairRegen = 0;
}
} }
} }

View file

@ -84,6 +84,15 @@ public:
bool isSocketKnown() const { return !_sockAddr.getAddress().isNull(); } bool isSocketKnown() const { return !_sockAddr.getAddress().isNull(); }
void softReset(); void softReset();
enum class ConnectionRefusedReason : uint8_t {
Unknown,
ProtocolMismatch,
LoginError,
NotAuthorized,
TooManyUsers
};
public slots: public slots:
void setSocketAndID(const QString& hostname, quint16 port = DEFAULT_DOMAIN_SERVER_PORT, const QUuid& id = QUuid()); void setSocketAndID(const QString& hostname, quint16 port = DEFAULT_DOMAIN_SERVER_PORT, const QUuid& id = QUuid());
void setIceServerHostnameAndID(const QString& iceServerHostname, const QUuid& id); void setIceServerHostnameAndID(const QString& iceServerHostname, const QUuid& id);
@ -115,9 +124,10 @@ signals:
void settingsReceived(const QJsonObject& domainSettingsObject); void settingsReceived(const QJsonObject& domainSettingsObject);
void settingsReceiveFail(); void settingsReceiveFail();
void domainConnectionRefused(QString reason); void domainConnectionRefused(QString reasonMessage, int reason);
private: private:
bool reasonSuggestsLogin(ConnectionRefusedReason reasonCode);
void sendDisconnectPacket(); void sendDisconnectPacket();
void hardReset(); void hardReset();

View file

@ -221,6 +221,10 @@ public:
void setConnectionMaxBandwidth(int maxBandwidth) { _nodeSocket.setConnectionMaxBandwidth(maxBandwidth); } void setConnectionMaxBandwidth(int maxBandwidth) { _nodeSocket.setConnectionMaxBandwidth(maxBandwidth); }
void setPacketFilterOperator(udt::PacketFilterOperator filterOperator) { _nodeSocket.setPacketFilterOperator(filterOperator); }
bool packetVersionMatch(const udt::Packet& packet);
bool isPacketVerified(const udt::Packet& packet);
public slots: public slots:
void reset(); void reset();
void eraseAllNodes(); void eraseAllNodes();
@ -269,8 +273,6 @@ protected:
void setLocalSocket(const HifiSockAddr& sockAddr); void setLocalSocket(const HifiSockAddr& sockAddr);
bool isPacketVerified(const udt::Packet& packet);
bool packetVersionMatch(const udt::Packet& packet);
bool packetSourceAndHashMatch(const udt::Packet& packet); bool packetSourceAndHashMatch(const udt::Packet& packet);
void processSTUNResponse(std::unique_ptr<udt::BasePacket> packet); void processSTUNResponse(std::unique_ptr<udt::BasePacket> packet);

View file

@ -24,8 +24,8 @@ int NLPacket::maxPayloadSize(PacketType type, bool isPartOfMessage) {
return Packet::maxPayloadSize(isPartOfMessage) - NLPacket::localHeaderSize(type); return Packet::maxPayloadSize(isPartOfMessage) - NLPacket::localHeaderSize(type);
} }
std::unique_ptr<NLPacket> NLPacket::create(PacketType type, qint64 size, bool isReliable, bool isPartOfMessage) { std::unique_ptr<NLPacket> NLPacket::create(PacketType type, qint64 size, bool isReliable, bool isPartOfMessage, PacketVersion version) {
auto packet = std::unique_ptr<NLPacket>(new NLPacket(type, size, isReliable, isPartOfMessage)); auto packet = std::unique_ptr<NLPacket>(new NLPacket(type, size, isReliable, isPartOfMessage, version));
packet->open(QIODevice::ReadWrite); packet->open(QIODevice::ReadWrite);
@ -61,13 +61,13 @@ std::unique_ptr<NLPacket> NLPacket::createCopy(const NLPacket& other) {
return std::unique_ptr<NLPacket>(new NLPacket(other)); return std::unique_ptr<NLPacket>(new NLPacket(other));
} }
NLPacket::NLPacket(PacketType type, qint64 size, bool isReliable, bool isPartOfMessage) : NLPacket::NLPacket(PacketType type, qint64 size, bool isReliable, bool isPartOfMessage, PacketVersion version) :
Packet((size == -1) ? -1 : NLPacket::localHeaderSize(type) + size, isReliable, isPartOfMessage), Packet((size == -1) ? -1 : NLPacket::localHeaderSize(type) + size, isReliable, isPartOfMessage),
_type(type), _type(type),
_version(versionForPacketType(type)) _version((version == 0) ? versionForPacketType(type) : version)
{ {
adjustPayloadStartAndCapacity(NLPacket::localHeaderSize(_type)); adjustPayloadStartAndCapacity(NLPacket::localHeaderSize(_type));
writeTypeAndVersion(); writeTypeAndVersion();
} }

View file

@ -38,7 +38,7 @@ public:
sizeof(PacketType) + sizeof(PacketVersion) + NUM_BYTES_RFC4122_UUID + NUM_BYTES_MD5_HASH; sizeof(PacketType) + sizeof(PacketVersion) + NUM_BYTES_RFC4122_UUID + NUM_BYTES_MD5_HASH;
static std::unique_ptr<NLPacket> create(PacketType type, qint64 size = -1, static std::unique_ptr<NLPacket> create(PacketType type, qint64 size = -1,
bool isReliable = false, bool isPartOfMessage = false); bool isReliable = false, bool isPartOfMessage = false, PacketVersion version = 0);
static std::unique_ptr<NLPacket> fromReceivedPacket(std::unique_ptr<char[]> data, qint64 size, static std::unique_ptr<NLPacket> fromReceivedPacket(std::unique_ptr<char[]> data, qint64 size,
const HifiSockAddr& senderSockAddr); const HifiSockAddr& senderSockAddr);
@ -73,7 +73,7 @@ public:
protected: protected:
NLPacket(PacketType type, qint64 size = -1, bool forceReliable = false, bool isPartOfMessage = false); NLPacket(PacketType type, qint64 size = -1, bool forceReliable = false, bool isPartOfMessage = false, PacketVersion version = 0);
NLPacket(std::unique_ptr<char[]> data, qint64 size, const HifiSockAddr& senderSockAddr); NLPacket(std::unique_ptr<char[]> data, qint64 size, const HifiSockAddr& senderSockAddr);
NLPacket(const NLPacket& other); NLPacket(const NLPacket& other);

View file

@ -292,7 +292,8 @@ void NodeList::sendDomainServerCheckIn() {
return; return;
} }
auto domainPacket = NLPacket::create(domainPacketType); auto packetVersion = (domainPacketType == PacketType::DomainConnectRequest) ? _domainConnectRequestVersion : 0;
auto domainPacket = NLPacket::create(domainPacketType, -1, false, false, packetVersion);
QDataStream packetStream(domainPacket.get()); QDataStream packetStream(domainPacket.get());
@ -312,12 +313,20 @@ void NodeList::sendDomainServerCheckIn() {
// pack the connect UUID for this connect request // pack the connect UUID for this connect request
packetStream << connectUUID; packetStream << connectUUID;
// include the protocol version signature in our connect request
if (_domainConnectRequestVersion >= static_cast<PacketVersion>(DomainConnectRequestVersion::HasProtocolVersions)) {
QByteArray protocolVersionSig = protocolVersionsSignature();
packetStream.writeBytes(protocolVersionSig.constData(), protocolVersionSig.size());
}
} }
// pack our data to send to the domain-server including // pack our data to send to the domain-server including
// the hostname information (so the domain-server can see which place name we came in on) // the hostname information (so the domain-server can see which place name we came in on)
packetStream << _ownerType << _publicSockAddr << _localSockAddr << _nodeTypesOfInterest.toList() packetStream << _ownerType << _publicSockAddr << _localSockAddr << _nodeTypesOfInterest.toList();
<< DependencyManager::get<AddressManager>()->getPlaceName(); if (_domainConnectRequestVersion >= static_cast<PacketVersion>(DomainConnectRequestVersion::HasHostname)) {
packetStream << DependencyManager::get<AddressManager>()->getPlaceName();
}
if (!_domainHandler.isConnected()) { if (!_domainHandler.isConnected()) {
DataServerAccountInfo& accountInfo = accountManager->getAccountInfo(); DataServerAccountInfo& accountInfo = accountManager->getAccountInfo();

View file

@ -68,6 +68,9 @@ public:
void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; } void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
/// downgrades the DomainConnnectRequest PacketVersion to attempt to probe for older domain servers
void downgradeDomainServerCheckInVersion() { _domainConnectRequestVersion--; }
public slots: public slots:
void reset(); void reset();
void sendDomainServerCheckIn(); void sendDomainServerCheckIn();
@ -85,6 +88,9 @@ public slots:
void processICEPingPacket(QSharedPointer<ReceivedMessage> message); void processICEPingPacket(QSharedPointer<ReceivedMessage> message);
void resetDomainServerCheckInVersion()
{ _domainConnectRequestVersion = versionForPacketType(PacketType::DomainConnectRequest); }
signals: signals:
void limitOfSilentDomainCheckInsReached(); void limitOfSilentDomainCheckInsReached();
void receivedDomainServerList(); void receivedDomainServerList();
@ -123,6 +129,8 @@ private:
HifiSockAddr _assignmentServerSocket; HifiSockAddr _assignmentServerSocket;
bool _isShuttingDown { false }; bool _isShuttingDown { false };
QTimer _keepAlivePingTimer; QTimer _keepAlivePingTimer;
PacketVersion _domainConnectRequestVersion = versionForPacketType(PacketType::DomainConnectRequest);
}; };
#endif // hifi_NodeList_h #endif // hifi_NodeList_h

