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https://github.com/overte-org/overte.git
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Merge branch 'master' of github.com:highfidelity/hifi into iconChanges
This commit is contained in:
commit
a954ef6068
28 changed files with 213 additions and 114 deletions
1
BUILD.md
1
BUILD.md
|
@ -106,3 +106,4 @@ The following build options can be used when running CMake
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#### Devices
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You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.
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@ -1735,7 +1735,12 @@ void DomainServer::nodePingMonitor() {
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nodeList->eachNode([now](const SharedNodePointer& node) {
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quint64 lastHeard = now - node->getLastHeardMicrostamp();
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if (lastHeard > 2 * USECS_PER_SECOND) {
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qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << " in " << lastHeard / USECS_PER_MSEC << " msec";
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QString username;
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DomainServerNodeData* nodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
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if (nodeData) {
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username = nodeData->getUsername();
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}
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qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << username << " in " << lastHeard / USECS_PER_MSEC << " msec";
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}
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});
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}
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@ -13,15 +13,14 @@ import QtQuick 2.4
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import controlsUit 1.0 as HifiControlsUit
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import stylesUit 1.0 as HifiStylesUit
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import "LoginDialog"
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FocusScope {
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id: root
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HifiStylesUit.HifiConstants { id: hifi }
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objectName: "LoginDialog"
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property bool shown: true
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visible: shown
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HifiStylesUit.HifiConstants { id: hifi }
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anchors.fill: parent
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readonly property bool isTablet: false
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@ -33,12 +32,17 @@ FocusScope {
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property bool keyboardRaised: false
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property bool punctuationMode: false
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property bool isPassword: false
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property string title: ""
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property string text: ""
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property int titleWidth: 0
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property alias bannerWidth: banner.width
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property alias bannerHeight: banner.height
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property string title: ""
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property string text: ""
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property int titleWidth: 0
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property bool isHMD: HMD.active
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function tryDestroy() {
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root.destroy()
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}
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@ -23,43 +23,36 @@ FocusScope {
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objectName: "LoginDialog"
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visible: true
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HifiStylesUit.HifiConstants { id: hifi }
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anchors.fill: parent
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width: parent.width
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height: parent.height
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property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system");
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property bool isHMD: HMD.active
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property bool gotoPreviousApp: false;
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readonly property bool isTablet: true
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readonly property bool isOverlay: false
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property string iconText: hifi.glyphs.avatar
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property int iconSize: 35
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property bool keyboardEnabled: false
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property bool keyboardRaised: false
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property bool punctuationMode: false
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property bool isPassword: false
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readonly property bool isTablet: true
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readonly property bool isOverlay: false
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property alias text: loginKeyboard.mirroredText
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property int titleWidth: 0
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property alias bannerWidth: banner.width
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property alias bannerHeight: banner.height
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property string iconText: hifi.glyphs.avatar
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property int iconSize: 35
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property var pane: QtObject {
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property real width: root.width
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property real height: root.height
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}
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property int titleWidth: 0
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function tryDestroy() {
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tabletProxy.gotoHomeScreen();
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}
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property bool isHMD: HMD.active
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MouseArea {
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width: root.width
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height: root.height
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}
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// TABLET SPECIFIC PROPERTIES START //
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property alias text: loginKeyboard.mirroredText
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width: parent.width
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height: parent.height
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property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system")
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property bool gotoPreviousApp: false
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property bool keyboardOverride: true
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@ -70,7 +63,20 @@ FocusScope {
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property alias loginDialog: loginDialog
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property alias hifi: hifi
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HifiStylesUit.HifiConstants { id: hifi }
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property var pane: QtObject {
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property real width: root.width
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property real height: root.height
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}
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MouseArea {
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width: root.width
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height: root.height
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}
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// TABLET SPECIFIC PROPERTIES END //
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function tryDestroy() {
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tabletProxy.gotoHomeScreen();
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}
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Timer {
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id: keyboardTimer
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@ -102,6 +108,15 @@ FocusScope {
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anchors.fill: parent
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}
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Rectangle {
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z: -6
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id: opaqueRect
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height: parent.height
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width: parent.width
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opacity: 0.65
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color: "black"
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}
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Item {
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z: -5
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id: bannerContainer
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@ -119,15 +134,6 @@ FocusScope {
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}
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}
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Rectangle {
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z: -6
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id: opaqueRect
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height: parent.height
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width: parent.width
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opacity: 0.65
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color: "black"
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}
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HifiControlsUit.Keyboard {
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id: loginKeyboard
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raised: root.keyboardEnabled && root.keyboardRaised
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@ -122,7 +122,7 @@ Rectangle {
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Tablet.playSound(TabletEnums.ButtonClick);
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// Can't use `Window.location` in QML, so just use what setting `Window.location` actually calls under the hood:
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// AddressManager.handleLookupString().
