Fix camera view cycling getting stuck in non-existent fullscreen mirror

This commit is contained in:
David Rowe 2019-11-16 10:12:08 +13:00
parent 9dc1167e73
commit aabf27955b
2 changed files with 2 additions and 8 deletions

View file

@ -5821,12 +5821,7 @@ void Application::centerUI() {
void Application::cycleCamera() {
auto menu = Menu::getInstance();
if (menu->isOptionChecked(MenuOption::FullscreenMirror)) {
menu->setIsOptionChecked(MenuOption::FullscreenMirror, false);
menu->setIsOptionChecked(MenuOption::FirstPersonLookAt, true);
} else if (menu->isOptionChecked(MenuOption::FirstPersonLookAt)) {
if (menu->isOptionChecked(MenuOption::FirstPersonLookAt)) {
menu->setIsOptionChecked(MenuOption::FirstPersonLookAt, false);
menu->setIsOptionChecked(MenuOption::LookAtCamera, true);
@ -5839,7 +5834,7 @@ void Application::cycleCamera() {
} else if (menu->isOptionChecked(MenuOption::SelfieCamera)) {
menu->setIsOptionChecked(MenuOption::SelfieCamera, false);
menu->setIsOptionChecked(MenuOption::FullscreenMirror, true);
menu->setIsOptionChecked(MenuOption::FirstPersonLookAt, true);
}
cameraMenuChanged(); // handle the menu change

View file

@ -118,7 +118,6 @@ namespace MenuOption {
const QString FixGaze = "Fix Gaze (no saccade)";
const QString Forward = "Forward";
const QString FrameTimer = "Show Timer";
const QString FullscreenMirror = "Mirror";
const QString Help = "Help...";
const QString HomeLocation = "Home ";
const QString IncreaseAvatarSize = "Increase Avatar Size";