Merge branch 'master' of github.com:highfidelity/hifi into iconChanges

This commit is contained in:
Preston Bezos 2019-06-17 10:43:43 -07:00
commit a954ef6068
28 changed files with 213 additions and 114 deletions

View file

@ -106,3 +106,4 @@ The following build options can be used when running CMake
#### Devices
You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.

View file

@ -1735,7 +1735,12 @@ void DomainServer::nodePingMonitor() {
nodeList->eachNode([now](const SharedNodePointer& node) {
quint64 lastHeard = now - node->getLastHeardMicrostamp();
if (lastHeard > 2 * USECS_PER_SECOND) {
qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << " in " << lastHeard / USECS_PER_MSEC << " msec";
QString username;
DomainServerNodeData* nodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
if (nodeData) {
username = nodeData->getUsername();
}
qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << username << " in " << lastHeard / USECS_PER_MSEC << " msec";
}
});
}

View file

@ -13,15 +13,14 @@ import QtQuick 2.4
import controlsUit 1.0 as HifiControlsUit
import stylesUit 1.0 as HifiStylesUit
import "LoginDialog"
FocusScope {
id: root
HifiStylesUit.HifiConstants { id: hifi }
objectName: "LoginDialog"
property bool shown: true
visible: shown
HifiStylesUit.HifiConstants { id: hifi }
anchors.fill: parent
readonly property bool isTablet: false
@ -33,12 +32,17 @@ FocusScope {
property bool keyboardRaised: false
property bool punctuationMode: false
property bool isPassword: false
property string title: ""
property string text: ""
property int titleWidth: 0
property alias bannerWidth: banner.width
property alias bannerHeight: banner.height
property string title: ""
property string text: ""
property int titleWidth: 0
property bool isHMD: HMD.active
function tryDestroy() {
root.destroy()
}

View file

@ -23,43 +23,36 @@ FocusScope {
objectName: "LoginDialog"
visible: true
HifiStylesUit.HifiConstants { id: hifi }
anchors.fill: parent
width: parent.width
height: parent.height
property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system");
property bool isHMD: HMD.active
property bool gotoPreviousApp: false;
readonly property bool isTablet: true
readonly property bool isOverlay: false
property string iconText: hifi.glyphs.avatar
property int iconSize: 35
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
property bool isPassword: false
readonly property bool isTablet: true
readonly property bool isOverlay: false
property alias text: loginKeyboard.mirroredText
property int titleWidth: 0
property alias bannerWidth: banner.width
property alias bannerHeight: banner.height
property string iconText: hifi.glyphs.avatar
property int iconSize: 35
property var pane: QtObject {
property real width: root.width
property real height: root.height
}
property int titleWidth: 0
function tryDestroy() {
tabletProxy.gotoHomeScreen();
}
property bool isHMD: HMD.active
MouseArea {
width: root.width
height: root.height
}
// TABLET SPECIFIC PROPERTIES START //
property alias text: loginKeyboard.mirroredText
width: parent.width
height: parent.height
property var tabletProxy: Tablet.getTablet("com.highfidelity.interface.tablet.system")
property bool gotoPreviousApp: false
property bool keyboardOverride: true
@ -70,7 +63,20 @@ FocusScope {
property alias loginDialog: loginDialog
property alias hifi: hifi
HifiStylesUit.HifiConstants { id: hifi }
property var pane: QtObject {
property real width: root.width
property real height: root.height
}
MouseArea {
width: root.width
height: root.height
}
// TABLET SPECIFIC PROPERTIES END //
function tryDestroy() {
tabletProxy.gotoHomeScreen();
}
Timer {
id: keyboardTimer
@ -102,6 +108,15 @@ FocusScope {
anchors.fill: parent
}
Rectangle {
z: -6
id: opaqueRect
height: parent.height
width: parent.width
opacity: 0.65
color: "black"
}
Item {
z: -5
id: bannerContainer
@ -119,15 +134,6 @@ FocusScope {
}
}
Rectangle {
z: -6
id: opaqueRect
height: parent.height
width: parent.width
opacity: 0.65
color: "black"
}
HifiControlsUit.Keyboard {
id: loginKeyboard
raised: root.keyboardEnabled && root.keyboardRaised

