From ab8d9f4885dd3bf441fb3a14624cf506d82aedd4 Mon Sep 17 00:00:00 2001 From: Seth Alves Date: Thu, 6 Jul 2017 18:00:11 -0700 Subject: [PATCH] check for faux joints before heading into code that needs to lock --- .../avatars-renderer/src/avatars-renderer/Avatar.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp index e3586fd9a8..439beb94d6 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp @@ -1021,11 +1021,13 @@ void Avatar::cacheJoints() const { } int Avatar::getJointIndex(const QString& name) const { + int result = getFauxJointIndex(name); + if (result != -1) { + return result; + } + auto getJointIndexWorker = [&]() { - int result = getFauxJointIndex(name); - if (result != -1) { - return result; - } else if (_jointIndicesCache.contains(name)) { + if (_jointIndicesCache.contains(name)) { return _jointIndicesCache[name]; } else { return -1;