fix a typo in comment, NULL glWidget pointer

This commit is contained in:
Stephen Birarda 2015-03-10 11:47:35 -07:00
parent 292354e180
commit a8046b8316

View file

@ -605,6 +605,7 @@ Application::~Application() {
ModelEntityItem::cleanupLoadedAnimations();
delete _glWidget;
_glWidget = NULL;
DependencyManager::destroy<AnimationCache>();
DependencyManager::destroy<TextureCache>();
@ -631,7 +632,7 @@ void Application::initializeGL() {
#ifdef WIN32
GLenum err = glewInit();
if (GLEW_OK != err) {
/* Problem: glewInit fa iled, something is seriously wrong. */
/* Problem: glewInit failed, something is seriously wrong. */
qDebug("Error: %s\n", glewGetErrorString(err));
}
qDebug("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));