View file

@ -122,7 +122,7 @@ Rectangle {
Tablet.playSound(TabletEnums.ButtonClick);
// Can't use `Window.location` in QML, so just use what setting `Window.location` actually calls under the hood:
// AddressManager.handleLookupString().
AddressManager.handleLookupString(LocationBookmarks.getHomeLocationAddress());
AddressManager.handleLookupString(LocationBookmarks.getAddress("hqhome"));
}
}
}

View file

@ -47,6 +47,12 @@ Rectangle {
onSkeletonModelURLChanged: {
root.updatePreviewUrl();
if ((MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) &&
topBarInventoryModel.count > 0) {
Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
}
}
}
@ -95,7 +101,8 @@ Rectangle {
inventoryFullyReceived = true;
// If we have an avatar in our inventory AND we haven't already auto-selected an avatar...
if (!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) && topBarInventoryModel.count > 0) {
if ((!Settings.getValue("simplifiedUI/alreadyAutoSelectedAvatar", false) ||
MyAvatar.skeletonModelURL.indexOf("defaultAvatar") > -1 || MyAvatar.skeletonModelURL.indexOf("fst") === -1) && topBarInventoryModel.count > 0) {
Settings.setValue("simplifiedUI/alreadyAutoSelectedAvatar", true);
MyAvatar.skeletonModelURL = topBarInventoryModel.get(0).download_url;
}

View file

@ -2708,6 +2708,7 @@ void Application::cleanupBeforeQuit() {
}
getEntities()->shutdown(); // tell the entities system we're shutting down, so it will stop running scripts
getEntities()->clear();
// Clear any queued processing (I/O, FBX/OBJ/Texture parsing)
QThreadPool::globalInstance()->clear();

View file

@ -63,9 +63,15 @@ PerformanceManager::PerformancePreset PerformanceManager::getPerformancePreset()
void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformancePreset preset) {
// Ugly case that prevent us to run deferred everywhere...
bool isDeferredCapable = platform::Profiler::isRenderMethodDeferredCapable();
switch (preset) {
case PerformancePreset::HIGH:
RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
RenderScriptingInterface::getInstance()->setRenderMethod( ( isDeferredCapable ?
RenderScriptingInterface::RenderMethod::DEFERRED :
RenderScriptingInterface::RenderMethod::FORWARD ) );
RenderScriptingInterface::getInstance()->setShadowsEnabled(true);
qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::REALTIME);
@ -73,7 +79,10 @@ void PerformanceManager::applyPerformancePreset(PerformanceManager::PerformanceP
break;
case PerformancePreset::MID:
RenderScriptingInterface::getInstance()->setRenderMethod(RenderScriptingInterface::RenderMethod::DEFERRED);
RenderScriptingInterface::getInstance()->setRenderMethod((isDeferredCapable ?
RenderScriptingInterface::RenderMethod::DEFERRED :
RenderScriptingInterface::RenderMethod::FORWARD));
RenderScriptingInterface::getInstance()->setShadowsEnabled(false);
qApp->getRefreshRateManager().setRefreshRateProfile(RefreshRateManager::RefreshRateProfile::INTERACTIVE);
DependencyManager::get<LODManager>()->setWorldDetailQuality(0.5f);

View file

@ -490,7 +490,7 @@ void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transact
_myAvatar->getCharacterController()->buildPhysicsTransaction(transaction);
for (auto avatar : _otherAvatarsToChangeInPhysics) {
bool isInPhysics = avatar->isInPhysicsSimulation();
if (isInPhysics != avatar->shouldBeInPhysicsSimulation()) {
if (isInPhysics != avatar->shouldBeInPhysicsSimulation() || avatar->_needsReinsertion) {
if (isInPhysics) {
transaction.objectsToRemove.push_back(avatar->_motionState);
avatar->_motionState = nullptr;

View file

@ -262,7 +262,7 @@ class Stats : public QQuickItem {
STATS_PROPERTY(int, processing, 0)
STATS_PROPERTY(int, processingPending, 0)
STATS_PROPERTY(int, triangles, 0)
STATS_PROPERTY(uint32_t, drawcalls, 0)
STATS_PROPERTY(quint32 , drawcalls, 0)
STATS_PROPERTY(int, materialSwitches, 0)
STATS_PROPERTY(int, itemConsidered, 0)
STATS_PROPERTY(int, itemOutOfView, 0)