View file

@ -12,7 +12,9 @@
#include "PacketHeaders.h" #include "PacketHeaders.h"
#include <math.h> #include <math.h>
#include <mutex>
#include <QtCore/QDataStream>
#include <QtCore/QDebug> #include <QtCore/QDebug>
#include <QtCore/QMetaEnum> #include <QtCore/QMetaEnum>
@ -47,7 +49,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::EntityAdd: case PacketType::EntityAdd:
case PacketType::EntityEdit: case PacketType::EntityEdit:
case PacketType::EntityData: case PacketType::EntityData:
return VERSION_ENTITIES_NO_FLY_ZONES; return VERSION_ENTITIES_MORE_SHAPES;
case PacketType::AvatarIdentity: case PacketType::AvatarIdentity:
case PacketType::AvatarData: case PacketType::AvatarData:
case PacketType::BulkAvatarData: case PacketType::BulkAvatarData:
@ -60,9 +62,13 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::AssetUpload: case PacketType::AssetUpload:
// Removal of extension from Asset requests // Removal of extension from Asset requests
return 18; return 18;
case PacketType::DomainConnectionDenied:
return static_cast<PacketVersion>(DomainConnectionDeniedVersion::IncludesReasonCode);
case PacketType::DomainConnectRequest: case PacketType::DomainConnectRequest:
// addition of referring hostname information return static_cast<PacketVersion>(DomainConnectRequestVersion::HasProtocolVersions);
return 18;
default: default:
return 17; return 17;
} }
@ -82,3 +88,36 @@ QDebug operator<<(QDebug debug, const PacketType& type) {
debug.nospace().noquote() << (uint8_t) type << " (" << typeName << ")"; debug.nospace().noquote() << (uint8_t) type << " (" << typeName << ")";
return debug.space(); return debug.space();
} }
#if (PR_BUILD || DEV_BUILD)
static bool sendWrongProtocolVersion = false;
void sendWrongProtocolVersionsSignature(bool sendWrongVersion) {
sendWrongProtocolVersion = sendWrongVersion;
}
#endif
QByteArray protocolVersionsSignature() {
static QByteArray protocolVersionSignature;
static std::once_flag once;
std::call_once(once, [&] {
QByteArray buffer;
QDataStream stream(&buffer, QIODevice::WriteOnly);
uint8_t numberOfProtocols = static_cast<uint8_t>(PacketType::LAST_PACKET_TYPE) + 1;
stream << numberOfProtocols;
for (uint8_t packetType = 0; packetType < numberOfProtocols; packetType++) {
uint8_t packetTypeVersion = static_cast<uint8_t>(versionForPacketType(static_cast<PacketType>(packetType)));
stream << packetTypeVersion;
}
QCryptographicHash hash(QCryptographicHash::Md5);
hash.addData(buffer);
protocolVersionSignature = hash.result();
});
#if (PR_BUILD || DEV_BUILD)
if (sendWrongProtocolVersion) {
return QByteArray("INCORRECTVERSION"); // only for debugging version checking
}
#endif
return protocolVersionSignature;
}

View file

@ -61,7 +61,7 @@ public:
AssignmentClientStatus, AssignmentClientStatus,
NoisyMute, NoisyMute,
AvatarIdentity, AvatarIdentity,
AvatarBillboard, TYPE_UNUSED_1,
DomainConnectRequest, DomainConnectRequest,
DomainServerRequireDTLS, DomainServerRequireDTLS,
NodeJsonStats, NodeJsonStats,
@ -94,7 +94,8 @@ public:
ICEServerHeartbeatDenied, ICEServerHeartbeatDenied,
AssetMappingOperation, AssetMappingOperation,
AssetMappingOperationReply, AssetMappingOperationReply,
ICEServerHeartbeatACK ICEServerHeartbeatACK,
LAST_PACKET_TYPE = ICEServerHeartbeatACK
}; };
}; };
@ -109,6 +110,11 @@ extern const QSet<PacketType> NON_SOURCED_PACKETS;
extern const QSet<PacketType> RELIABLE_PACKETS; extern const QSet<PacketType> RELIABLE_PACKETS;
PacketVersion versionForPacketType(PacketType packetType); PacketVersion versionForPacketType(PacketType packetType);
QByteArray protocolVersionsSignature(); /// returns a unqiue signature for all the current protocols
#if (PR_BUILD || DEV_BUILD)
void sendWrongProtocolVersionsSignature(bool sendWrongVersion); /// for debugging version negotiation
#endif
uint qHash(const PacketType& key, uint seed); uint qHash(const PacketType& key, uint seed);
QDebug operator<<(QDebug debug, const PacketType& type); QDebug operator<<(QDebug debug, const PacketType& type);
@ -172,6 +178,7 @@ const PacketVersion VERSION_ENTITITES_HAVE_COLLISION_MASK = 55;
const PacketVersion VERSION_ATMOSPHERE_REMOVED = 56; const PacketVersion VERSION_ATMOSPHERE_REMOVED = 56;
const PacketVersion VERSION_LIGHT_HAS_FALLOFF_RADIUS = 57; const PacketVersion VERSION_LIGHT_HAS_FALLOFF_RADIUS = 57;
const PacketVersion VERSION_ENTITIES_NO_FLY_ZONES = 58; const PacketVersion VERSION_ENTITIES_NO_FLY_ZONES = 58;
const PacketVersion VERSION_ENTITIES_MORE_SHAPES = 59;
enum class AvatarMixerPacketVersion : PacketVersion { enum class AvatarMixerPacketVersion : PacketVersion {
TranslationSupport = 17, TranslationSupport = 17,
@ -180,4 +187,15 @@ enum class AvatarMixerPacketVersion : PacketVersion {
AbsoluteSixByteRotations AbsoluteSixByteRotations
}; };
enum class DomainConnectRequestVersion : PacketVersion {
NoHostname = 17,
HasHostname,
HasProtocolVersions
};
enum class DomainConnectionDeniedVersion : PacketVersion {
ReasonMessageOnly = 17,
IncludesReasonCode
};
#endif // hifi_PacketHeaders_h #endif // hifi_PacketHeaders_h

View file

@ -19,7 +19,7 @@
class ScriptAudioInjector : public QObject { class ScriptAudioInjector : public QObject {
Q_OBJECT Q_OBJECT
Q_PROPERTY(bool isPlaying READ isPlaying) Q_PROPERTY(bool playing READ isPlaying)
Q_PROPERTY(float loudness READ getLoudness) Q_PROPERTY(float loudness READ getLoudness)
Q_PROPERTY(AudioInjectorOptions options WRITE setOptions READ getOptions) Q_PROPERTY(AudioInjectorOptions options WRITE setOptions READ getOptions)
public: public:

View file

@ -282,7 +282,22 @@ void ViveControllerManager::InputDevice::handleHandController(float deltaTime, u
for (uint32_t i = 0; i < vr::k_unControllerStateAxisCount; i++) { for (uint32_t i = 0; i < vr::k_unControllerStateAxisCount; i++) {
handleAxisEvent(deltaTime, i, controllerState.rAxis[i].x, controllerState.rAxis[i].y, isLeftHand); handleAxisEvent(deltaTime, i, controllerState.rAxis[i].x, controllerState.rAxis[i].y, isLeftHand);
} }
}
// pseudo buttons the depend on both of the above for-loops
partitionTouchpad(controller::LS, controller::LX, controller::LY, controller::LS_CENTER, controller::LS_OUTER);
partitionTouchpad(controller::RS, controller::RX, controller::RY, controller::RS_CENTER, controller::RS_OUTER);
}
}
}
void ViveControllerManager::InputDevice::partitionTouchpad(int sButton, int xAxis, int yAxis, int centerPseudoButton, int outerPseudoButton) {
// Populate the L/RS_CENTER/OUTER pseudo buttons, corresponding to a partition of the L/RS space based on the X/Y values.
const float CENTER_DEADBAND = 0.6f;
if (_buttonPressedMap.find(sButton) != _buttonPressedMap.end()) {
float absX = abs(_axisStateMap[xAxis]);
float absY = abs(_axisStateMap[yAxis]);
bool isCenter = (absX < CENTER_DEADBAND) && (absY < CENTER_DEADBAND); // square deadband
_buttonPressedMap.insert(isCenter ? centerPseudoButton : outerPseudoButton);
} }
} }
@ -443,6 +458,11 @@ controller::Input::NamedVector ViveControllerManager::InputDevice::getAvailableI
// touch pad press // touch pad press
makePair(LS, "LS"), makePair(LS, "LS"),
makePair(RS, "RS"), makePair(RS, "RS"),
// Differentiate where we are in the touch pad click
makePair(LS_CENTER, "LSCenter"),
makePair(LS_OUTER, "LSOuter"),
makePair(RS_CENTER, "RSCenter"),
makePair(RS_OUTER, "RSOuter"),
// triggers // triggers
makePair(LT, "LT"), makePair(LT, "LT"),

View file

@ -61,6 +61,7 @@ private:
void handleAxisEvent(float deltaTime, uint32_t axis, float x, float y, bool isLeftHand); void handleAxisEvent(float deltaTime, uint32_t axis, float x, float y, bool isLeftHand);
void handlePoseEvent(float deltaTime, const controller::InputCalibrationData& inputCalibrationData, const mat4& mat, void handlePoseEvent(float deltaTime, const controller::InputCalibrationData& inputCalibrationData, const mat4& mat,
const vec3& linearVelocity, const vec3& angularVelocity, bool isLeftHand); const vec3& linearVelocity, const vec3& angularVelocity, bool isLeftHand);
void ViveControllerManager::InputDevice::partitionTouchpad(int sButton, int xAxis, int yAxis, int centerPsuedoButton, int outerPseudoButton);
class FilteredStick { class FilteredStick {
public: public:

