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controller scripting example
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examples/controllerExample.js
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examples/controllerExample.js
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//
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// controllerExample.js
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// hifi
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//
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// Created by Brad Hefta-Gaub on 1/28/14.
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// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
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//
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// This is an example script that demonstrates use of the Controller class
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//
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//
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// initialize our triggers
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var triggerPulled = new Array();
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var numberOfTriggers = Controller.getNumberOfTriggers();
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for (t = 0; t < numberOfTriggers; t++) {
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triggerPulled[t] = false;
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}
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function checkController() {
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var numberOfTriggers = Controller.getNumberOfTriggers();
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var numberOfSpatialControls = Controller.getNumberOfSpatialControls();
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var controllersPerTrigger = numberOfSpatialControls / numberOfTriggers;
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// this is expected for hydras
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if (numberOfTriggers == 2 && controllersPerTrigger == 2) {
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for (var t = 0; t < numberOfTriggers; t++) {
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var triggerValue = Controller.getTriggerValue(t);
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if (triggerPulled[t]) {
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// must release to at least 0.1
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if (triggerValue < 0.1) {
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triggerPulled[t] = false; // unpulled
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}
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} else {
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// must pull to at least 0.9
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if (triggerValue > 0.9) {
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triggerPulled[t] = true; // pulled
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triggerToggled = true;
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}
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}
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if (triggerToggled) {
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print("a trigger was toggled");
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}
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}
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}
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}
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function keyPressEvent(event) {
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print("keyPressEvent event.key=" + event.key);
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if (event.key == "A".charCodeAt(0)) {
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print("the A key was pressed");
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}
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if (event.key == " ".charCodeAt(0)) {
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print("the <space> key was pressed");
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}
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}
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function mouseMoveEvent(event) {
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print("mouseMoveEvent event.x,y=" + event.x + ", " + event.y);
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}
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function touchBeginEvent(event) {
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print("touchBeginEvent event.x,y=" + event.x + ", " + event.y);
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}
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function touchUpdateEvent(event) {
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print("touchUpdateEvent event.x,y=" + event.x + ", " + event.y);
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}
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function touchEndEvent(event) {
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print("touchEndEvent event.x,y=" + event.x + ", " + event.y);
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}
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// register the call back so it fires before each data send
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Agent.willSendVisualDataCallback.connect(checkController);
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// Map keyPress and mouse move events to our callbacks
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Controller.keyPressEvent.connect(keyPressEvent);
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var AKeyEvent = {
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key: "A".charCodeAt(0),
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isShifted: false,
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isMeta: false
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};
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// prevent the A key from going through to the application
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Controller.captureKeyEvents(AKeyEvent);
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Controller.mouseMoveEvent.connect(mouseMoveEvent);
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// Map touch events to our callbacks
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Controller.touchBeginEvent.connect(touchBeginEvent);
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Controller.touchUpdateEvent.connect(touchUpdateEvent);
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Controller.touchEndEvent.connect(touchEndEvent);
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// disable the standard application for touch events
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Controller.captureTouchEvents();
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function scriptEnding() {
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// re-enabled the standard application for touch events
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Controller.releaseTouchEvents();
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}
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Agent.scriptEnding.connect(scriptEnding);
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