View file

@ -46,6 +46,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
}
-(void)awakeFromNib {
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
[[[NSWorkspace sharedWorkspace] notificationCenter] addObserver:self
selector:@selector(didTerminateApp:)
name:NSWorkspaceDidTerminateApplicationNotification
@ -114,6 +115,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
userInfo:nil
repeats:NO];
}
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
}
- (void) setDownloadContextFilename:(NSString *)aFilename
@ -277,6 +279,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
-(void)onSplashScreenTimerFinished:(NSTimer *)timer
{
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
[self showLoginScreen];
}
@ -336,6 +339,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
NSString* scriptsPath = [[self getAppPath] stringByAppendingString:@"interface.app/Contents/Resources/scripts/simplifiedUI/"];
NSString* domainUrl = [[Settings sharedSettings] getDomainUrl];
NSString* userToken = [[Launcher sharedLauncher] getTokenString];
NSString* homeBookmark = [[NSString stringWithFormat:@"hqhome="] stringByAppendingString:domainUrl];
NSArray* arguments;
if (userToken != nil) {
arguments = [NSArray arrayWithObjects:
@ -344,6 +348,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
@"--cache", contentPath,
@"--displayName", displayName,
@"--scripts", scriptsPath,
@"--setBookmark", homeBookmark,
@"--no-updater",
@"--no-launcher", nil];
} else {
@ -351,6 +356,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
@"--url" , domainUrl,
@"--cache", contentPath,
@"--scripts", scriptsPath,
@"--setBookmark", homeBookmark,
@"--no-updater",
@"--no-launcher", nil];
}

View file

@ -234,9 +234,10 @@ HWND LauncherManager::launchApplication() {
CString parsedTokens = _tokensJSON;
parsedTokens.Replace(_T("\""), _T("\\\""));
tokensParam = _T("--tokens \"");
tokensParam += parsedTokens + _T("\"");
tokensParam += parsedTokens + _T("\" ");
}
CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + EXTRA_PARAMETERS;
CString bookmarkParam = _T("--setBookmark hqhome=\"") + _domainURL + ("\" ");
CString params = urlParam + scriptsParam + cacheParam + nameParam + tokensParam + bookmarkParam + EXTRA_PARAMETERS;
_shouldLaunch = FALSE;
return LauncherUtils::executeOnForeground(interfaceExe, params);
}

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@ -343,4 +343,4 @@ PulsePropertyGroup WebEntityItem::getPulseProperties() const {
return resultWithReadLock<PulsePropertyGroup>([&] {
return _pulseProperties;
});
}
}

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@ -559,6 +559,8 @@ void DomainHandler::processDomainServerConnectionDeniedPacket(QSharedPointer<Rec
}
}
static const int SILENT_DOMAIN_TRAFFIC_DROP_MIN = 2;
bool DomainHandler::checkInPacketTimeout() {
++_checkInPacketsSinceLastReply;
@ -566,9 +568,14 @@ bool DomainHandler::checkInPacketTimeout() {
qCDebug(networking_ice) << "Silent domain checkins:" << _checkInPacketsSinceLastReply;
}
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
auto nodeList = DependencyManager::get<NodeList>();
auto nodeList = DependencyManager::get<NodeList>();
if (_checkInPacketsSinceLastReply > SILENT_DOMAIN_TRAFFIC_DROP_MIN) {
qCDebug(networking_ice) << _checkInPacketsSinceLastReply << "seconds since last domain list request, squelching traffic";
nodeList->setDropOutgoingNodeTraffic(true);
}
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
// we haven't heard back from DS in MAX_SILENT_DOMAIN_SERVER_CHECK_INS
// so emit our signal that says that

