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repair another committed conflict
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@ -208,17 +208,10 @@ if (APPLE)
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target_link_libraries(${TARGET_NAME} ${OpenGL} ${AppKit})
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target_link_libraries(${TARGET_NAME} ${OpenGL} ${AppKit})
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<<<<<<< HEAD
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# setup install of OS X interface bundle
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# setup install of OS X interface bundle
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install(TARGETS ${TARGET_NAME}
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install(TARGETS ${TARGET_NAME}
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BUNDLE DESTINATION ${INTERFACE_INSTALL_DIR}
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BUNDLE DESTINATION ${INTERFACE_INSTALL_DIR}
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COMPONENT ${CLIENT_COMPONENT}
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COMPONENT ${CLIENT_COMPONENT}
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=======
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# install command for OS X bundle
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INSTALL(TARGETS ${TARGET_NAME}
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BUNDLE DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/install" COMPONENT Runtime
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RUNTIME DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/install" COMPONENT Runtime
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>>>>>>> ebdd430... use external project hack on win only
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)
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)
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else (APPLE)
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else (APPLE)
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