added a couple more notifies and fixed a couple of jsdocs

This commit is contained in:
Preston Bezos 2019-06-06 16:23:54 -07:00
parent 36e1366cc4
commit a7a765b025
2 changed files with 452 additions and 457 deletions

File diff suppressed because it is too large Load diff

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@ -371,9 +371,9 @@ class MyAvatar : public Avatar {
Q_PROPERTY(float walkSpeed READ getWalkSpeed WRITE setWalkSpeed);
Q_PROPERTY(float analogPlusWalkSpeed READ getAnalogPlusWalkSpeed WRITE setAnalogPlusWalkSpeed NOTIFY analogPlusWalkSpeedChanged);
Q_PROPERTY(float analogPlusSprintSpeed READ getAnalogPlusSprintSpeed WRITE setAnalogPlusSprintSpeed);
Q_PROPERTY(float walkBackwardSpeed READ getWalkBackwardSpeed WRITE setWalkBackwardSpeed);
Q_PROPERTY(float sprintSpeed READ getSprintSpeed WRITE setSprintSpeed);
Q_PROPERTY(float analogPlusSprintSpeed READ getAnalogPlusSprintSpeed WRITE setAnalogPlusSprintSpeed NOTIFY analogPlusSprintSpeedChanged);
Q_PROPERTY(float walkBackwardSpeed READ getWalkBackwardSpeed WRITE setWalkBackwardSpeed NOTIFY walkBackwardSpeedChanged);
Q_PROPERTY(float sprintSpeed READ getSprintSpeed WRITE setSprintSpeed NOTIFY sprintSpeedChanged);
Q_PROPERTY(bool isInSittingState READ getIsInSittingState WRITE setIsInSittingState);
Q_PROPERTY(MyAvatar::SitStandModelType userRecenterModel READ getUserRecenterModel WRITE setUserRecenterModel);
Q_PROPERTY(bool isSitStandStateLocked READ getIsSitStandStateLocked WRITE setIsSitStandStateLocked);
@ -2162,12 +2162,37 @@ signals:
void audioListenerModeChanged();
/**jsdoc
* Notifies when the analogPlusWalkSpeed value changed.
* Notifies when the analogPlusWalkSpeed value is changed.
* @function MyAvatar.analogPlusWalkSpeedChanged
* @param {float} speed - the new avatar walk speed
* @returns {Signal}
*/
void analogPlusWalkSpeedChanged(float value);
/**jsdoc
* Notifies when the analogPlusSprintSpeed value is changed.
* @function MyAvatar.analogPlusSprintSpeedChanged
* @param {float} speed - the new avatar sprint speed
* @returns {Signal}
*/
void analogPlusSprintSpeedChanged(float value);
/**jsdoc
* Notifies when the sprintSpeed value is changed.
* @function MyAvatar.sprintSpeedChanged
* @param {float} speed - the new avatar sprint speed
* @returns {Signal}
*/
void sprintSpeedChanged(float value);
/**jsdoc
* Notifies when the walkBackwardSpeed value is changed.
* @function MyAvatar.walkBackwardSpeedChanged
* @param {float} speed - the new avatar walk backward speed
* @returns {Signal}
*/
void walkBackwardSpeedChanged(float value);
/**jsdoc
* @function MyAvatar.transformChanged
* @returns {Signal}