View file

@ -3,8 +3,8 @@
// examples // examples
// //
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.
// Creates a flock of birds that fly around and chirp, staying inside the corners of the box defined // Creates a flock of birds that fly around and chirp, staying inside the corners of the box defined
// at the start of the script. // at the start of the script.
// //
// Distributed under the Apache License, Version 2.0. // Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -13,12 +13,12 @@
// The rectangular area in the domain where the flock will fly // The rectangular area in the domain where the flock will fly
var lowerCorner = { x: 0, y: 0, z: 0 }; var lowerCorner = { x: 0, y: 0, z: 0 };
var upperCorner = { x: 30, y: 10, z: 30 }; var upperCorner = { x: 30, y: 10, z: 30 };
var STARTING_FRACTION = 0.25; var STARTING_FRACTION = 0.25;
var NUM_BIRDS = 50; var NUM_BIRDS = 50;
var UPDATE_INTERVAL = 0.016; var UPDATE_INTERVAL = 0.016;
var playSounds = true; var playSounds = true;
var SOUND_PROBABILITY = 0.001; var SOUND_PROBABILITY = 0.001;
var STARTING_LIFETIME = (1.0 / SOUND_PROBABILITY) * UPDATE_INTERVAL * 10; var STARTING_LIFETIME = (1.0 / SOUND_PROBABILITY) * UPDATE_INTERVAL * 10;
var numPlaying = 0; var numPlaying = 0;
var BIRD_SIZE = 0.08; var BIRD_SIZE = 0.08;
@ -36,17 +36,17 @@ var ALIGNMENT_FORCE = 1.5;
var COHESION_FORCE = 1.0; var COHESION_FORCE = 1.0;
var MAX_COHESION_VELOCITY = 0.5; var MAX_COHESION_VELOCITY = 0.5;
var followBirds = false; var followBirds = false;
var AVATAR_FOLLOW_RATE = 0.001; var AVATAR_FOLLOW_RATE = 0.001;
var AVATAR_FOLLOW_VELOCITY_TIMESCALE = 2.0; var AVATAR_FOLLOW_VELOCITY_TIMESCALE = 2.0;
var AVATAR_FOLLOW_ORIENTATION_RATE = 0.005; var AVATAR_FOLLOW_ORIENTATION_RATE = 0.005;
var floor = false; var floor = false;
var MAKE_FLOOR = false; var MAKE_FLOOR = false;
var averageVelocity = { x: 0, y: 0, z: 0 }; var averageVelocity = { x: 0, y: 0, z: 0 };
var averagePosition = { x: 0, y: 0, z: 0 }; var averagePosition = { x: 0, y: 0, z: 0 };
var birdsLoaded = false; var birdsLoaded = false;
var oldAvatarOrientation; var oldAvatarOrientation;
var oldAvatarPosition; var oldAvatarPosition;
@ -79,10 +79,10 @@ function updateBirds(deltaTime) {
birds[i].entityId = false; birds[i].entityId = false;
return; return;
} }
// Sum up average position and velocity // Sum up average position and velocity
if (Vec3.length(properties.velocity) > MIN_ALIGNMENT_VELOCITY) { if (Vec3.length(properties.velocity) > MIN_ALIGNMENT_VELOCITY) {
sumVelocity = Vec3.sum(sumVelocity, properties.velocity); sumVelocity = Vec3.sum(sumVelocity, properties.velocity);
birdVelocitiesCounted += 1; birdVelocitiesCounted += 1;
} }
sumPosition = Vec3.sum(sumPosition, properties.position); sumPosition = Vec3.sum(sumPosition, properties.position);
birdPositionsCounted += 1; birdPositionsCounted += 1;
@ -93,10 +93,10 @@ function updateBirds(deltaTime) {
var randomVelocity = randomVector(RANDOM_FLAP_VELOCITY); var randomVelocity = randomVector(RANDOM_FLAP_VELOCITY);
randomVelocity.y = FLAP_UP + Math.random() * FLAP_UP; randomVelocity.y = FLAP_UP + Math.random() * FLAP_UP;
// Alignment Velocity // Alignment Velocity
var alignmentVelocityMagnitude = Math.min(MAX_ALIGNMENT_VELOCITY, Vec3.length(Vec3.multiply(ALIGNMENT_FORCE, averageVelocity))); var alignmentVelocityMagnitude = Math.min(MAX_ALIGNMENT_VELOCITY, Vec3.length(Vec3.multiply(ALIGNMENT_FORCE, averageVelocity)));
var alignmentVelocity = Vec3.multiply(alignmentVelocityMagnitude, Vec3.normalize(averageVelocity)); var alignmentVelocity = Vec3.multiply(alignmentVelocityMagnitude, Vec3.normalize(averageVelocity));
alignmentVelocity.y *= VERTICAL_ALIGNMENT_COUPLING; alignmentVelocity.y *= VERTICAL_ALIGNMENT_COUPLING;
// Cohesion // Cohesion
var distanceFromCenter = Vec3.length(Vec3.subtract(averagePosition, properties.position)); var distanceFromCenter = Vec3.length(Vec3.subtract(averagePosition, properties.position));
@ -107,10 +107,10 @@ function updateBirds(deltaTime) {
Entities.editEntity(birds[i].entityId, { velocity: Vec3.sum(properties.velocity, newVelocity) }); Entities.editEntity(birds[i].entityId, { velocity: Vec3.sum(properties.velocity, newVelocity) });
} }
// Check whether to play a chirp // Check whether to play a chirp
if (playSounds && (!birds[i].audioId || !birds[i].audioId.isPlaying) && (Math.random() < ((numPlaying > 0) ? SOUND_PROBABILITY / numPlaying : SOUND_PROBABILITY))) { if (playSounds && (!birds[i].audioId || !birds[i].audioId.playing) && (Math.random() < ((numPlaying > 0) ? SOUND_PROBABILITY / numPlaying : SOUND_PROBABILITY))) {
var options = { var options = {
position: properties.position, position: properties.position,
volume: BIRD_MASTER_VOLUME volume: BIRD_MASTER_VOLUME
@ -126,43 +126,43 @@ function updateBirds(deltaTime) {
// Change size, and update lifetime to keep bird alive // Change size, and update lifetime to keep bird alive
Entities.editEntity(birds[i].entityId, { dimensions: Vec3.multiply(1.5, properties.dimensions), Entities.editEntity(birds[i].entityId, { dimensions: Vec3.multiply(1.5, properties.dimensions),
lifetime: properties.ageInSeconds + STARTING_LIFETIME}); lifetime: properties.ageInSeconds + STARTING_LIFETIME});
} else if (birds[i].audioId) { } else if (birds[i].audioId) {
// If bird is playing a chirp // If bird is playing a chirp
if (!birds[i].audioId.isPlaying) { if (!birds[i].audioId.playing) {
Entities.editEntity(birds[i].entityId, { dimensions: { x: BIRD_SIZE, y: BIRD_SIZE, z: BIRD_SIZE }}); Entities.editEntity(birds[i].entityId, { dimensions: { x: BIRD_SIZE, y: BIRD_SIZE, z: BIRD_SIZE }});
numPlaying--; numPlaying--;
} }
} }
// Keep birds in their 'cage' // Keep birds in their 'cage'
var bounce = false; var bounce = false;
var newVelocity = properties.velocity; var newVelocity = properties.velocity;
var newPosition = properties.position; var newPosition = properties.position;
if (properties.position.x < lowerCorner.x) { if (properties.position.x < lowerCorner.x) {
newPosition.x = lowerCorner.x; newPosition.x = lowerCorner.x;
newVelocity.x *= -1.0; newVelocity.x *= -1.0;
bounce = true; bounce = true;
} else if (properties.position.x > upperCorner.x) { } else if (properties.position.x > upperCorner.x) {
newPosition.x = upperCorner.x; newPosition.x = upperCorner.x;
newVelocity.x *= -1.0; newVelocity.x *= -1.0;
bounce = true; bounce = true;
} }
if (properties.position.y < lowerCorner.y) { if (properties.position.y < lowerCorner.y) {
newPosition.y = lowerCorner.y; newPosition.y = lowerCorner.y;
newVelocity.y *= -1.0; newVelocity.y *= -1.0;
bounce = true; bounce = true;
} else if (properties.position.y > upperCorner.y) { } else if (properties.position.y > upperCorner.y) {
newPosition.y = upperCorner.y; newPosition.y = upperCorner.y;
newVelocity.y *= -1.0; newVelocity.y *= -1.0;
bounce = true; bounce = true;
} }
if (properties.position.z < lowerCorner.z) { if (properties.position.z < lowerCorner.z) {
newPosition.z = lowerCorner.z; newPosition.z = lowerCorner.z;
newVelocity.z *= -1.0; newVelocity.z *= -1.0;
bounce = true; bounce = true;
} else if (properties.position.z > upperCorner.z) { } else if (properties.position.z > upperCorner.z) {
newPosition.z = upperCorner.z; newPosition.z = upperCorner.z;
newVelocity.z *= -1.0; newVelocity.z *= -1.0;
bounce = true; bounce = true;
} }
@ -171,7 +171,7 @@ function updateBirds(deltaTime) {
} }
} }
} }
// Update average velocity and position of flock // Update average velocity and position of flock
if (birdVelocitiesCounted > 0) { if (birdVelocitiesCounted > 0) {
averageVelocity = Vec3.multiply(1.0 / birdVelocitiesCounted, sumVelocity); averageVelocity = Vec3.multiply(1.0 / birdVelocitiesCounted, sumVelocity);
//print(Vec3.length(averageVelocity)); //print(Vec3.length(averageVelocity));
@ -184,10 +184,10 @@ function updateBirds(deltaTime) {
MyAvatar.orientation = Quat.mix(MyAvatar.orientation, birdDirection, AVATAR_FOLLOW_ORIENTATION_RATE); MyAvatar.orientation = Quat.mix(MyAvatar.orientation, birdDirection, AVATAR_FOLLOW_ORIENTATION_RATE);
} }
} }
} }
if (birdPositionsCounted > 0) { if (birdPositionsCounted > 0) {
averagePosition = Vec3.multiply(1.0 / birdPositionsCounted, sumPosition); averagePosition = Vec3.multiply(1.0 / birdPositionsCounted, sumPosition);
// If Following birds, update position // If Following birds, update position
if (followBirds) { if (followBirds) {
MyAvatar.position = Vec3.sum(Vec3.multiply(AVATAR_FOLLOW_RATE, MyAvatar.position), Vec3.multiply(1.0 - AVATAR_FOLLOW_RATE, averagePosition)); MyAvatar.position = Vec3.sum(Vec3.multiply(AVATAR_FOLLOW_RATE, MyAvatar.position), Vec3.multiply(1.0 - AVATAR_FOLLOW_RATE, averagePosition));
} }
@ -211,12 +211,12 @@ Script.scriptEnding.connect(function() {
}); });
function loadBirds(howMany) { function loadBirds(howMany) {
oldAvatarOrientation = MyAvatar.orientation; oldAvatarOrientation = MyAvatar.orientation;
oldAvatarPosition = MyAvatar.position; oldAvatarPosition = MyAvatar.position;
var sound_filenames = ["bushtit_1.raw", "bushtit_2.raw", "bushtit_3.raw"]; var sound_filenames = ["bushtit_1.raw", "bushtit_2.raw", "bushtit_3.raw"];
/* Here are more sounds/species you can use /* Here are more sounds/species you can use
, "mexicanWhipoorwill.raw", , "mexicanWhipoorwill.raw",
"rosyfacedlovebird.raw", "saysphoebe.raw", "westernscreechowl.raw", "bandtailedpigeon.wav", "bridledtitmouse.wav", "rosyfacedlovebird.raw", "saysphoebe.raw", "westernscreechowl.raw", "bandtailedpigeon.wav", "bridledtitmouse.wav",
"browncrestedflycatcher.wav", "commonnighthawk.wav", "commonpoorwill.wav", "doublecrestedcormorant.wav", "browncrestedflycatcher.wav", "commonnighthawk.wav", "commonpoorwill.wav", "doublecrestedcormorant.wav",
"gambelsquail.wav", "goldcrownedkinglet.wav", "greaterroadrunner.wav","groovebilledani.wav","hairywoodpecker.wav", "gambelsquail.wav", "goldcrownedkinglet.wav", "greaterroadrunner.wav","groovebilledani.wav","hairywoodpecker.wav",
@ -252,19 +252,19 @@ function loadBirds(howMany) {
{ red: 216, green: 153, blue: 99 }, { red: 216, green: 153, blue: 99 },
{ red: 242, green: 226, blue: 64 } { red: 242, green: 226, blue: 64 }
]; ];
var SOUND_BASE_URL = "http://public.highfidelity.io/sounds/Animals/"; var SOUND_BASE_URL = "http://public.highfidelity.io/sounds/Animals/";
for (var i = 0; i < howMany; i++) { for (var i = 0; i < howMany; i++) {
var whichBird = Math.floor(Math.random() * sound_filenames.length); var whichBird = Math.floor(Math.random() * sound_filenames.length);
var position = { var position = {
x: lowerCorner.x + (upperCorner.x - lowerCorner.x) / 2.0 + (Math.random() - 0.5) * (upperCorner.x - lowerCorner.x) * STARTING_FRACTION, x: lowerCorner.x + (upperCorner.x - lowerCorner.x) / 2.0 + (Math.random() - 0.5) * (upperCorner.x - lowerCorner.x) * STARTING_FRACTION,
y: lowerCorner.y + (upperCorner.y - lowerCorner.y) / 2.0 + (Math.random() - 0.5) * (upperCorner.y - lowerCorner.y) * STARTING_FRACTION, y: lowerCorner.y + (upperCorner.y - lowerCorner.y) / 2.0 + (Math.random() - 0.5) * (upperCorner.y - lowerCorner.y) * STARTING_FRACTION,
z: lowerCorner.z + (upperCorner.z - lowerCorner.x) / 2.0 + (Math.random() - 0.5) * (upperCorner.z - lowerCorner.z) * STARTING_FRACTION z: lowerCorner.z + (upperCorner.z - lowerCorner.x) / 2.0 + (Math.random() - 0.5) * (upperCorner.z - lowerCorner.z) * STARTING_FRACTION
}; };
birds.push({ birds.push({
sound: SoundCache.getSound(SOUND_BASE_URL + sound_filenames[whichBird]), sound: SoundCache.getSound(SOUND_BASE_URL + sound_filenames[whichBird]),
entityId: Entities.addEntity({ entityId: Entities.addEntity({
type: "Sphere", type: "Sphere",
position: position, position: position,
@ -282,8 +282,8 @@ function loadBirds(howMany) {
} }
if (MAKE_FLOOR) { if (MAKE_FLOOR) {
var FLOOR_THICKNESS = 0.05; var FLOOR_THICKNESS = 0.05;
floor = Entities.addEntity({ type: "Box", position: { x: lowerCorner.x + (upperCorner.x - lowerCorner.x) / 2.0, floor = Entities.addEntity({ type: "Box", position: { x: lowerCorner.x + (upperCorner.x - lowerCorner.x) / 2.0,
y: lowerCorner.y, y: lowerCorner.y,
z: lowerCorner.z + (upperCorner.z - lowerCorner.z) / 2.0 }, z: lowerCorner.z + (upperCorner.z - lowerCorner.z) / 2.0 },
dimensions: { x: (upperCorner.x - lowerCorner.x), y: FLOOR_THICKNESS, z: (upperCorner.z - lowerCorner.z)}, dimensions: { x: (upperCorner.x - lowerCorner.x), y: FLOOR_THICKNESS, z: (upperCorner.z - lowerCorner.z)},
color: {red: 100, green: 100, blue: 100} color: {red: 100, green: 100, blue: 100}