View file

@ -409,6 +409,16 @@ qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const HifiS
Q_ASSERT_X(!packet.isReliable(), "LimitedNodeList::sendUnreliablePacket",
"Trying to send a reliable packet unreliably.");
if (_dropOutgoingNodeTraffic) {
auto destinationNode = findNodeWithAddr(sockAddr);
// findNodeWithAddr returns null for the address of the domain server
if (!destinationNode.isNull()) {
// This only suppresses individual unreliable packets, not unreliable packet lists
return ERROR_SENDING_PACKET_BYTES;
}
}
fillPacketHeader(packet, hmacAuth);
return _nodeSocket.writePacket(packet, sockAddr);

View file

@ -335,6 +335,8 @@ public:
float getInboundKbps() const { return _inboundKbps; }
float getOutboundKbps() const { return _outboundKbps; }
void setDropOutgoingNodeTraffic(bool squelchOutgoingNodeTraffic) { _dropOutgoingNodeTraffic = squelchOutgoingNodeTraffic; }
const std::set<NodeType_t> SOLO_NODE_TYPES = {
NodeType::AvatarMixer,
NodeType::AudioMixer,
@ -493,6 +495,8 @@ private:
int _outboundPPS { 0 };
float _inboundKbps { 0.0f };
float _outboundKbps { 0.0f };
bool _dropOutgoingNodeTraffic { false };
};
#endif // hifi_LimitedNodeList_h

View file

@ -306,7 +306,8 @@ void NodeList::sendDomainServerCheckIn() {
// may be called by multiple threads.
if (!_sendDomainServerCheckInEnabled) {
qCDebug(networking_ice) << "Refusing to send a domain-server check in while it is disabled.";
static const QString DISABLED_CHECKIN_DEBUG{ "Refusing to send a domain-server check in while it is disabled." };
HIFI_FCDEBUG(networking_ice(), DISABLED_CHECKIN_DEBUG);
return;
}
@ -450,13 +451,8 @@ void NodeList::sendDomainServerCheckIn() {
// Send duplicate check-ins in the exponentially increasing sequence 1, 1, 2, 4, ...
static const int MAX_CHECKINS_TOGETHER = 20;
static const int REBIND_CHECKIN_COUNT = 2;
int outstandingCheckins = _domainHandler.getCheckInPacketsSinceLastReply();
if (outstandingCheckins > REBIND_CHECKIN_COUNT) {
_nodeSocket.rebind();
}
int checkinCount = outstandingCheckins > 1 ? std::pow(2, outstandingCheckins - 2) : 1;
checkinCount = std::min(checkinCount, MAX_CHECKINS_TOGETHER);
for (int i = 1; i < checkinCount; ++i) {
@ -710,6 +706,7 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
// this is a packet from the domain server, reset the count of un-replied check-ins
_domainHandler.clearPendingCheckins();
setDropOutgoingNodeTraffic(false);
// emit our signal so listeners know we just heard from the DS
emit receivedDomainServerList();

View file

@ -230,7 +230,7 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
// _udpSocket.writeDatagram will return an error anyway, but there are
// potential crashes in Qt when that happens.
if (_udpSocket.state() != QAbstractSocket::BoundState) {
qCDebug(networking) << "Attempt to writeDatagram when in unbound state";
qCDebug(networking) << "Attempt to writeDatagram when in unbound state to" << sockAddr;
return -1;
}
qint64 bytesWritten = _udpSocket.writeDatagram(datagram, sockAddr.getAddress(), sockAddr.getPort());
@ -240,11 +240,11 @@ qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& soc
#ifdef WIN32
wsaError = WSAGetLastError();
#endif
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
qCDebug(networking) << "udt::writeDatagram (" << _udpSocket.state() << sockAddr << ") error - " << wsaError << _udpSocket.error() << "(" << _udpSocket.errorString() << ")"
<< (pending ? "pending bytes:" : "pending:") << pending;
#ifdef DEBUG_EVENT_QUEUE
int nodeListQueueSize = ::hifi::qt::getEventQueueSize(thread());
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize;
qCDebug(networking) << "Networking queue size - " << nodeListQueueSize << "writing datagram to" << sockAddr;
#endif // DEBUG_EVENT_QUEUE
}

