cleanup whitespace

This commit is contained in:
Andrew Meadows 2015-09-01 14:31:47 -07:00
parent 4a7a384c65
commit a7d57d7c60

View file

@ -347,9 +347,9 @@ void SkeletonModel::renderOrientationDirections(gpu::Batch& batch, int jointInde
}
OrientationLineIDs& jointLineIDs = _jointOrientationLines[jointIndex];
glm::vec3 pRight = position + orientation * IDENTITY_RIGHT * size;
glm::vec3 pUp = position + orientation * IDENTITY_UP * size;
glm::vec3 pFront = position + orientation * IDENTITY_FRONT * size;
glm::vec3 pRight = position + orientation * IDENTITY_RIGHT * size;
glm::vec3 pU = position + orientation * IDENTITY_UP * size;
glm::vec3 pFront = position + orientation * IDENTITY_FRONT * size;
glm::vec3 red(1.0f, 0.0f, 0.0f);
geometryCache->renderLine(batch, position, pRight, red, jointLineIDs._right);