View file

@ -49,7 +49,7 @@ function debug() { // Display the arguments not just [Object object].
EntityViewer.setCenterRadius(QUERY_RADIUS); EntityViewer.setCenterRadius(QUERY_RADIUS);
// ENTITY DATA CACHE // ENTITY DATA CACHE
// //
var entityCache = {}; // A dictionary of unexpired EntityData objects. var entityCache = {}; // A dictionary of unexpired EntityData objects.
var examinationCount = 0; var examinationCount = 0;
function EntityDatum(entityIdentifier) { // Just the data of an entity that we need to know about. function EntityDatum(entityIdentifier) { // Just the data of an entity that we need to know about.
@ -146,7 +146,7 @@ function EntityDatum(entityIdentifier) { // Just the data of an entity that we n
return; return;
} }
that.injector.setOptions(options); // PLAYING => UPDATE POSITION ETC that.injector.setOptions(options); // PLAYING => UPDATE POSITION ETC
if (!that.injector.isPlaying) { // Subtle: a looping sound will not check playbackGap. if (!that.injector.playing) { // Subtle: a looping sound will not check playbackGap.
if (repeat()) { // WAITING => PLAYING if (repeat()) { // WAITING => PLAYING
// Setup next play just once, now. Changes won't be looked at while we wait. // Setup next play just once, now. Changes won't be looked at while we wait.
that.playAfter = randomizedNextPlay(); that.playAfter = randomizedNextPlay();
@ -208,7 +208,7 @@ function updateAllEntityData() { // A fast update of all entities we know about.
stats.entities++; stats.entities++;
if (datum.url) { if (datum.url) {
stats.sounds++; stats.sounds++;
if (datum.injector && datum.injector.isPlaying) { if (datum.injector && datum.injector.playing) {
stats.playing++; stats.playing++;
} }
} }

View file

@ -283,7 +283,7 @@ function actionStartEvent(event) {
if (avatarIndex < avatars.length) { if (avatarIndex < avatars.length) {
var actionPlace = avatars[avatarIndex]; var actionPlace = avatars[avatarIndex];
print("Changing avatar to " + actionPlace.name print("Changing avatar to " + actionPlace.name
+ " after click on panel " + panelIndex + " with avatar index " + avatarIndex); + " after click on panel " + panelIndex + " with avatar index " + avatarIndex);
MyAvatar.useFullAvatarURL(actionPlace.content_url); MyAvatar.useFullAvatarURL(actionPlace.content_url);
@ -395,7 +395,7 @@ function update(deltaTime) {
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() }); Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
// if the reticle is up then we may need to play the next muzak // if the reticle is up then we may need to play the next muzak
if (currentMuzakInjector && !currentMuzakInjector.isPlaying) { if (currentMuzakInjector && !currentMuzakInjector.playing) {
playNextMuzak(); playNextMuzak();
} }
} }

View file

@ -21,7 +21,7 @@ var CHATTER_VOLUME = 0.20
var EXTRA_VOLUME = 0.25 var EXTRA_VOLUME = 0.25
function playChatter() { function playChatter() {
if (chatter.downloaded && !chatter.isPlaying) { if (chatter.downloaded && !chatter.playing) {
Audio.playSound(chatter, { loop: true, volume: CHATTER_VOLUME }); Audio.playSound(chatter, { loop: true, volume: CHATTER_VOLUME });
} }
} }
@ -31,7 +31,7 @@ chatter.ready.connect(playChatter);
var currentInjector = null; var currentInjector = null;
function playRandomExtras() { function playRandomExtras() {
if ((!currentInjector || !currentInjector.isPlaying) && (Math.random() < (1.0 / 1800.0))) { if ((!currentInjector || !currentInjector.playing) && (Math.random() < (1.0 / 1800.0))) {
// play a random extra sound about every 30s // play a random extra sound about every 30s
currentInjector = Audio.playSound( currentInjector = Audio.playSound(
extras[Math.floor(Math.random() * extras.length)], extras[Math.floor(Math.random() * extras.length)],

