Merge pull request from ericrius1/lineTransform

line entities can now be properly rotated using rotation property
This commit is contained in:
Ryan Huffman 2015-06-30 09:30:01 -07:00
commit abab284f38

View file

@ -45,6 +45,7 @@ void RenderableLineEntityItem::render(RenderArgs* args) {
gpu::Batch& batch = *args->_batch;
Transform transform = Transform();
transform.setTranslation(getPosition());
transform.setRotation(getRotation());
batch.setModelTransform(transform);
batch._glLineWidth(getLineWidth());