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increase the far clip
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@ -828,7 +828,7 @@ void reshape(int width, int height)
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gluPerspective(45, //view angle
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gluPerspective(45, //view angle
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1.0, //aspect ratio
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1.0, //aspect ratio
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0.1, //near clip
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0.1, //near clip
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50.0);//far clip
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500.0);//far clip
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glLoadIdentity();
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