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AddressManager.handleLookupString(LocationBookmarks.getHomeLocationAddress());
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AddressManager.handleLookupString(LocationBookmarks.getAddress("hqhome"));
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}
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}
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}
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@ -47,6 +47,12 @@ Rectangle {
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onSkeletonModelURLChanged: {
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root.updatePreviewUrl();
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if ((MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) &&
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topBarInventoryModel.count > 0) {
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Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
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MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
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}
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}
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}
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@ -95,7 +101,8 @@ Rectangle {
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inventoryFullyReceived = true;
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// If we have an avatar in our inventory AND we haven't already auto-selected an avatar...
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if (!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) && topBarInventoryModel.count > 0) {
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if ((!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) ||
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MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) && topBarInventoryModel.count > 0) {
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Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
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MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
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}
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@ -2708,6 +2708,7 @@ void Application::cleanupBeforeQuit() {
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}
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getEntities()->shutdown(); // tell the entities system we're shutting down, so it will stop running scripts
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getEntities()->clear();
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// Clear any queued processing (I/O, FBX/OBJ/Texture parsing)
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QThreadPool::globalInstance()->clear();
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@ -63,9 +63,15 @@ PerformanceManager::PerformancePreset PerformanceManager::getPerformancePreset()
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void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformancePreset preset) {
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// Ugly case that prevent us to run deferred everywhere...
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bool isDeferredCapable = platform::Profiler::isRenderMethodDeferredCapable();
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switch (preset) {
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case PerformancePreset::HIGH:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod( ( isDeferredCapable ?
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RenderScriptingInterface::RenderMethod::DEFERRED :
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RenderScriptingInterface::RenderMethod::FORWARD ) );
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RenderScriptingInterface::getInstance()->setShadowsEnabled(true);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::REALTIME);
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@ -73,7 +79,10 @@ void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformanceP
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break;
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case PerformancePreset::MID:
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RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
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RenderScriptingInterface::getInstance()->setRenderMethod((isDeferredCapable ?
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RenderScriptingInterface::RenderMethod::DEFERRED :
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RenderScriptingInterface::RenderMethod::FORWARD));
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RenderScriptingInterface::getInstance()->setShadowsEnabled(false);
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qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::INTERACTIVE);
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DependencyManager::get<LODManager>()->setWorldDetailQuality(0.5f);
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@ -490,7 +490,7 @@ void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transact
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_myAvatar->getCharacterController()->buildPhysicsTransaction(transaction);
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for (auto avatar : _otherAvatarsToChangeInPhysics) {
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bool isInPhysics = avatar->isInPhysicsSimulation();
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if (isInPhysics != avatar->shouldBeInPhysicsSimulation()) {
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if (isInPhysics != avatar->shouldBeInPhysicsSimulation() || avatar->_needsReinsertion) {
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if (isInPhysics) {
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transaction.objectsToRemove.push_back(avatar->_motionState);
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avatar->_motionState = nullptr;
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@ -262,7 +262,7 @@ class Stats : public QQuickItem {
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STATS_PROPERTY(int, processing, 0)
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STATS_PROPERTY(int, processingPending, 0)
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STATS_PROPERTY(int, triangles, 0)
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STATS_PROPERTY(uint32_t, drawcalls, 0)
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STATS_PROPERTY(quint32 , drawcalls, 0)
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STATS_PROPERTY(int, materialSwitches, 0)
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STATS_PROPERTY(int, itemConsidered, 0)
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STATS_PROPERTY(int, itemOutOfView, 0)
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Binary file not shown.