View file

@ -12,6 +12,7 @@
#include "Platform.h"
#include "PlatformKeys.h"
#include <qglobal.h>
using namespace platform;
@ -124,4 +125,40 @@ bool filterOnProcessors(const platform::json& computer, const platform::json& cp
// Not able to profile
return false;
}
}
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
// YES for PC windows and linux
// NO for android
// YES on macos EXCEPT for macbookair with gpu intel iris or intel HD 6000
bool Profiler::isRenderMethodDeferredCapable() {
#if defined(Q_OS_MAC)
auto computer = platform::getComputer();
const auto computerModel = (computer.count(keys::computer::model) ? computer[keys::computer::model].get<std::string>() : "");
auto gpuInfo = platform::getGPU(0);
const auto gpuModel = (gpuInfo.count(keys::gpu::model) ? gpuInfo[keys::gpu::model].get<std::string>() : "");
// Macbook air 2018 are a problem
if ((computerModel.find("MacBookAir7,2") != std::string::npos) && (gpuModel.find("Intel HD Graphics 6000") != std::string::npos)) {
return false;
}
// We know for fact that the Mac BOok Pro 13 from Mid 2014 INtel Iris is problematic,
if ((computerModel.find("MacBookPro11,1") != std::string::npos) && (gpuModel.find("Intel Iris") != std::string::npos)) {
return false;
}
// TO avoid issues for the next few days, we are excluding all of intel chipset...
if ((gpuModel.find("Intel ") != std::string::npos)) {
return false;
}
return true;
#elif defined(Q_OS_ANDROID)
return false;
#else
return true;
#endif
}

View file

@ -28,6 +28,9 @@ public:
static const std::array<const char*, Tier::NumTiers> TierNames;
static Tier profilePlatform();
// Ugly very adhoc capability check to know if a particular hw can REnder with Deferred method or not
static bool isRenderMethodDeferredCapable();
};
}

View file

@ -47,6 +47,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
GLint rendererInfoCount;
CGLError err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &rendererInfoCount);
GLint j, numRenderers = 0, deviceVRAM, bestVRAM = 0;
int bestGPUid = 0;
err = CGLQueryRendererInfo(cglDisplayMask, &rendererInfo, &numRenderers);
if (0 == err) {
// Iterate over all of them and use the figure for the one with the most VRAM,
@ -55,6 +56,7 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
for (j = 0; j < numRenderers; j++) {
CGLDescribeRenderer(rendererInfo, j, kCGLRPVideoMemoryMegabytes, &deviceVRAM);
if (deviceVRAM > bestVRAM) {
bestGPUid = j;
bestVRAM = deviceVRAM;
_isValid = true;
}
@ -78,6 +80,8 @@ GPUIdent* GPUIdent::ensureQuery(const QString& vendor, const QString& renderer)
for (int i = 0; i < parts.size(); ++i) {
if (parts[i].toLower().contains("radeon") || parts[i].toLower().contains("nvidia")) {
_name=parts[i];
} else if (i == bestGPUid) {
_name=parts[i];
}
}

View file

@ -686,43 +686,52 @@ void OffscreenQmlSurface::setKeyboardRaised(QObject* object, bool raised, bool n
return;
}
#if !defined(Q_OS_ANDROID)
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
if (!raised || qApp->property(hifi::properties::HMD).toBool()) {
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
if (!item) {
return;
}
bool android = false;
#if defined(Q_OS_ANDROID)
android = true;
#endif
// for future probably makes sense to consider one of the following:
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
// any of above should also eliminate need in duplicated properties and code below
bool hmd = qApp->property(hifi::properties::HMD).toBool();
while (item) {
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
if (item->property("keyboardRaised").isValid()) {
// FIXME - HMD only: Possibly set value of "keyboardEnabled" per isHMDMode() for use in WebView.qml.
if (item->property("punctuationMode").isValid()) {
item->setProperty("punctuationMode", QVariant(numeric));
}
if (item->property("passwordField").isValid()) {
item->setProperty("passwordField", QVariant(passwordField));
}
if (raised) {
item->setProperty("keyboardRaised", QVariant(!raised));
}
item->setProperty("keyboardRaised", QVariant(raised));
if (!android || hmd) {
// if HMD is being worn, allow keyboard to open. allow it to close, HMD or not.
if (!raised || hmd) {
QQuickItem* item = dynamic_cast<QQuickItem*>(object);
if (!item) {
return;
}
item = dynamic_cast<QQuickItem*>(item->parentItem());
// for future probably makes sense to consider one of the following:
// 1. make keyboard a singleton, which will be dynamically re-parented before showing
// 2. track currently visible keyboard somewhere, allow to subscribe for this signal
// any of above should also eliminate need in duplicated properties and code below
while (item) {
// Numeric value may be set in parameter from HTML UI; for QML UI, detect numeric fields here.
numeric = numeric || QString(item->metaObject()->className()).left(7) == "SpinBox";
if (item->property("keyboardRaised").isValid()) {
if (item->property("punctuationMode").isValid()) {
item->setProperty("punctuationMode", QVariant(numeric));
}
if (item->property("passwordField").isValid()) {
item->setProperty("passwordField", QVariant(passwordField));
}
if (hmd && item->property("keyboardEnabled").isValid()) {
item->setProperty("keyboardEnabled", true);
}
item->setProperty("keyboardRaised", QVariant(raised));
return;
}
item = dynamic_cast<QQuickItem*>(item->parentItem());
}
}
}
#endif
}
void OffscreenQmlSurface::emitScriptEvent(const QVariant& message) {

