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https://github.com/overte-org/overte.git
synced 2025-04-20 01:03:57 +02:00
added lifetime to particles
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parent
38d928fa4e
commit
aaf4ff7dfc
6 changed files with 49 additions and 8 deletions
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@ -79,7 +79,7 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f
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->getTree()->findClosestParticle(targetPosition, targetRadius);
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if (closestParticle) {
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printf("potentially caught... particle ID:%d\n", closestParticle->getID());
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//printf("potentially caught... particle ID:%d\n", closestParticle->getID());
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// you can create a ParticleEditHandle by doing this...
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ParticleEditHandle* caughtParticle = Application::getInstance()->newParticleEditHandle(closestParticle->getID());
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@ -91,7 +91,6 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f
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// If there's a ball in hand, and the user presses the skinny button, then change the color of the ball
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int currentControllerButtons = palm.getControllerButtons();
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printf("currentControllerButtons=%d\n",currentControllerButtons);
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if (currentControllerButtons != _lastControllerButtons && (currentControllerButtons & BUTTON_0)) {
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_whichBallColor[handID]++;
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@ -35,6 +35,7 @@ Particle::~Particle() {
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void Particle::init(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity,
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float damping, glm::vec3 gravity, QString updateScript, uint32_t id) {
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if (id == NEW_PARTICLE) {
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_created = usecTimestampNow();
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_id = _nextID;
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_nextID++;
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} else {
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@ -58,6 +59,9 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
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//printf("Particle::appendParticleData()... getID()=%d\n", getID());
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if (success) {
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success = packetData->appendValue(getCreated());
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}
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if (success) {
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success = packetData->appendValue(getLastUpdated());
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}
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@ -90,7 +94,7 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
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}
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int Particle::expectedBytes() {
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int expectedBytes = sizeof(uint32_t) + sizeof(uint64_t) + sizeof(float) +
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int expectedBytes = sizeof(uint32_t) + sizeof(uint64_t) + sizeof(uint64_t) + sizeof(float) +
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sizeof(glm::vec3) + sizeof(rgbColor) + sizeof(glm::vec3) +
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sizeof(glm::vec3) + sizeof(float);
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return expectedBytes;
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@ -106,6 +110,11 @@ int Particle::readParticleDataFromBuffer(const unsigned char* data, int bytesLef
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dataAt += sizeof(_id);
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bytesRead += sizeof(_id);
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// created
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memcpy(&_created, dataAt, sizeof(_created));
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dataAt += sizeof(_created);
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bytesRead += sizeof(_created);
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// lastupdated
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memcpy(&_lastUpdated, dataAt, sizeof(_lastUpdated));
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dataAt += sizeof(_lastUpdated);
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@ -191,6 +200,11 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
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newParticle._newlyCreated = false;
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}
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// created
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memcpy(&newParticle._created, dataAt, sizeof(newParticle._created));
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dataAt += sizeof(newParticle._created);
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processedBytes += sizeof(newParticle._created);
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// lastUpdated
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memcpy(&newParticle._lastUpdated, dataAt, sizeof(newParticle._lastUpdated));
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dataAt += sizeof(newParticle._lastUpdated);
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@ -248,6 +262,7 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
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void Particle::debugDump() const {
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printf("Particle id :%u\n", _id);
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printf(" created:%llu\n", _created);
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printf(" last updated:%llu\n", _lastUpdated);
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printf(" position:%f,%f,%f\n", _position.x, _position.y, _position.z);
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printf(" velocity:%f,%f,%f\n", _velocity.x, _velocity.y, _velocity.z);
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@ -280,7 +295,8 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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sizeOut += lengthOfOctcode;
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// Now add our edit content details...
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uint64_t created = usecTimestampNow();
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// id
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memcpy(copyAt, &details[i].id, sizeof(details[i].id));
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copyAt += sizeof(details[i].id);
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@ -292,8 +308,15 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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memcpy(copyAt, &details[i].creatorTokenID, sizeof(details[i].creatorTokenID));
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copyAt += sizeof(details[i].creatorTokenID);
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sizeOut += sizeof(details[i].creatorTokenID);
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}
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} else {
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created = 0;
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}
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// created
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memcpy(copyAt, &created, sizeof(created));
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copyAt += sizeof(created);
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sizeOut += sizeof(created);
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// lastUpdated
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memcpy(copyAt, &details[i].lastUpdated, sizeof(details[i].lastUpdated));
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copyAt += sizeof(details[i].lastUpdated);
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@ -363,7 +386,11 @@ void Particle::update() {
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// calculate our default shouldDie state... then allow script to change it if it wants...