View file

@ -22,12 +22,12 @@ function printVector(v) {
return; return;
} }
function vMinus(a, b) { function vMinus(a, b) {
var rval = { x: a.x - b.x, y: a.y - b.y, z: a.z - b.z }; var rval = { x: a.x - b.x, y: a.y - b.y, z: a.z - b.z };
return rval; return rval;
} }
// The model file to be used for the guitar // The model file to be used for the guitar
var guitarModel = HIFI_PUBLIC_BUCKET + "models/attachments/guitar.fst"; var guitarModel = HIFI_PUBLIC_BUCKET + "models/attachments/guitar.fst";
// Load sounds that will be played // Load sounds that will be played
@ -47,7 +47,7 @@ chords[6] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Me
chords[7] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Metal+E+short.raw"); chords[7] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Metal+E+short.raw");
chords[8] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Metal+G+short.raw"); chords[8] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Metal+G+short.raw");
// Steel Guitar // Steel Guitar
chords[9] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+A.raw"); chords[9] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+A.raw");
chords[10] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+B.raw"); chords[10] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+B.raw");
chords[11] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+E.raw"); chords[11] = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Steel+E.raw");
@ -83,8 +83,8 @@ if (leftHanded) {
} }
var lastPosition = { x: 0.0, var lastPosition = { x: 0.0,
y: 0.0, y: 0.0,
z: 0.0 }; z: 0.0 };
var audioInjector = null; var audioInjector = null;
var selectorPressed = false; var selectorPressed = false;
@ -106,7 +106,7 @@ function checkHands(deltaTime) {
var chord = Controller.getValue(chordTrigger); var chord = Controller.getValue(chordTrigger);
if (volume > 1.0) volume = 1.0; if (volume > 1.0) volume = 1.0;
if ((chord > 0.1) && audioInjector && audioInjector.isPlaying) { if ((chord > 0.1) && audioInjector && audioInjector.playing) {
// If chord finger trigger pulled, stop current chord // If chord finger trigger pulled, stop current chord
print("stopping chord because cord trigger pulled"); print("stopping chord because cord trigger pulled");
audioInjector.stop(); audioInjector.stop();
@ -119,7 +119,7 @@ function checkHands(deltaTime) {
guitarSelector += NUM_CHORDS; guitarSelector += NUM_CHORDS;
if (guitarSelector >= NUM_CHORDS * NUM_GUITARS) { if (guitarSelector >= NUM_CHORDS * NUM_GUITARS) {
guitarSelector = 0; guitarSelector = 0;
} }
print("new guitarBase: " + guitarSelector); print("new guitarBase: " + guitarSelector);
stopAudio(true); stopAudio(true);
selectorPressed = true; selectorPressed = true;
@ -160,7 +160,7 @@ function checkHands(deltaTime) {
} }
function stopAudio(killInjector) { function stopAudio(killInjector) {
if (audioInjector && audioInjector.isPlaying) { if (audioInjector && audioInjector.playing) {
print("stopped sound"); print("stopped sound");
audioInjector.stop(); audioInjector.stop();
} }
@ -212,4 +212,3 @@ function scriptEnding() {
Script.update.connect(checkHands); Script.update.connect(checkHands);
Script.scriptEnding.connect(scriptEnding); Script.scriptEnding.connect(scriptEnding);
Controller.keyPressEvent.connect(keyPressEvent); Controller.keyPressEvent.connect(keyPressEvent);

View file

@ -340,7 +340,7 @@ function moveRats() {
var metaRat = getMetaRatByRat(rat); var metaRat = getMetaRatByRat(rat);
if (metaRat !== undefined) { if (metaRat !== undefined) {
if (metaRat.injector !== undefined) { if (metaRat.injector !== undefined) {
if (metaRat.injector.isPlaying === true) { if (metaRat.injector.playing === true) {
metaRat.injector.options = { metaRat.injector.options = {
loop: true, loop: true,
position: ratPosition position: ratPosition

View file

@ -8,7 +8,7 @@
// Distributed under the Apache License, Version 2.0. // Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
(function(){ (function(){
this.entityID = null; this.entityID = null;
this.properties = null; this.properties = null;
@ -30,13 +30,13 @@
"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove2.wav", "http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove2.wav",
"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove3.wav" "http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove3.wav"
]; ];
this.turnSoundURLS = [ this.turnSoundURLS = [
"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove1.wav", "http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove1.wav",
"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove2.wav", "http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove2.wav",
"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove3.wav" "http://public.highfidelity.io/sounds/MovingFurniture/FurnitureMove3.wav"
// TODO: determine if these or other turn sounds work better than move sounds. // TODO: determine if these or other turn sounds work better than move sounds.
//"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureTurn1.wav", //"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureTurn1.wav",
//"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureTurn2.wav", //"http://public.highfidelity.io/sounds/MovingFurniture/FurnitureTurn2.wav",
@ -50,7 +50,7 @@
this.turnSound = null; this.turnSound = null;
this.moveInjector = null; this.moveInjector = null;
this.turnInjector = null; this.turnInjector = null;
var debug = false; var debug = false;
var displayRotateTargets = true; // change to false if you don't want the rotate targets var displayRotateTargets = true; // change to false if you don't want the rotate targets
var rotateOverlayTargetSize = 10000; // really big target var rotateOverlayTargetSize = 10000; // really big target
@ -61,12 +61,12 @@
var yawZero; var yawZero;
var rotationNormal; var rotationNormal;
var yawNormal; var yawNormal;
var stopSoundDelay = 100; // number of msecs of not moving to have sound stop var stopSoundDelay = 100; // number of msecs of not moving to have sound stop
this.getRandomInt = function(min, max) { this.getRandomInt = function(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min; return Math.floor(Math.random() * (max - min + 1)) + min;
} }
this.downloadSounds = function() { this.downloadSounds = function() {
for (var i = 0; i < this.moveSoundURLS.length; i++) { for (var i = 0; i < this.moveSoundURLS.length; i++) {
this.moveSounds[i] = SoundCache.getSound(this.moveSoundURLS[i]); this.moveSounds[i] = SoundCache.getSound(this.moveSoundURLS[i]);
@ -95,7 +95,7 @@
if (debug) { if (debug) {
print("playMoveSound() --- calling this.moveInjector = Audio.playSound(this.moveSound...)"); print("playMoveSound() --- calling this.moveInjector = Audio.playSound(this.moveSound...)");
} }
if (!this.moveInjector) { if (!this.moveInjector) {
this.moveInjector = Audio.playSound(this.moveSound, { position: this.properties.position, loop: true, volume: 0.1 }); this.moveInjector = Audio.playSound(this.moveSound, { position: this.properties.position, loop: true, volume: 0.1 });
} else { } else {
@ -148,7 +148,7 @@
var upVector = { x: 0, y: 1, z: 0 }; var upVector = { x: 0, y: 1, z: 0 };
var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction, var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction,
this.properties.position, upVector); this.properties.position, upVector);
var newPosition = Vec3.sum(intersection, this.graboffset); var newPosition = Vec3.sum(intersection, this.graboffset);
Entities.editEntity(this.entityID, { position: newPosition }); Entities.editEntity(this.entityID, { position: newPosition });
}; };
@ -158,7 +158,7 @@
var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y) var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y)
var upVector = { x: 0, y: 1, z: 0 }; var upVector = { x: 0, y: 1, z: 0 };
var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction, var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction,
this.properties.position, upVector); this.properties.position, upVector);
this.graboffset = Vec3.subtract(this.properties.position, intersection); this.graboffset = Vec3.subtract(this.properties.position, intersection);
}; };
@ -183,18 +183,18 @@
this.lastMovedPosition.y = mouseEvent.y; this.lastMovedPosition.y = mouseEvent.y;
} }
} }
this.move = function(mouseEvent) { this.move = function(mouseEvent) {
this.updatePosition(mouseEvent); this.updatePosition(mouseEvent);
if (this.moveInjector === null || !this.moveInjector.isPlaying) { if (this.moveInjector === null || !this.moveInjector.playing) {
this.playMoveSound(); this.playMoveSound();
} }
}; };
this.release = function(mouseEvent) { this.release = function(mouseEvent) {
this.updatePosition(mouseEvent); this.updatePosition(mouseEvent);
}; };
this.rotate = function(mouseEvent) { this.rotate = function(mouseEvent) {
var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y) var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y)
var result = Overlays.findRayIntersection(pickRay); var result = Overlays.findRayIntersection(pickRay);
@ -205,7 +205,7 @@
var centerToZero = Vec3.subtract(center, zero); var centerToZero = Vec3.subtract(center, zero);
var centerToIntersect = Vec3.subtract(center, result.intersection); var centerToIntersect = Vec3.subtract(center, result.intersection);
var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal); var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
var distanceFromCenter = Vec3.distance(center, result.intersection); var distanceFromCenter = Vec3.distance(center, result.intersection);
var snapToInner = false; var snapToInner = false;
// var innerRadius = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1; // var innerRadius = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
@ -213,10 +213,10 @@
angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle; angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
snapToInner = true; snapToInner = true;
} }
var yawChange = Quat.fromVec3Degrees({ x: 0, y: angleFromZero, z: 0 }); var yawChange = Quat.fromVec3Degrees({ x: 0, y: angleFromZero, z: 0 });
Entities.editEntity(this.entityID, { rotation: Quat.multiply(yawChange, this.originalRotation) }); Entities.editEntity(this.entityID, { rotation: Quat.multiply(yawChange, this.originalRotation) });
// update the rotation display accordingly... // update the rotation display accordingly...
var startAtCurrent = 360-angleFromZero; var startAtCurrent = 360-angleFromZero;
@ -245,7 +245,7 @@
} }
} }
if (this.turnInjector === null || !this.turnInjector.isPlaying) { if (this.turnInjector === null || !this.turnInjector.playing) {
this.playTurnSound(); this.playTurnSound();
} }
}; };
@ -267,7 +267,7 @@
this.rotateOverlayOuter = null; this.rotateOverlayOuter = null;
this.rotateOverlayCurrent = null; this.rotateOverlayCurrent = null;
} }
this.displayRotateOverlay = function(mouseEvent) { this.displayRotateOverlay = function(mouseEvent) {
var yawOverlayAngles = { x: 90, y: 0, z: 0 }; var yawOverlayAngles = { x: 90, y: 0, z: 0 };
var yawOverlayRotation = Quat.fromVec3Degrees(yawOverlayAngles); var yawOverlayRotation = Quat.fromVec3Degrees(yawOverlayAngles);
@ -356,14 +356,14 @@
var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y) var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y)
var result = Overlays.findRayIntersection(pickRay); var result = Overlays.findRayIntersection(pickRay);
yawZero = result.intersection; yawZero = result.intersection;
}; };
this.preload = function(entityID) { this.preload = function(entityID) {
this.updateProperties(entityID); // All callbacks start by updating the properties this.updateProperties(entityID); // All callbacks start by updating the properties
this.downloadSounds(); this.downloadSounds();
}; };
this.clickDownOnEntity = function(entityID, mouseEvent) { this.clickDownOnEntity = function(entityID, mouseEvent) {
this.updateProperties(entityID); // All callbacks start by updating the properties this.updateProperties(entityID); // All callbacks start by updating the properties
this.grab(mouseEvent); this.grab(mouseEvent);
@ -372,13 +372,13 @@
var nowMSecs = nowDate.getTime(); var nowMSecs = nowDate.getTime();
this.clickedAt = nowMSecs; this.clickedAt = nowMSecs;
this.firstHolding = true; this.firstHolding = true;
this.clicked.x = mouseEvent.x; this.clicked.x = mouseEvent.x;
this.clicked.y = mouseEvent.y; this.clicked.y = mouseEvent.y;
this.lastMovedPosition.x = mouseEvent.x; this.lastMovedPosition.x = mouseEvent.x;
this.lastMovedPosition.y = mouseEvent.y; this.lastMovedPosition.y = mouseEvent.y;
this.lastMovedMSecs = nowMSecs; this.lastMovedMSecs = nowMSecs;
this.pickRandomSounds(); this.pickRandomSounds();
}; };
@ -391,7 +391,7 @@
if (this.clicked.x == mouseEvent.x && this.clicked.y == mouseEvent.y) { if (this.clicked.x == mouseEvent.x && this.clicked.y == mouseEvent.y) {
var d = new Date(); var d = new Date();
var now = d.getTime(); var now = d.getTime();
if (now - this.clickedAt > 500) { if (now - this.clickedAt > 500) {
this.displayRotateOverlay(mouseEvent); this.displayRotateOverlay(mouseEvent);
this.firstHolding = false; this.firstHolding = false;
@ -402,13 +402,13 @@
this.firstHolding = false; this.firstHolding = false;
} }
} }
if (this.rotateMode) { if (this.rotateMode) {
this.rotate(mouseEvent); this.rotate(mouseEvent);
} else { } else {
this.move(mouseEvent); this.move(mouseEvent);
} }
this.stopSoundIfNotMoving(mouseEvent); this.stopSoundIfNotMoving(mouseEvent);
}; };
this.clickReleaseOnEntity = function(entityID, mouseEvent) { this.clickReleaseOnEntity = function(entityID, mouseEvent) {
@ -418,7 +418,7 @@
} else { } else {
this.release(mouseEvent); this.release(mouseEvent);
} }
if (this.rotateOverlayTarget != null) { if (this.rotateOverlayTarget != null) {
this.cleanupRotateOverlay(); this.cleanupRotateOverlay();
this.rotateMode = false; this.rotateMode = false;