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@ -46,6 +46,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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}
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-(void)awakeFromNib {
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[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
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[[[NSWorkspace sharedWorkspace] notificationCenter] addObserver:self
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selector:@selector(didTerminateApp:)
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name:NSWorkspaceDidTerminateApplicationNotification
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@ -114,6 +115,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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userInfo:nil
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repeats:NO];
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}
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[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
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}
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- (void) setDownloadContextFilename:(NSString *)aFilename
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@ -277,6 +279,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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-(void)onSplashScreenTimerFinished:(NSTimer *)timer
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{
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[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
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[self showLoginScreen];
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}
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@ -336,6 +339,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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NSString* scriptsPath = [[self getAppPath] stringByAppendingString:@"interface.app/Contents/Resources/scripts/simplifiedUI/"];
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NSString* domainUrl = [[Settings sharedSettings] getDomainUrl];
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NSString* userToken = [[Launcher sharedLauncher] getTokenString];
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NSString* homeBookmark = [[NSString stringWithFormat:@"hqhome="] stringByAppendingString:domainUrl];
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NSArray* arguments;
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if (userToken != nil) {
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arguments = [NSArray arrayWithObjects:
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|
@ -344,6 +348,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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@"--cache", contentPath,
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@"--displayName", displayName,
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@"--scripts", scriptsPath,
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@"--setBookmark", homeBookmark,
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@"--no-updater",
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@"--no-launcher", nil];
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} else {
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|
@ -351,6 +356,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
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@"--url" , domainUrl,
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@"--cache", contentPath,
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@"--scripts", scriptsPath,
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@"--setBookmark", homeBookmark,
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@"--no-updater",
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@"--no-launcher", nil];
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}
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|
|
|
@ -234,9 +234,10 @@ HWND LauncherManager::launchApplication() {
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CString parsedTokens = _tokensJSON;
|
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parsedTokens.Replace(_T("\""), _T("\\\""));
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tokensParam = _T("--tokens \"");
|
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tokensParam += parsedTokens + _T("\"");
|
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tokensParam += parsedTokens + _T("\" ");
|
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}
|
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CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + EXTRA_PARAMETERS;
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CString bookmarkParam = _T("--setBookmark hqhome=\"") + _domainURL + ("\" ");
|
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CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + bookmarkParam + EXTRA_PARAMETERS;
|
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_shouldLaunch = FALSE;
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return LauncherUtils::executeOnForeground(interfaceExe, params);
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}
|
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|
|
Binary file not shown.
