Fix some inaccuracies in the pick parenting doc

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sabrina-shanman 2018-09-27 09:53:42 -07:00
parent 4011660435
commit a9164f96b9

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@ -8,7 +8,7 @@ Picks are immutable to allow efficient use by scripts. There are currently four
- Ray pick - Finds the first intersected object along a straight path
- Parabola pick - Finds the first intersected object along a parabolic path
- Stylus pick - Finds the distance between a point and a list of whitelisted objects
- Stylus pick - Finds the distance between a point and the XZ planes of a list of whitelisted objects
- Collision pick - Uses a volume to check for collisions in the physics engine
With the exception of collision picks, all picks use the visible appearance of the object to check for collisions.
@ -21,17 +21,17 @@ Pick parenting allows the pick's transform to be calculated relative to another
# What can be parented to what?
Child type: | Entity | My Avatar | Other Avatar | 3D Overlay | Pick^1 | Pointer^1
| Entity | My Avatar | Other Avatar | 3D Overlay | Pick^1 | Pointer^1
---------------|----------|-------------|----------------|--------------|----------|---------------
Entity | yes | no | no | yes | yes | yes
Entity | yes | yes | no | yes | yes | yes
My Avatar | yes | no | no | yes | yes | yes
Other Avatar | yes | no | no | yes | yes | yes
3D Overlay | yes | no | no | yes | yes | yes
Other Avatar | yes | yes | no | yes | yes | yes
3D Overlay | yes | yes | no | yes | yes | yes
Pick | no | no | no | no | yes | yes
Pointer | no | no | no | no | no | no
The Mouse | no | no | no | no | yes | yes
- ^1 Excluding stylus, which can only be parented to My Avatar's hands
- ^1 Excluding stylus, which can only be parented to My Avatar's hands for now
# How pick parenting works