use alpha 1 for edit handles

This commit is contained in:
David Back 2018-08-09 10:32:34 -07:00
parent 34697b6b07
commit a6d944e034

View file

@ -494,6 +494,7 @@ SelectionDisplay = (function() {
that.replaceCollisionsAfterStretch = false;
var handlePropertiesTranslateArrowCones = {
alpha: 1,
shape: "Cone",
solid: true,
visible: false,
@ -501,6 +502,7 @@ SelectionDisplay = (function() {
drawInFront: true
};
var handlePropertiesTranslateArrowCylinders = {
alpha: 1,
shape: "Cylinder",
solid: true,
visible: false,
@ -577,6 +579,7 @@ SelectionDisplay = (function() {
});
var handlePropertiesStretchSpheres = {
alpha: 1,
shape: "Sphere",
solid: true,
visible: false,
@ -606,6 +609,7 @@ SelectionDisplay = (function() {
Overlays.editOverlay(handleStretchZPanel, { color: COLOR_BLUE });
var handlePropertiesScaleCubes = {
alpha: 1,
size: 0.025,
color: COLOR_SCALE_CUBE,
solid: true,
@ -624,6 +628,7 @@ SelectionDisplay = (function() {
var handleScaleRTFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, y, z)
var handlePropertiesScaleEdge = {
alpha: 1,
color: COLOR_SCALE_EDGE,
visible: false,
ignoreRayIntersection: true,
@ -644,6 +649,7 @@ SelectionDisplay = (function() {
var handleScaleFLEdge = Overlays.addOverlay("line3d", handlePropertiesScaleEdge);
var handleCloner = Overlays.addOverlay("cube", {
alpha: 1,
size: 0.05,
color: COLOR_GREEN,
solid: true,