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 26 KiB |
|
@ -343,4 +343,4 @@ PulsePropertyGroup WebEntityItem::getPulseProperties() const {
|
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return resultWithReadLock<PulsePropertyGroup>([&] {
|
||||
return _pulseProperties;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -559,6 +559,8 @@ void DomainHandler::processDomainServerConnectionDeniedPacket(QSharedPointer<Rec
|
|||
}
|
||||
}
|
||||
|
||||
static const int SILENT_DOMAIN_TRAFFIC_DROP_MIN = 2;
|
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|
||||
bool DomainHandler::checkInPacketTimeout() {
|
||||
++_checkInPacketsSinceLastReply;
|
||||
|
||||
|
@ -566,9 +568,14 @@ bool DomainHandler::checkInPacketTimeout() {
|
|||
qCDebug(networking_ice) << "Silent domain checkins:" << _checkInPacketsSinceLastReply;
|
||||
}
|
||||
|
||||
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
|
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auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
if (_checkInPacketsSinceLastReply > SILENT_DOMAIN_TRAFFIC_DROP_MIN) {
|
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qCDebug(networking_ice) << _checkInPacketsSinceLastReply << "seconds since last domain list request, squelching traffic";
|
||||
nodeList->setDropOutgoingNodeTraffic(true);
|
||||
}
|
||||
|
||||
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
|
||||
|
||||
// we haven't heard back from DS in MAX_SILENT_DOMAIN_SERVER_CHECK_INS
|
||||
// so emit our signal that says that
|
||||
|
|
|
@ -409,6 +409,16 @@ qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const HifiS
|
|||
Q_ASSERT_X(!packet.isReliable(), "LimitedNodeList::sendUnreliablePacket",
|
||||
"Trying to send a reliable packet unreliably.");
|
||||
|
||||
if (_dropOutgoingNodeTraffic) {
|
||||
auto destinationNode = findNodeWithAddr(sockAddr);
|
||||
|
||||
// findNodeWithAddr returns null for the address of the domain server
|
||||
if (!destinationNode.isNull()) {
|
||||
// This only suppresses individual unreliable packets, not unreliable packet lists
|
||||
return ERROR_SENDING_PACKET_BYTES;
|
||||
}
|
||||
}
|
||||
|
||||
fillPacketHeader(packet, hmacAuth);
|
||||
|
||||
return _nodeSocket.writePacket(packet, sockAddr);
|
||||
|
|
|
@ -335,6 +335,8 @@ public:
|
|||
float getInboundKbps() const { return _inboundKbps; }
|
||||
float getOutboundKbps() const { return _outboundKbps; }
|
||||
|
||||
void setDropOutgoingNodeTraffic(bool squelchOutgoingNodeTraffic) { _dropOutgoingNodeTraffic = squelchOutgoingNodeTraffic; }
|
||||
|
||||
const std::set<NodeType_t> SOLO_NODE_TYPES = {
|
||||
NodeType::AvatarMixer,
|
||||
NodeType::AudioMixer,
|
||||
|
@ -493,6 +495,8 @@ private:
|
|||
int _outboundPPS { 0 };
|
||||
float _inboundKbps { 0.0f };
|
||||
float _outboundKbps { 0.0f };
|
||||
|
||||
bool _dropOutgoingNodeTraffic { false };
|
||||
};
|
||||
|
||||
#endif // hifi_LimitedNodeList_h
|
||||
|
|
|
@ -306,7 +306,8 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
// may be called by multiple threads.
|
||||
|
||||
if (!_sendDomainServerCheckInEnabled) {
|
||||
qCDebug(networking_ice) << "Refusing to send a domain-server check in while it is disabled.";
|
||||
static const QString DISABLED_CHECKIN_DEBUG{ "Refusing to send a domain-server check in while it is disabled." };
|
||||
HIFI_FCDEBUG(networking_ice(), DISABLED_CHECKIN_DEBUG);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -450,13 +451,8 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
// Send duplicate check-ins in the exponentially increasing sequence 1, 1, 2, 4, ...
|
||||
static const int MAX_CHECKINS_TOGETHER = 20;
|
||||
static const int REBIND_CHECKIN_COUNT = 2;
|
||||
int outstandingCheckins = _domainHandler.getCheckInPacketsSinceLastReply();
|
||||
|
||||
if (outstandingCheckins > REBIND_CHECKIN_COUNT) {
|
||||
_nodeSocket.rebind();
|
||||
}
|
||||
|
||||
int checkinCount = outstandingCheckins > 1 ? std::pow(2, outstandingCheckins - 2) : 1;
|
||||
checkinCount = std::min(checkinCount, MAX_CHECKINS_TOGETHER);
|
||||
for (int i = 1; i < checkinCount; ++i) {
|
||||
|
@ -710,6 +706,7 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
|
|||
|
||||
// this is a packet from the domain server, reset the count of un-replied check-ins
|
||||
_domainHandler.clearPendingCheckins();
|
||||
setDropOutgoingNodeTraffic(false);
|
||||
|
||||
// emit our signal so listeners know we just heard from the DS
|
||||
emit receivedDomainServerList();
|
||||
|
|
|
@ -230,7 +230,7 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
|
|||
// _udpSocket.writeDatagram will return an error anyway, but there are
|
||||
// potential crashes in Qt when that happens.
