From ab7d82edb6ba5f9a32770afd8cc941f639f6230c Mon Sep 17 00:00:00 2001 From: David Rowe Date: Sat, 18 Mar 2017 12:56:34 +1300 Subject: [PATCH] Use #ifdef instead of comment --- interface/src/Menu.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/interface/src/Menu.cpp b/interface/src/Menu.cpp index 02b8f5de78..b1d97e6467 100644 --- a/interface/src/Menu.cpp +++ b/interface/src/Menu.cpp @@ -418,7 +418,8 @@ Menu::Menu() { // Developer > Assets >>> // Menu item is not currently needed but code should be kept in case it proves useful again at some stage. - /* +//#define WANT_ASSET_MIGRATION +#ifdef WANT_ASSET_MIGRATION MenuWrapper* assetDeveloperMenu = developerMenu->addMenu("Assets"); auto& atpMigrator = ATPAssetMigrator::getInstance(); atpMigrator.setDialogParent(this); @@ -426,7 +427,7 @@ Menu::Menu() { addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration, 0, &atpMigrator, SLOT(loadEntityServerFile())); - */ +#endif // Developer > Avatar >>> MenuWrapper* avatarDebugMenu = developerMenu->addMenu("Avatar");