View file

@ -22,7 +22,7 @@ var BIRD_VELOCITY = 2.0;
var LIGHT_RADIUS = 10.0; var LIGHT_RADIUS = 10.0;
var BIRD_MASTER_VOLUME = 0.5; var BIRD_MASTER_VOLUME = 0.5;
var useLights = true; var useLights = true;
function randomVector(scale) { function randomVector(scale) {
return { x: Math.random() * scale - scale / 2.0, y: Math.random() * scale - scale / 2.0, z: Math.random() * scale - scale / 2.0 }; return { x: Math.random() * scale - scale / 2.0, y: Math.random() * scale - scale / 2.0, z: Math.random() * scale - scale / 2.0 };
@ -33,11 +33,11 @@ function maybePlaySound(deltaTime) {
// Set the location and other info for the sound to play // Set the location and other info for the sound to play
var whichBird = Math.floor(Math.random() * birds.length); var whichBird = Math.floor(Math.random() * birds.length);
//print("playing sound # " + whichBird); //print("playing sound # " + whichBird);
var position = { var position = {
x: lowerCorner.x + Math.random() * (upperCorner.x - lowerCorner.x), x: lowerCorner.x + Math.random() * (upperCorner.x - lowerCorner.x),
y: lowerCorner.y + Math.random() * (upperCorner.y - lowerCorner.y), y: lowerCorner.y + Math.random() * (upperCorner.y - lowerCorner.y),
z: lowerCorner.z + Math.random() * (upperCorner.z - lowerCorner.z) z: lowerCorner.z + Math.random() * (upperCorner.z - lowerCorner.z)
}; };
var options = { var options = {
position: position, position: position,
volume: BIRD_MASTER_VOLUME volume: BIRD_MASTER_VOLUME
@ -63,31 +63,31 @@ function maybePlaySound(deltaTime) {
constantAttenuation: 0, constantAttenuation: 0,
linearAttenuation: 4.0, linearAttenuation: 4.0,
quadraticAttenuation: 2.0, quadraticAttenuation: 2.0,
lifetime: 10 lifetime: 10
}); });
} }
playing.push({ audioId: Audio.playSound(birds[whichBird].sound, options), entityId: entityId, lightId: lightId, color: birds[whichBird].color }); playing.push({ audioId: Audio.playSound(birds[whichBird].sound, options), entityId: entityId, lightId: lightId, color: birds[whichBird].color });
} }
if (playing.length != numPlaying) { if (playing.length != numPlaying) {
numPlaying = playing.length; numPlaying = playing.length;
//print("number playing = " + numPlaying); //print("number playing = " + numPlaying);
} }
for (var i = 0; i < playing.length; i++) { for (var i = 0; i < playing.length; i++) {
if (!playing[i].audioId.isPlaying) { if (!playing[i].audioId.playing) {
Entities.deleteEntity(playing[i].entityId); Entities.deleteEntity(playing[i].entityId);
if (useLights) { if (useLights) {
Entities.deleteEntity(playing[i].lightId); Entities.deleteEntity(playing[i].lightId);
} }
playing.splice(i, 1); playing.splice(i, 1);
} else { } else {
var loudness = playing[i].audioId.loudness; var loudness = playing[i].audioId.loudness;
var newColor = { red: playing[i].color.red, green: playing[i].color.green, blue: playing[i].color.blue }; var newColor = { red: playing[i].color.red, green: playing[i].color.green, blue: playing[i].color.blue };
if (loudness > 0.05) { if (loudness > 0.05) {
newColor.red *= (1.0 - loudness); newColor.red *= (1.0 - loudness);
newColor.green *= (1.0 - loudness); newColor.green *= (1.0 - loudness);
newColor.blue *= (1.0 - loudness); newColor.blue *= (1.0 - loudness);
} }
var properties = Entities.getEntityProperties(playing[i].entityId); var properties = Entities.getEntityProperties(playing[i].entityId);
var newPosition = Vec3.sum(properties.position, randomVector(BIRD_VELOCITY * deltaTime)); var newPosition = Vec3.sum(properties.position, randomVector(BIRD_VELOCITY * deltaTime));
@ -120,7 +120,7 @@ Script.scriptEnding.connect(function() {
}); });
function loadBirds() { function loadBirds() {
var sound_filenames = ["bushtit_1.raw", "bushtit_2.raw", "bushtit_3.raw", "mexicanWhipoorwill.raw", var sound_filenames = ["bushtit_1.raw", "bushtit_2.raw", "bushtit_3.raw", "mexicanWhipoorwill.raw",
"rosyfacedlovebird.raw", "saysphoebe.raw", "westernscreechowl.raw", "bandtailedpigeon.wav", "bridledtitmouse.wav", "rosyfacedlovebird.raw", "saysphoebe.raw", "westernscreechowl.raw", "bandtailedpigeon.wav", "bridledtitmouse.wav",
"browncrestedflycatcher.wav", "commonnighthawk.wav", "commonpoorwill.wav", "doublecrestedcormorant.wav", "browncrestedflycatcher.wav", "commonnighthawk.wav", "commonpoorwill.wav", "doublecrestedcormorant.wav",
"gambelsquail.wav", "goldcrownedkinglet.wav", "greaterroadrunner.wav","groovebilledani.wav","hairywoodpecker.wav", "gambelsquail.wav", "goldcrownedkinglet.wav", "greaterroadrunner.wav","groovebilledani.wav","hairywoodpecker.wav",
@ -155,13 +155,13 @@ function loadBirds() {
{ red: 216, green: 153, blue: 99 }, { red: 216, green: 153, blue: 99 },
{ red: 242, green: 226, blue: 64 } { red: 242, green: 226, blue: 64 }
]; ];
var SOUND_BASE_URL = "http://public.highfidelity.io/sounds/Animals/"; var SOUND_BASE_URL = "http://public.highfidelity.io/sounds/Animals/";
for (var i = 0; i < sound_filenames.length; i++) { for (var i = 0; i < sound_filenames.length; i++) {
birds.push({ birds.push({
sound: SoundCache.getSound(SOUND_BASE_URL + sound_filenames[i]), sound: SoundCache.getSound(SOUND_BASE_URL + sound_filenames[i]),
color: colors[i] color: colors[i]
}); });
} }
} }