|
||||
if (_udpSocket.state() != QAbstractSocket::BoundState) {
|
||||
qCDebug(networking) << "Attempt to writeDatagram when in unbound state";
|
||||
qCDebug(networking) << "Attempt to writeDatagram when in unbound state to" << sockAddr;
|
||||
return -1;
|
||||
}
|
||||
qint64 bytesWritten = _udpSocket.writeDatagram(datagram, sockAddr.getAddress(), sockAddr.getPort());
|
||||
|
@ -240,11 +240,11 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
|
|||
#ifdef WIN32
|
||||
wsaError = WSAGetLastError();
|
||||
#endif
|
||||
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
|
||||
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << sockAddr << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
|
||||
<< (pending ? "pending bytes:" : "pending:") << pending;
|
||||
#ifdef DEBUG_EVENT_QUEUE
|
||||
int nodeListQueueSize = ::hifi::qt::getEventQueueSize(thread());
|
||||
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize;
|
||||
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize << "writing datagram to" << sockAddr;
|
||||
#endif // DEBUG_EVENT_QUEUE
|
||||
}
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include "Platform.h"
|
||||
#include "PlatformKeys.h"
|
||||
#include <qglobal.h>
|
||||
|
||||
using namespace platform;
|
||||
|
||||
|
@ -124,4 +125,40 @@ bool filterOnProcessors(const platform::json& computer, const platform::json& cp
|
|||
|
||||
// Not able to profile
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
|
||||
// YES for PC windows and linux
|
||||
// NO for android
|
||||
// YES on macos EXCEPT for macbookair with gpu intel iris or intel HD 6000
|
||||
bool Profiler::isRenderMethodDeferredCapable() {
|
||||
#if defined(Q_OS_MAC)
|
||||
auto computer = platform::getComputer();
|
||||
const auto computerModel = (computer.count(keys::computer::model) ? computer[keys::computer::model].get<std::string>() : "");
|
||||
|
||||
auto gpuInfo = platform::getGPU(0);
|
||||
const auto gpuModel = (gpuInfo.count(keys::gpu::model) ? gpuInfo[keys::gpu::model].get<std::string>() : "");
|
||||
|
||||
|
||||
// Macbook air 2018 are a problem
|
||||
if ((computerModel.find("MacBookAir7,2") != std::string::npos) && (gpuModel.find("Intel HD Graphics 6000") != std::string::npos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// We know for fact that the Mac BOok Pro 13 from Mid 2014 INtel Iris is problematic,
|
||||
if ((computerModel.find("MacBookPro11,1") != std::string::npos) && (gpuModel.find("Intel Iris") != std::string::npos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TO avoid issues for the next few days, we are excluding all of intel chipset...
