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fix uninitialized mouth blending variables
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1 changed files with 3 additions and 0 deletions
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@ -35,6 +35,9 @@ Head::Head(Avatar* owningAvatar) :
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_longTermAverageLoudness(-1.0f),
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_longTermAverageLoudness(-1.0f),
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_audioAttack(0.0f),
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_audioAttack(0.0f),
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_audioJawOpen(0.0f),
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_audioJawOpen(0.0f),
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_mouth2(0.0f),
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_mouth3(0.0f),
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_mouth4(0.0f),
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_angularVelocity(0,0,0),
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_angularVelocity(0,0,0),
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_renderLookatVectors(false),
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_renderLookatVectors(false),
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_saccade(0.0f, 0.0f, 0.0f),
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_saccade(0.0f, 0.0f, 0.0f),
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