View file

@ -88,19 +88,19 @@ var DRONE_VOLUME = 0.3;
function drawLobby() { function drawLobby() {
if (!panelWall) { if (!panelWall) {
print("Adding overlays for the lobby panel wall and orb shell."); print("Adding overlays for the lobby panel wall and orb shell.");
var cameraEuler = Quat.safeEulerAngles(Camera.orientation); var cameraEuler = Quat.safeEulerAngles(Camera.orientation);
var towardsMe = Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0}); var towardsMe = Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0});
var orbPosition = Vec3.sum(Camera.position, Vec3.multiplyQbyV(towardsMe, ORB_SHIFT)); var orbPosition = Vec3.sum(Camera.position, Vec3.multiplyQbyV(towardsMe, ORB_SHIFT));
var panelWallProps = { var panelWallProps = {
url: LOBBY_PANEL_WALL_URL, url: LOBBY_PANEL_WALL_URL,
position: Vec3.sum(orbPosition, Vec3.multiplyQbyV(towardsMe, panelsCenterShift)), position: Vec3.sum(orbPosition, Vec3.multiplyQbyV(towardsMe, panelsCenterShift)),
rotation: towardsMe, rotation: towardsMe,
dimensions: panelsDimensions dimensions: panelsDimensions
}; };
var orbShellProps = { var orbShellProps = {
url: LOBBY_SHELL_URL, url: LOBBY_SHELL_URL,
position: orbPosition, position: orbPosition,
@ -128,13 +128,13 @@ function drawLobby() {
visible: false, visible: false,
isFacingAvatar: true isFacingAvatar: true
}; };
avatarStickPosition = MyAvatar.position; avatarStickPosition = MyAvatar.position;
panelWall = Overlays.addOverlay("model", panelWallProps); panelWall = Overlays.addOverlay("model", panelWallProps);
orbShell = Overlays.addOverlay("model", orbShellProps); orbShell = Overlays.addOverlay("model", orbShellProps);
descriptionText = Overlays.addOverlay("text3d", descriptionTextProps); descriptionText = Overlays.addOverlay("text3d", descriptionTextProps);
if (droneSound.downloaded) { if (droneSound.downloaded) {
// start the drone sound // start the drone sound
if (!currentDrone) { if (!currentDrone) {
@ -143,7 +143,7 @@ function drawLobby() {
currentDrone.restart(); currentDrone.restart();
} }
} }
// start one of our muzak sounds // start one of our muzak sounds
playRandomMuzak(); playRandomMuzak();
} }
@ -157,31 +157,31 @@ function changeLobbyTextures() {
req.send(); req.send();
places = JSON.parse(req.responseText).data.places; places = JSON.parse(req.responseText).data.places;
var NUM_PANELS = places.length; var NUM_PANELS = places.length;
var textureProp = { var textureProp = {
textures: {} textures: {}
}; };
for (var j = 0; j < NUM_PANELS; j++) { for (var j = 0; j < NUM_PANELS; j++) {
var panelIndex = placeIndexToPanelIndex(j); var panelIndex = placeIndexToPanelIndex(j);
textureProp["textures"]["file" + panelIndex] = places[j].previews.lobby; textureProp["textures"]["file" + panelIndex] = places[j].previews.lobby;
}; };
Overlays.editOverlay(panelWall, textureProp); Overlays.editOverlay(panelWall, textureProp);
} }
var MUZAK_VOLUME = 0.1; var MUZAK_VOLUME = 0.1;
function playCurrentSound(secondOffset) { function playCurrentSound(secondOffset) {
if (currentSound == latinSound) { if (currentSound == latinSound) {
if (!latinInjector) { if (!latinInjector) {
latinInjector = Audio.playSound(latinSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME }); latinInjector = Audio.playSound(latinSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
} else { } else {
latinInjector.restart(); latinInjector.restart();
} }
currentMuzakInjector = latinInjector; currentMuzakInjector = latinInjector;
} else if (currentSound == elevatorSound) { } else if (currentSound == elevatorSound) {
if (!elevatorInjector) { if (!elevatorInjector) {
@ -189,7 +189,7 @@ function playCurrentSound(secondOffset) {
} else { } else {
elevatorInjector.restart(); elevatorInjector.restart();
} }
currentMuzakInjector = elevatorInjector; currentMuzakInjector = elevatorInjector;
} }
} }
@ -205,14 +205,14 @@ function playNextMuzak() {
currentSound = latinSound; currentSound = latinSound;
} }
} }
playCurrentSound(0); playCurrentSound(0);
} }
} }
function playRandomMuzak() { function playRandomMuzak() {
currentSound = null; currentSound = null;
if (latinSound.downloaded && elevatorSound.downloaded) { if (latinSound.downloaded && elevatorSound.downloaded) {
currentSound = Math.random() < 0.5 ? latinSound : elevatorSound; currentSound = Math.random() < 0.5 ? latinSound : elevatorSound;
} else if (latinSound.downloaded) { } else if (latinSound.downloaded) {
@ -220,11 +220,11 @@ function playRandomMuzak() {
} else if (elevatorSound.downloaded) { } else if (elevatorSound.downloaded) {
currentSound = elevatorSound; currentSound = elevatorSound;
} }
if (currentSound) { if (currentSound) {
// pick a random number of seconds from 0-10 to offset the muzak // pick a random number of seconds from 0-10 to offset the muzak
var secondOffset = Math.random() * 10; var secondOffset = Math.random() * 10;
playCurrentSound(secondOffset); playCurrentSound(secondOffset);
} else { } else {
currentMuzakInjector = null; currentMuzakInjector = null;
@ -233,36 +233,36 @@ function playRandomMuzak() {
function cleanupLobby() { function cleanupLobby() {
toggleEnvironmentRendering(true); toggleEnvironmentRendering(true);
// for each of the 21 placeholder textures, set them back to default so the cached model doesn't have changed textures // for each of the 21 placeholder textures, set them back to default so the cached model doesn't have changed textures
var panelTexturesReset = {}; var panelTexturesReset = {};
panelTexturesReset["textures"] = {}; panelTexturesReset["textures"] = {};
for (var j = 0; j < MAX_NUM_PANELS; j++) { for (var j = 0; j < MAX_NUM_PANELS; j++) {
panelTexturesReset["textures"]["file" + (j + 1)] = LOBBY_BLANK_PANEL_TEXTURE_URL; panelTexturesReset["textures"]["file" + (j + 1)] = LOBBY_BLANK_PANEL_TEXTURE_URL;
}; };
Overlays.editOverlay(panelWall, panelTexturesReset); Overlays.editOverlay(panelWall, panelTexturesReset);
Overlays.deleteOverlay(panelWall); Overlays.deleteOverlay(panelWall);
Overlays.deleteOverlay(orbShell); Overlays.deleteOverlay(orbShell);
Overlays.deleteOverlay(descriptionText); Overlays.deleteOverlay(descriptionText);
panelWall = false; panelWall = false;
orbShell = false; orbShell = false;
if (currentDrone) { if (currentDrone) {
currentDrone.stop(); currentDrone.stop();
currentDrone = null currentDrone = null
} }
if (currentMuzakInjector) { if (currentMuzakInjector) {
currentMuzakInjector.stop(); currentMuzakInjector.stop();
currentMuzakInjector = null; currentMuzakInjector = null;
} }
places = {}; places = {};
} }
function actionStartEvent(event) { function actionStartEvent(event) {
@ -271,19 +271,19 @@ function actionStartEvent(event) {
// check if we hit a panel and if we should jump there // check if we hit a panel and if we should jump there
var result = Overlays.findRayIntersection(event.actionRay); var result = Overlays.findRayIntersection(event.actionRay);
if (result.intersects && result.overlayID == panelWall) { if (result.intersects && result.overlayID == panelWall) {
var panelName = result.extraInfo; var panelName = result.extraInfo;
var panelStringIndex = panelName.indexOf("Panel"); var panelStringIndex = panelName.indexOf("Panel");
if (panelStringIndex != -1) { if (panelStringIndex != -1) {
var panelIndex = parseInt(panelName.slice(5)); var panelIndex = parseInt(panelName.slice(5));
var placeIndex = panelIndexToPlaceIndex(panelIndex); var placeIndex = panelIndexToPlaceIndex(panelIndex);
if (placeIndex < places.length) { if (placeIndex < places.length) {
var actionPlace = places[placeIndex]; var actionPlace = places[placeIndex];
print("Jumping to " + actionPlace.name + " at " + actionPlace.address print("Jumping to " + actionPlace.name + " at " + actionPlace.address
+ " after click on panel " + panelIndex + " with place index " + placeIndex); + " after click on panel " + panelIndex + " with place index " + placeIndex);
Window.location = actionPlace.address; Window.location = actionPlace.address;
maybeCleanupLobby(); maybeCleanupLobby();
} }
@ -328,7 +328,7 @@ function handleLookAt(pickRay) {
var placeIndex = panelIndexToPlaceIndex(panelIndex); var placeIndex = panelIndexToPlaceIndex(panelIndex);
if (placeIndex < places.length) { if (placeIndex < places.length) {
var actionPlace = places[placeIndex]; var actionPlace = places[placeIndex];
if (actionPlace.description == "") { if (actionPlace.description == "") {
Overlays.editOverlay(descriptionText, { text: actionPlace.name, visible: showText }); Overlays.editOverlay(descriptionText, { text: actionPlace.name, visible: showText });
} else { } else {
@ -378,7 +378,7 @@ function update(deltaTime) {
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() }); Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
// if the reticle is up then we may need to play the next muzak // if the reticle is up then we may need to play the next muzak
if (currentMuzakInjector && !currentMuzakInjector.isPlaying) { if (currentMuzakInjector && !currentMuzakInjector.playing) {
playNextMuzak(); playNextMuzak();
} }
} }