|
||||
if ((gpuModel.find("Intel ") != std::string::npos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
#elif defined(Q_OS_ANDROID)
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -28,6 +28,9 @@ public:
|
|||
static const std::array<const char*, Tier::NumTiers> TierNames;
|
||||
|
||||
static Tier profilePlatform();
|
||||
|
||||
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
|
||||
static bool isRenderMethodDeferredCapable();
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -47,6 +47,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
|||
GLint rendererInfoCount;
|
||||
CGLError err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &rendererInfoCount);
|
||||
GLint j, numRenderers = 0, deviceVRAM, bestVRAM = 0;
|
||||
int bestGPUid = 0;
|
||||
err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &numRenderers);
|
||||
if (0 == err) {
|
||||
// Iterate over all of them and use the figure for the one with the most VRAM,
|
||||
|
@ -55,6 +56,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
|||
for (j = 0; j < numRenderers; j++) {
|
||||
CGLDescribeRenderer(rendererInfo, j, kCGLRPVideoMemoryMegabytes, &deviceVRAM);
|
||||
if (deviceVRAM > bestVRAM) {
|
||||
bestGPUid = j;
|
||||
bestVRAM = deviceVRAM;
|
||||
_isValid = true;
|
||||
}
|
||||
|
@ -78,6 +80,8 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
|
|||
for (int i = 0; i < parts.size(); ++i) {
|
||||
if (parts[i].toLower().contains("radeon") || parts[i].toLower().contains("nvidia")) {
|
||||
_name=parts[i];
|
||||
} else if (i == bestGPUid) {
|
||||
_name=parts[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -686,43 +686,52 @@ void OffscreenQmlSurface::setKeyboardRaised(QObject* object, bool raised, bool n
|
|||
return;
|
||||
}
|
||||
|
||||
#if !defined(Q_OS_ANDROID)
|
||||
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
||||
if (!raised || qApp->property(hifi::properties::HMD).toBool()) {
|
||||
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
||||
if (!item) {
|
||||
return;
|
||||
}
|
||||
bool android = false;
|
||||
#if defined(Q_OS_ANDROID)
|
||||
android = true;
|
||||
#endif
|
||||
|
||||
// for future probably makes sense to consider one of the following:
|
||||
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
||||
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
||||
// any of above should also eliminate need in duplicated properties and code below
|
||||
bool hmd = qApp->property(hifi::properties::HMD).toBool();
|
||||
|
||||
while (item) {
|
||||
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
||||
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
||||
|
||||
if (item->property("keyboardRaised").isValid()) {
|
||||
// FIXME - HMD only: Possibly set value of "keyboardEnabled" per isHMDMode() for use in WebView.qml.
|
||||
if (item->property("punctuationMode").isValid()) {
|
||||
item->setProperty("punctuationMode", QVariant(numeric));
|
||||
}
|
||||
if (item->property("passwordField").isValid()) {
|
||||
item->setProperty("passwordField", QVariant(passwordField));
|
||||
}
|
||||
|
||||
if (raised) {
|
||||
item->setProperty("keyboardRaised", QVariant(!raised));
|
||||
}
|
||||
|
||||
item->setProperty("keyboardRaised", QVariant(raised));
|
||||
if (!android || hmd) {
|
||||
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
|
||||
if (!raised || hmd) {
|
||||
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
|
||||
if (!item) {
|
||||
return;
|
||||
}
|
||||
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
||||
|
||||
// for future probably makes sense to consider one of the following:
|
||||
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
|
||||
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
|
||||
// any of above should also eliminate need in duplicated properties and code below
|
||||
|
||||
while (item) {
|
||||
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
|
||||
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