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float velocityScalar = glm::length(getVelocity());
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const float STILL_MOVING = 0.05 / TREE_SCALE;
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setShouldDie(velocityScalar < STILL_MOVING);
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bool isStillMoving = (velocityScalar > STILL_MOVING);
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const uint64_t REALLY_OLD = 30 * 1000 * 1000;
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bool isReallyOld = (getLifetime() > REALLY_OLD);
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bool shouldDie = !isStillMoving && isReallyOld;
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setShouldDie(shouldDie);
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runScript(); // allow the javascript to alter our state
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@ -62,6 +62,8 @@ public:
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const glm::vec3& getVelocity() const { return _velocity; }
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const glm::vec3& getGravity() const { return _gravity; }
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float getDamping() const { return _damping; }
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uint64_t getCreated() const { return _created; }
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uint64_t getLifetime() const { return usecTimestampNow() - _created; }
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uint64_t getLastUpdated() const { return _lastUpdated; }
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uint32_t getID() const { return _id; }
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bool getShouldDie() const { return _shouldDie; }
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@ -83,6 +85,7 @@ public:
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void setShouldDie(bool shouldDie) { _shouldDie = shouldDie; }
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void setUpdateScript(QString updateScript) { _updateScript = updateScript; }
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void setCreatorTokenID(uint32_t creatorTokenID) { _creatorTokenID = creatorTokenID; }
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void setCreated(uint64_t created) { _created = created; }
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bool appendParticleData(OctreePacketData* packetData) const;
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int readParticleDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args);
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@ -106,6 +109,7 @@ protected:
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float _radius;
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glm::vec3 _velocity;
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uint64_t _lastUpdated;
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uint64_t _created;
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uint32_t _id;
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static uint32_t _nextID;
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bool _shouldDie;
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@ -129,8 +133,11 @@ public slots:
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glm::vec3 getGravity() const { return _particle->getGravity(); }
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float getDamping() const { return _particle->getDamping(); }
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float getRadius() const { return _particle->getRadius(); }
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bool setShouldDie() { return _particle->getShouldDie(); }
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bool getShouldDie() { return _particle->getShouldDie(); }
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float getCreated() const { return ((float)_particle->getCreated() / (float)USECS_PER_SECOND); }
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float getLifetime() const { return ((float)_particle->getLifetime() / (float)USECS_PER_SECOND); }
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void setPosition(glm::vec3 value) { _particle->setPosition(value); }
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void setVelocity(glm::vec3 value) { _particle->setVelocity(value); }
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void setGravity(glm::vec3 value) { _particle->setGravity(value); }
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@ -110,7 +110,9 @@ bool ParticleTree::findNearPointOperation(OctreeElement* element, void* extraDat
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const Particle* ParticleTree::findClosestParticle(glm::vec3 position, float targetRadius) {
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// First, look for the existing particle in the tree..
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FindNearPointArgs args = { position, targetRadius, false, NULL, FLT_MAX };
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lockForRead();
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recurseTreeWithOperation(findNearPointOperation, &args);
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unlock();
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return args.closestParticle;
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}
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@ -118,7 +118,12 @@ bool ParticleTreeElement::updateParticle(const Particle& particle) {
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uint16_t numberOfParticles = _particles.size();
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for (uint16_t i = 0; i < numberOfParticles; i++) {
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if (_particles[i].getID() == particle.getID()) {
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uint64_t actuallyCreated = particle.getCreated();
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if (!particle.isNewlyCreated()) {
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actuallyCreated = _particles[i].getCreated();
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}
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_particles[i] = particle;
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_particles[i].setCreated(actuallyCreated);
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return true;
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}
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}
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@ -52,6 +52,7 @@ static const float METER = 1.0f;
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static const float DECIMETER = 0.1f;
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static const float CENTIMETER = 0.01f;
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static const float MILLIIMETER = 0.001f;
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static const uint64_t USECS_PER_SECOND = 1000 * 1000;
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uint64_t usecTimestamp(const timeval *time);
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uint64_t usecTimestampNow();
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