View file

@ -26,8 +26,9 @@ Rectangle {
color: global.color
ScrollView {
id: control
id: scrollView
anchors.fill: parent
contentWidth: parent.width
clip: true
Column {

View file

@ -24,9 +24,12 @@ Rectangle {
color: global.colorBack
ScrollView {
id: scrollView
anchors.fill: parent
contentWidth: parent.width
clip: true
Column {
Column {
anchors.left: parent.left
anchors.right: parent.right
@ -35,8 +38,6 @@ Rectangle {
isUnfold: true
panelFrameData: Component {
PerformanceSettings {
anchors.left: parent.left
anchors.right: parent.right
}
}
}
@ -45,8 +46,6 @@ Rectangle {
isUnfold: true
panelFrameData: Component {
RenderSettings {
anchors.left: parent.left
anchors.right: parent.right
}
}
}
@ -54,8 +53,6 @@ Rectangle {
label: "Platform"
panelFrameData: Component {
Platform {
anchors.left: parent.left
anchors.right: parent.right
}
}
}

View file

@ -83,9 +83,7 @@
// The initial delay cooldown keeps us from tracking progress before the allotted time
// has passed.
INITIAL_DELAY_COOLDOWN_TIME = 1000,
initialDelayCooldown = 0,
isInInterstitialMode = false;
initialDelayCooldown = 0;
function fade() {
@ -267,7 +265,7 @@
// Update state
if (!visible) { // Not visible because no recent downloads
if ((displayProgress < 100 || gpuTextures > 0) && !isInInterstitialMode && !isInterstitialOverlaysVisible) { // Have started downloading so fade in
if (displayProgress < 100 || gpuTextures > 0) { // Have started downloading so fade in
visible = true;
alphaDelta = ALPHA_DELTA_IN;
fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
@ -307,9 +305,6 @@
} else {
x = x * BAR_HMD_REPEAT;
}
if (isInInterstitialMode || isInterstitialOverlaysVisible) {
visible = false;
}
// Update progress bar
Overlays.editOverlay(barDesktop.overlay, {
@ -349,10 +344,6 @@
}
}
function interstitialModeChanged(inMode) {
isInInterstitialMode = inMode;
}
function setUp() {
var is4k = Window.innerWidth > 3000;
@ -378,7 +369,6 @@
}
setUp();
Window.interstitialModeChanged.connect(interstitialModeChanged);
GlobalServices.downloadInfoChanged.connect(onDownloadInfoChanged);
GlobalServices.updateDownloadInfo();
Script.setInterval(update, 1000 / 60);

View file

@ -415,7 +415,7 @@ function getInputDeviceMutedOverlayTopY() {
var inputDeviceMutedOverlay = false;
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_X_PX = 353;
var INPUT_DEVICE_MUTED_OVERLAY_DEFAULT_Y_PX = 95;
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20;
var INPUT_DEVICE_MUTED_MARGIN_BOTTOM_PX = 20 + TOP_BAR_HEIGHT_PX;
function updateInputDeviceMutedOverlay(isMuted) {
if (isMuted) {
var props = {