Use correct size for the offscreen framebuffer for vive

This commit is contained in:
Brad Davis 2015-06-27 00:30:33 -07:00
parent e7f31ec811
commit a8f8c45755

View file

@ -113,7 +113,7 @@ void OpenVrDisplayPlugin::deactivate() {
} }
QSize OpenVrDisplayPlugin::getRecommendedFramebufferSize() const { QSize OpenVrDisplayPlugin::getRecommendedFramebufferSize() const {
return QSize(_renderTargetSize.x, _renderTargetSize.y); return QSize(_renderTargetSize.x * 2, _renderTargetSize.y);
} }
mat4 OpenVrDisplayPlugin::getProjection(Eye eye, const mat4& baseProjection) const { mat4 OpenVrDisplayPlugin::getProjection(Eye eye, const mat4& baseProjection) const {