|
||||
|
||||
if (item->property("keyboardRaised").isValid()) {
|
||||
|
||||
if (item->property("punctuationMode").isValid()) {
|
||||
item->setProperty("punctuationMode", QVariant(numeric));
|
||||
}
|
||||
if (item->property("passwordField").isValid()) {
|
||||
item->setProperty("passwordField", QVariant(passwordField));
|
||||
}
|
||||
|
||||
if (hmd && item->property("keyboardEnabled").isValid()) {
|
||||
item->setProperty("keyboardEnabled", true);
|
||||
}
|
||||
|
||||
item->setProperty("keyboardRaised", QVariant(raised));
|
||||
|
||||
return;
|
||||
}
|
||||
item = dynamic_cast<QQuickItem*>(item->parentItem());
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void OffscreenQmlSurface::emitScriptEvent(const QVariant& message) {
|
||||
|
|
|
@ -26,8 +26,9 @@ Rectangle {
|
|||
color: global.color
|
||||
|
||||
ScrollView {
|
||||
id: control
|
||||
id: scrollView
|
||||
anchors.fill: parent
|
||||
contentWidth: parent.width
|
||||
clip: true
|
||||
|
||||
Column {
|
||||
|
|
|
@ -24,9 +24,12 @@ Rectangle {
|
|||
color: global.colorBack
|
||||
|
||||
ScrollView {
|
||||
id: scrollView
|
||||
anchors.fill: parent
|
||||
contentWidth: parent.width
|
||||
clip: true
|
||||
Column {
|
||||
|
||||
Column {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
||||
|
@ -35,8 +38,6 @@ Rectangle {
|
|||
isUnfold: true
|
||||
panelFrameData: Component {
|
||||
PerformanceSettings {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,8 +46,6 @@ Rectangle {
|
|||
isUnfold: true
|
||||
panelFrameData: Component {
|
||||
RenderSettings {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,8 +53,6 @@ Rectangle {
|
|||
label: "Platform"
|
||||
panelFrameData: Component {
|
||||
Platform {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -83,9 +83,7 @@
|
|||
// The initial delay cooldown keeps us from tracking progress before the allotted time
|
||||
// has passed.
|
||||
INITIAL_DELAY_COOLDOWN_TIME = 1000,
|
||||
initialDelayCooldown = 0,
|
||||
|
||||
isInInterstitialMode = false;
|
||||
initialDelayCooldown = 0;
|
||||
|
||||
function fade() {
|
||||
|
||||
|
@ -267,7 +265,7 @@
|
|||
|
||||
// Update state
|
||||
if (!visible) { // Not visible because no recent downloads
|
||||
if ((displayProgress < 100 || gpuTextures > 0) && !isInInterstitialMode && !isInterstitialOverlaysVisible) { // Have started downloading so fade in
|
||||
if (displayProgress < 100 || gpuTextures > 0) { // Have started downloading so fade in
|
||||
visible = true;
|
||||
alphaDelta = ALPHA_DELTA_IN;
|
||||
fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
|
||||
|
@ -307,9 +305,6 @@
|
|||
} else {
|
||||
x = x * BAR_HMD_REPEAT;
|
||||
}
|
||||
if (isInInterstitialMode || isInterstitialOverlaysVisible) {
|
||||
visible = false;
|
||||
}
|
||||
|
||||
// Update progress bar
|
||||
Overlays.editOverlay(barDesktop.overlay, {
|
||||
|
@ -349,10 +344,6 @@
|
|||
}
|
||||
}
|
||||
|
||||
function interstitialModeChanged(inMode) {
|
||||
isInInterstitialMode = inMode;
|
||||
}
|
||||
|
||||
function setUp() {
|
||||
var is4k = Window.innerWidth > 3000;
|
||||
|
||||
|
@ -378,7 +369,6 @@
|
|||
}
|
||||
|
||||
setUp();
|
||||
Window.interstitialModeChanged.connect(interstitialModeChanged);
|
||||
GlobalServices.downloadInfoChanged.connect(onDownloadInfoChanged);
|
||||
GlobalServices.updateDownloadInfo();
|
||||
Script.setInterval(update, 1000 / 60);
|
||||
|
|
|
@ -415,7 +415,7 @@ function getInputDeviceMutedOverlayTopY() {
|
|||
var inputDeviceMutedOverlay = false;
|
||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_X_PX = 353;
|
||||
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_Y_PX = 95;
|
||||
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20;
|
||||
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20 + TOP_BAR_HEIGHT_PX;
|
||||
function updateInputDeviceMutedOverlay(isMuted) {
|
||||
if (isMuted) {
|
||||
var props = {
|
||||
|
|
Loading…
Reference in a new issue