diff --git a/eve/src/main.cpp b/eve/src/main.cpp index ad0081fc3b..7c4bde7a2d 100644 --- a/eve/src/main.cpp +++ b/eve/src/main.cpp @@ -25,6 +25,10 @@ const int MIN_ITERATIONS_BETWEEN_AUDIO_SENDS = (MIN_AUDIO_SEND_INTERVAL_SECS * 1 const int MAX_AUDIO_SEND_INTERVAL_SECS = 15; const float MAX_ITERATIONS_BETWEEN_AUDIO_SENDS = (MAX_AUDIO_SEND_INTERVAL_SECS * 1000) / DATA_SEND_INTERVAL_MSECS; +const int ITERATIONS_BEFORE_HAND_GRAB = 100; +const int HAND_GRAB_DURATION_ITERATIONS = 50; +const int HAND_TIMER_SLEEP_ITERATIONS = 50; + bool stopReceiveAgentDataThread; bool injectAudioThreadRunning = false; @@ -130,8 +134,6 @@ int main(int argc, const char* argv[]) { unsigned char broadcastPacket[MAX_PACKET_SIZE]; broadcastPacket[0] = PACKET_HEADER_HEAD_DATA; - int numBytesToSend = 0; - timeval thisSend; double numMicrosecondsSleep = 0; @@ -145,16 +147,19 @@ int main(int argc, const char* argv[]) { gettimeofday(&thisSend, NULL); // find the current avatar mixer - Agent *avatarMixer = agentList->soloAgentOfType(AGENT_TYPE_AVATAR_MIXER); + Agent* avatarMixer = agentList->soloAgentOfType(AGENT_TYPE_AVATAR_MIXER); // make sure we actually have an avatar mixer with an active socket - if (avatarMixer != NULL && avatarMixer->getActiveSocket() != NULL) { + if (agentList->getOwnerID() != UNKNOWN_AGENT_ID && avatarMixer && avatarMixer->getActiveSocket() != NULL) { + unsigned char* packetPosition = broadcastPacket + sizeof(PACKET_HEADER); + packetPosition += packAgentId(packetPosition, agentList->getOwnerID()); + // use the getBroadcastData method in the AvatarData class to populate the broadcastPacket buffer - numBytesToSend = eve.getBroadcastData((broadcastPacket + 1)); + packetPosition += eve.getBroadcastData(packetPosition); // use the UDPSocket instance attached to our agent list to send avatar data to mixer - agentList->getAgentSocket().send(avatarMixer->getActiveSocket(), broadcastPacket, numBytesToSend); - } + agentList->getAgentSocket().send(avatarMixer->getActiveSocket(), broadcastPacket, packetPosition - broadcastPacket); + } // temporarily disable Eve's audio sending until the file is actually available on EC2 box if (numIterationsLeftBeforeAudioSend == 0) { @@ -175,13 +180,12 @@ int main(int argc, const char* argv[]) { // simulate the effect of pressing and un-pressing the mouse button/pad handStateTimer++; - if ( handStateTimer == 100 ) { + + if (handStateTimer == ITERATIONS_BEFORE_HAND_GRAB) { eve.setHandState(1); - } - if ( handStateTimer == 150 ) { + } else if (handStateTimer == ITERATIONS_BEFORE_HAND_GRAB + HAND_GRAB_DURATION_ITERATIONS) { eve.setHandState(0); - } - if ( handStateTimer >= 200 ) { + } else if (handStateTimer >= ITERATIONS_BEFORE_HAND_GRAB + HAND_GRAB_DURATION_ITERATIONS + HAND_TIMER_SLEEP_ITERATIONS) { handStateTimer = 0; } } diff --git a/interface/src/main.cpp b/interface/src/main.cpp index 704200d24c..4b34f9a2b0 100644 --- a/interface/src/main.cpp +++ b/interface/src/main.cpp @@ -429,7 +429,7 @@ void updateAvatar(float frametime) { myAvatar.setCameraNearClip(::viewFrustum.getNearClip()); myAvatar.setCameraFarClip(::viewFrustum.getFarClip()); - AgentList *agentList = AgentList::getInstance(); + AgentList* agentList = AgentList::getInstance(); if (agentList->getOwnerID() != UNKNOWN_AGENT_ID) { // if I know my ID, send head/hand data to the avatar mixer and voxel server @@ -451,9 +451,9 @@ void updateAvatar(float frametime) { glm::vec3 avatarPos = myAvatar.getPosition(); // For some reason, we don't want to flip X and Z here. - ::paintingVoxel.x = avatarPos.x/10.0; - ::paintingVoxel.y = avatarPos.y/10.0; - ::paintingVoxel.z = avatarPos.z/10.0; + ::paintingVoxel.x = avatarPos.x / 10.0; + ::paintingVoxel.y = avatarPos.y / 10.0; + ::paintingVoxel.z = avatarPos.z / 10.0; unsigned char* bufferOut; int sizeOut; @@ -696,8 +696,7 @@ void displaySide(Camera& whichCamera) { drawGroundPlaneGrid(10.f); // Draw voxels - if (showingVoxels) - { + if (showingVoxels) { voxels.render(); } diff --git a/libraries/shared/src/PacketHeaders.h b/libraries/shared/src/PacketHeaders.h index 1ceb3fcc5a..152adc5805 100644 --- a/libraries/shared/src/PacketHeaders.h +++ b/libraries/shared/src/PacketHeaders.h @@ -13,18 +13,19 @@ #ifndef hifi_PacketHeaders_h #define hifi_PacketHeaders_h -const char PACKET_HEADER_DOMAIN = 'D'; -const char PACKET_HEADER_PING = 'P'; -const char PACKET_HEADER_PING_REPLY = 'R'; -const char PACKET_HEADER_HEAD_DATA = 'H'; -const char PACKET_HEADER_Z_COMMAND = 'Z'; -const char PACKET_HEADER_INJECT_AUDIO = 'I'; -const char PACKET_HEADER_SET_VOXEL = 'S'; -const char PACKET_HEADER_ERASE_VOXEL = 'E'; -const char PACKET_HEADER_VOXEL_DATA = 'V'; -const char PACKET_HEADER_BULK_AVATAR_DATA = 'X'; -const char PACKET_HEADER_TRANSMITTER_DATA = 't'; -const char PACKET_HEADER_DOMAIN_LIST_REQUEST = 'L'; -const char PACKET_HEADER_DOMAIN_RFD = 'C'; +typedef char PACKET_HEADER; +const PACKET_HEADER PACKET_HEADER_DOMAIN = 'D'; +const PACKET_HEADER PACKET_HEADER_PING = 'P'; +const PACKET_HEADER PACKET_HEADER_PING_REPLY = 'R'; +const PACKET_HEADER PACKET_HEADER_HEAD_DATA = 'H'; +const PACKET_HEADER PACKET_HEADER_Z_COMMAND = 'Z'; +const PACKET_HEADER PACKET_HEADER_INJECT_AUDIO = 'I'; +const PACKET_HEADER PACKET_HEADER_SET_VOXEL = 'S'; +const PACKET_HEADER PACKET_HEADER_ERASE_VOXEL = 'E'; +const PACKET_HEADER PACKET_HEADER_VOXEL_DATA = 'V'; +const PACKET_HEADER PACKET_HEADER_BULK_AVATAR_DATA = 'X'; +const PACKET_HEADER PACKET_HEADER_TRANSMITTER_DATA = 't'; +const PACKET_HEADER PACKET_HEADER_DOMAIN_LIST_REQUEST = 'L'; +const PACKET_HEADER PACKET_HEADER_DOMAIN_RFD = 'C'; #endif