From ab04a34ccffa87a1224f5462a6c825cc66ecc842 Mon Sep 17 00:00:00 2001 From: Sam Gateau Date: Tue, 17 Apr 2018 02:06:33 -0700 Subject: [PATCH] Proposing a more flexible design for the engine --- interface/src/workload/GameWorkload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/workload/GameWorkload.cpp b/interface/src/workload/GameWorkload.cpp index 5f992d0934..6cc1d824a1 100644 --- a/interface/src/workload/GameWorkload.cpp +++ b/interface/src/workload/GameWorkload.cpp @@ -58,6 +58,6 @@ void GameWorkload::updateViews(const ViewFrustum& frustum, const glm::vec3& head _engine->_task->feedInput(views); } -void GameWorkload::updateSimulationTiming(const workload::Timings& timings) { +void GameWorkload::updateSimulationTimings(const workload::Timings& timings) { // _engine->_task->feedInput(timings); }