View file

@ -2,12 +2,12 @@
// playTestSound.js // playTestSound.js
// examples // examples
// //
// Created by Philip Rosedale // Created by Philip Rosedale
// Copyright 2014 High Fidelity, Inc. // Copyright 2014 High Fidelity, Inc.
// //
// Creates an object in front of you that changes color and plays a light // Creates an object in front of you that changes color and plays a light
// at the start of a drum clip that loops. As you move away it will tell you in the // at the start of a drum clip that loops. As you move away it will tell you in the
// log how many meters you are from the source. // log how many meters you are from the source.
// //
// Distributed under the Apache License, Version 2.0. // Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -17,7 +17,7 @@ var sound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/sounds/Dru
var position = Vec3.sum(Vec3.sum(MyAvatar.position, { x: 0, y: 0.5, z: 0 }), Quat.getFront(MyAvatar.orientation)); var position = Vec3.sum(Vec3.sum(MyAvatar.position, { x: 0, y: 0.5, z: 0 }), Quat.getFront(MyAvatar.orientation));
var time; var time;
var soundPlaying = null; var soundPlaying = null;
var baseColor = { red: 100, green: 100, blue: 100 }; var baseColor = { red: 100, green: 100, blue: 100 };
@ -38,8 +38,8 @@ var box = Entities.addEntity({
function checkSound(deltaTime) { function checkSound(deltaTime) {
var started = false; var started = false;
if (!sound.downloaded) { if (!sound.downloaded) {
return; return;
} }
if (soundPlaying == null) { if (soundPlaying == null) {
soundPlaying = Audio.playSound(sound, { soundPlaying = Audio.playSound(sound, {
@ -47,9 +47,9 @@ function checkSound(deltaTime) {
volume: 1.0, volume: 1.0,
loop: false } ); loop: false } );
started = true; started = true;
} else if (!soundPlaying.isPlaying) { } else if (!soundPlaying.playing) {
soundPlaying.restart(); soundPlaying.restart();
started = true; started = true;
} }
if (started) { if (started) {
Entities.editEntity(box, { color: litColor }); Entities.editEntity(box, { color: litColor });
@ -67,19 +67,19 @@ function checkSound(deltaTime) {
lifetime: lightTime / 1000 lifetime: lightTime / 1000
}); });
Script.setTimeout(resetColor, lightTime); Script.setTimeout(resetColor, lightTime);
} }
var currentDistance = Vec3.distance(MyAvatar.position, position); var currentDistance = Vec3.distance(MyAvatar.position, position);
if (Math.abs(currentDistance - distance) > 1.0) { if (Math.abs(currentDistance - distance) > 1.0) {
print("Distance from source: " + currentDistance); print("Distance from source: " + currentDistance);
distance = currentDistance; distance = currentDistance;
} }
} }
function resetColor() { function resetColor() {
Entities.editEntity(box, { color: baseColor }); Entities.editEntity(box, { color: baseColor });
} }
function scriptEnding() { function scriptEnding() {
Entities.deleteEntity(box); Entities.deleteEntity(box);
if (soundPlaying) { if (soundPlaying) {
@ -93,4 +93,3 @@ function scriptEnding() {
// Connect a call back that happens every frame // Connect a call back that happens every frame
Script.scriptEnding.connect(scriptEnding); Script.scriptEnding.connect(scriptEnding);
Script.update.connect(checkSound); Script.update.connect(checkSound);

View file

@ -22,10 +22,7 @@
// (For now, the thumb buttons on both controllers are always on.) // (For now, the thumb buttons on both controllers are always on.)
// When over a HUD element, the reticle is shown where the active hand controller beam intersects the HUD. // When over a HUD element, the reticle is shown where the active hand controller beam intersects the HUD.
// Otherwise, the active hand controller shows a red ball where a click will act. // Otherwise, the active hand controller shows a red ball where a click will act.
//
// Bugs:
// On Windows, the upper left corner of Interface must be in the upper left corner of the screen, and the title bar must be 50px high. (System bug.)
// While hardware mouse move switches to mouse move, hardware mouse click (without amove) does not.
// UTILITIES ------------- // UTILITIES -------------
@ -269,76 +266,24 @@ function toggleHand() {
} }
} }
// Create clickMappings as needed, on demand. var clickMapping = Controller.newMapping(Script.resolvePath('') + '-click');
var clickMappings = {}, clickMapping, clickMapToggle; Script.scriptEnding.connect(clickMapping.disable);
var hardware; // undefined
function checkHardware() {
var newHardware = Controller.Hardware.Hydra ? 'Hydra' : (Controller.Hardware.Vive ? 'Vive' : null); // not undefined
if (hardware === newHardware) {
return;
}
print('Setting mapping for new controller hardware:', newHardware);
if (clickMapToggle) {
clickMapToggle.setState(false);
}
hardware = newHardware;
if (clickMappings[hardware]) {
clickMapping = clickMappings[hardware];
} else {
clickMapping = Controller.newMapping(Script.resolvePath('') + '-click-' + hardware);
Script.scriptEnding.connect(clickMapping.disable);
function mapToAction(button, action) {
clickMapping.from(Controller.Hardware[hardware][button]).peek().to(Controller.Actions[action]);
}
function makeHandToggle(button, hand, optionalWhen) {
var whenThunk = optionalWhen || function () {
return true;
};
function maybeToggle() {
if (activeHand !== Controller.Standard[hand]) {
toggleHand();
}
} clickMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(Controller.Actions.ReticleClick);
clickMapping.from(Controller.Hardware[hardware][button]).peek().when(whenThunk).to(maybeToggle); clickMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(Controller.Actions.ReticleClick);
} clickMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(Controller.Actions.ContextMenu);
function makeViveWhen(click, x, y) { clickMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(Controller.Actions.ContextMenu);
var viveClick = Controller.Hardware.Vive[click], clickMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(function (on) {
viveX = Controller.Standard[x], // Standard after filtering by mapping if (on && (activeHand !== Controller.Standard.RightHand)) {
viveY = Controller.Standard[y]; toggleHand();
return function () {
var clickValue = Controller.getValue(viveClick);
var xValue = Controller.getValue(viveX);
var yValue = Controller.getValue(viveY);
return clickValue && !xValue && !yValue;
};
}
switch (hardware) {
case 'Hydra':
makeHandToggle('R3', 'RightHand');
makeHandToggle('L3', 'LeftHand');
mapToAction('R3', 'ReticleClick');
mapToAction('L3', 'ReticleClick');
mapToAction('R4', 'ContextMenu');
mapToAction('L4', 'ContextMenu');
break;
case 'Vive':
// When touchpad click is NOT treated as movement, treat as left click
makeHandToggle('RS', 'RightHand', makeViveWhen('RS', 'RX', 'RY'));
makeHandToggle('LS', 'LeftHand', makeViveWhen('LS', 'LX', 'LY'));
clickMapping.from(Controller.Hardware.Vive.RS).when(makeViveWhen('RS', 'RX', 'RY')).to(Controller.Actions.ReticleClick);
clickMapping.from(Controller.Hardware.Vive.LS).when(makeViveWhen('LS', 'LX', 'LY')).to(Controller.Actions.ReticleClick);
mapToAction('RightApplicationMenu', 'ContextMenu');
mapToAction('LeftApplicationMenu', 'ContextMenu');
break;
}
clickMappings[hardware] = clickMapping;
} }
clickMapToggle = new LatchedToggle(clickMapping.enable, clickMapping.disable); });
clickMapToggle.setState(true); clickMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(function (on) {
} if (on && (activeHand !== Controller.Standard.LeftHand)) {
checkHardware(); toggleHand();
}
});
clickMapping.enable();
// VISUAL AID ----------- // VISUAL AID -----------
// Same properties as handControllerGrab search sphere // Same properties as handControllerGrab search sphere
@ -415,8 +360,8 @@ function update() {
return turnOffVisualization(); return turnOffVisualization();
} }
var controllerPose = Controller.getPoseValue(activeHand); var controllerPose = Controller.getPoseValue(activeHand);
// Vive is effectively invalid when not in HMD // Valid if any plugged-in hand controller is "on". (uncradled Hydra, green-lighted Vive...)
if (!controllerPose.valid || ((hardware === 'Vive') && !HMD.active)) { if (!controllerPose.valid) {
return turnOffVisualization(); return turnOffVisualization();
} // Controller is cradled. } // Controller is cradled.
var controllerPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, controllerPose.translation), var controllerPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, controllerPose.translation),
@ -458,7 +403,6 @@ Script.scriptEnding.connect(function () {
var SETTINGS_CHANGE_RECHECK_INTERVAL = 10 * 1000; // milliseconds var SETTINGS_CHANGE_RECHECK_INTERVAL = 10 * 1000; // milliseconds
function checkSettings() { function checkSettings() {
updateFieldOfView(); updateFieldOfView();
checkHardware();
} }
checkSettings(); checkSettings();
var settingsChecker = Script.setInterval(checkSettings, SETTINGS_CHANGE_RECHECK_INTERVAL); var settingsChecker = Script.setInterval(checkSettings, SETTINGS_CHANGE_RECHECK_INTERVAL);