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Add easing back to progress.js
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parent
873e7b63df
commit
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1 changed files with 40 additions and 18 deletions
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@ -100,9 +100,11 @@
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var maxSeen = 0;
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var maxSeen = 0;
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var bestRawProgress = 0;
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var bestRawProgress = 0;
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var wasActive = false;
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var wasActive = false;
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var cooldown = 1000;
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function onDownloadInfoChanged(info) {
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function onDownloadInfoChanged(info) {
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var i;
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var i;
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print("PROGRESS: DOwnload info changed ", info.downloading.length, info.pending, maxSeen);
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// Update raw progress value
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// Update raw progress value
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if (info.downloading.length + info.pending === 0) {
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if (info.downloading.length + info.pending === 0) {
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wasActive = false;
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wasActive = false;
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@ -112,26 +114,33 @@
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var count = info.downloading.length + info.pending;
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var count = info.downloading.length + info.pending;
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if (!wasActive) {
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if (!wasActive) {
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wasActive = true;
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wasActive = true;
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if (count > maxSeen) {
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maxSeen = count;
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maxSeen = count;
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}
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bestRawProgress = 0;
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bestRawProgress = 0;
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rawProgress = 0;
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cooldown = 2000;
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displayProgress = 0;
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}
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}
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//for (i = 0; i < info.downloading.length; i += 1) {
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if (count > maxSeen) {
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//rawProgress += info.downloading[i];
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maxSeen = count;
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//}
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}
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//rawProgress = rawProgress / (info.downloading.length + info.pending);
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if (cooldown < 0) {
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rawProgress = ((maxSeen - count) / maxSeen) * 100;
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print("PROGRESS: OUT OF COOLDOWN");
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//rawProgress += 1;
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//for (i = 0; i < info.downloading.length; i += 1) {
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//if (rawProgress > 90) {
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//rawProgress += info.downloading[i];
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//rawProgress = 20
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//}
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//}
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//rawProgress = rawProgress / (info.downloading.length + info.pending);
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rawProgress = ((maxSeen - count) / maxSeen) * 100;
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//rawProgress += 1;
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//if (rawProgress > 90) {
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//rawProgress = 20
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//}
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if (rawProgress > bestRawProgress) {
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if (rawProgress > bestRawProgress) {
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bestRawProgress = rawProgress;
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bestRawProgress = rawProgress;
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}
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}
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}
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}
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}
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//print(rawProgress, bestRawProgress, maxSeen);
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print("PROGRESS:", rawProgress, bestRawProgress, maxSeen);
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}
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}
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function createOverlays() {
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function createOverlays() {
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@ -193,6 +202,7 @@
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var b = 0;
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var b = 0;
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function update() {
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function update() {
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cooldown -= 16;
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/*
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/*
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maxSeen = 100;
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maxSeen = 100;
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b++;
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b++;
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@ -216,6 +226,7 @@
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//createOverlays();
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//createOverlays();
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//}
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//}
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/*
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// Calculate progress value to display
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// Calculate progress value to display
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if (rawProgress === 0 && displayProgress <= DISPLAY_PROGRESS_MINOR_MAXIMUM) {
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if (rawProgress === 0 && displayProgress <= DISPLAY_PROGRESS_MINOR_MAXIMUM) {
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displayProgress = Math.min(displayProgress + DISPLAY_PROGRESS_MINOR_INCREMENT, DISPLAY_PROGRESS_MINOR_MAXIMUM);
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displayProgress = Math.min(displayProgress + DISPLAY_PROGRESS_MINOR_INCREMENT, DISPLAY_PROGRESS_MINOR_MAXIMUM);
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@ -224,7 +235,18 @@
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} else if (rawProgress > displayProgress) {
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} else if (rawProgress > displayProgress) {
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displayProgress = Math.min(rawProgress, displayProgress + DISPLAY_PROGRESS_MAJOR_INCREMENT);
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displayProgress = Math.min(rawProgress, displayProgress + DISPLAY_PROGRESS_MAJOR_INCREMENT);
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} // else (rawProgress === displayProgress); do nothing.
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} // else (rawProgress === displayProgress); do nothing.
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displayProgress = bestRawProgress;
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//displayProgress = bestRawProgress;
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//*/
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if (displayProgress < rawProgress) {
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var diff = rawProgress - displayProgress;
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if (diff < 0.1) {
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displayProgress = rawProgress;
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} else {
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displayProgress += diff * 0.2;
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}
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}
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print('PROGRESS:', displayProgress);
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// Update state
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// Update state
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if (!visible) { // Not visible because no recent downloads
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if (!visible) { // Not visible because no recent downloads
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@ -235,7 +257,7 @@
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}
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}
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} else if (alphaDelta !== 0.0) { // Fading in or out
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} else if (alphaDelta !== 0.0) { // Fading in or out
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if (alphaDelta > 0) {
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if (alphaDelta > 0) {
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if (displayProgress === 100) { // Was downloading but now have finished so fade out
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if (rawProgress === 100) { // Was downloading but now have finished so fade out
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alphaDelta = ALPHA_DELTA_OUT;
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alphaDelta = ALPHA_DELTA_OUT;
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}
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}
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} else {
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} else {
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@ -245,7 +267,7 @@
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}
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}
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} else { // Fully visible because downloading or recently so
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} else { // Fully visible because downloading or recently so
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if (fadeWaitTimer === null) {
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if (fadeWaitTimer === null) {
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if (displayProgress === 100) { // Was downloading but have finished so fade out soon
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if (rawProgress === 100) { // Was downloading but have finished so fade out soon
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fadeWaitTimer = Script.setTimeout(function() {
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fadeWaitTimer = Script.setTimeout(function() {
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alphaDelta = ALPHA_DELTA_OUT;
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alphaDelta = ALPHA_DELTA_OUT;
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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fadeTimer = Script.setInterval(fade, FADE_INTERVAL);
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